Player Matchup

Danzaburou
Danzaburou
IceyVibes
Danzaburou
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 30L
1,500 Elo+
Solo
Discordia
Discordia
Jogador30ao
Discordia
Level 137
God Stats
12W - 8L
1,526 SR
Queue Stats
249W - 285L
1,420 Elo+
Party 2
Fafnir
Fafnir
walmirkikosv
Fafnir
Level 39
God Stats
1W - 1L
1,270 SR
Queue Stats
209W - 280L
1,169 Elo+
Party 2
Team Averages
Level 100
1,432 SR
1,363 Elo+

VS

Team Averages
Level 45
1,570 SR
1,253 Elo+
Achilles
Achilles
LUCAS SWORD08
Achilles
Level 32
God Stats
2W - 3L
1,505 SR
Queue Stats
73W - 102L
1,245 Elo+
Party 1
Bacchus
Bacchus
SGT_SumDude901
Bacchus
Level 33
God Stats
0W - 5L
1,777 SR
Queue Stats
26W - 38L
1,271 Elo+
Solo
Danzaburou
Danzaburou
vindinossauro
Danzaburou
Level 69
God Stats
9W - 10L
1,428 SR
Queue Stats
171W - 215L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IceyVibes
Danzaburou
18
12 / 2 / 3
15,359
731
20,463
16,380
6,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Jogador30ao
Discordia
18
4 / 4 / 7
13,942
664
24,541
15,068
4,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
16
0 / 6 / 14
14,280
680
4,876
26,899
31,360
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LUCAS SWORD08
Achilles
15
5 / 7 / 4
12,158
579
12,155
23,943
11,723
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 6 / 8
12,314
586
12,407
22,871
20,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
vindinossauro
Danzaburou
17
6 / 3 / 4
13,788
657
19,743
20,045
8,703
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
16
Kills
12
12
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IceyVibes
Danzaburou
12
2
3
6.75
W
Discordia
Jogador30ao
Discordia
4
4
7
1.88
L
Achilles
LUCAS SWORD08
Achilles
5
7
4
1
L
1
6
8
0.83
L
Danzaburou
vindinossauro
Danzaburou
6
3
4
2.67
W
Fafnir
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,880
Damage
44,305
58,347
Taken
66,859
42,579
Mitigated
41,034
24,332
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IceyVibes
Danzaburou
20,463
11,863
782
8,432
16,380
6,408
2,016
5,054
11,326
0
79,058
W
Discordia
Jogador30ao
Discordia
24,541
1,303
1,322
5,555
15,068
4,811
1,631
4,517
10,551
98,702
0
L
Achilles
LUCAS SWORD08
Achilles
12,155
4,335
0
2,737
23,943
11,723
660
10,499
13,444
0
35,986
L
12,407
757
0
1,066
22,871
20,608
0
9,295
13,576
43,037
0
L
Danzaburou
vindinossauro
Danzaburou
19,743
8,696
231
3,592
20,045
8,703
1,159
9,995
10,050
0
80,833
W
Fafnir
4,876
2,170
1,166
7,075
26,899
31,360
516
2,855
24,044
18,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,581
Gold Earned
38,260
218
Minions Killed
174
0
Camps Cleared
0
1,027,028
Distance Traveled
1,016,049
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,359
731
89
4
0
362,103
2
W
Discordia
13,942
664
109
5
0
327,418
0
L
Achilles
12,158
579
32
2
0
328,670
0
L
Bacchus
12,314
586
36
2
0
345,596
4
L
Danzaburou
13,788
657
106
5
0
341,783
0
W
Fafnir
14,280
680
20
1
0
337,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role