Player Matchup

Da Ji
Da Ji
CardboardFive
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
LTN_KIKSILVER
Set
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
68W - 66L
1,291 Elo+
Solo
Skadi
Skadi
Maximillion1580
Skadi
Level 20
God Stats
18W - 11L
1,538 SR
Queue Stats
60W - 53L
1,316 Elo+
Party 2
Nu Wa
Nu Wa
YoudidWhat1313
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
deadlock135
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,384 Elo+
Party 2
Team Averages
Level 15
1,468 SR
1,398 Elo+

VS

Team Averages
Level 36
1,368 SR
1,241 Elo+
Cerberus
Cerberus
DarkLord-Smoke
Cerberus
Level 15
God Stats
3W - 13L
1,097 SR
Queue Stats
20W - 45L
1,363 Elo+
Party 1
Sol
Sol
Marcos BBoy
Sol
Level 7
God Stats
2W - 4L
1,288 SR
Queue Stats
2W - 8L
926 Elo+
Solo
Danzaburou
Danzaburou
Yokaii420
Danzaburou
Level 109
God Stats
8W - 5L
1,703 SR
Queue Stats
337W - 320L
1,442 Elo+
Party 1
Awilix
Awilix
YoungHoudini_PR
Awilix
Level 27
God Stats
2W - 6L
1,469 SR
Queue Stats
67W - 110L
1,330 Elo+
Party 1
Thanatos
Thanatos
jeff_Cloud9
Thanatos
Level 22
God Stats
19W - 24L
1,281 SR
Queue Stats
53W - 60L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 10 / 2
7,916
440
9,194
17,598
6,870
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 14 / 2
6,650
369
3,356
14,019
4,199
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 10 / 1
8,269
459
12,197
12,901
4,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 4
7,496
416
6,339
7,007
2,558
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Chang'e
deadlock135
Chang'e
9
0 / 13 / 1
5,949
331
3,693
13,395
3,697
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 2 / 16
10,071
560
2,315
9,018
5,790
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
13 / 0 / 2
11,732
652
15,063
12,443
4,766
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Yokaii420
Danzaburou
18
30 / 2 / 3
13,876
771
29,038
18,330
8,273
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
3 / 1 / 1
9,635
535
1,083
8,758
3,073
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
jeff_Cloud9
Thanatos
16
3 / 1 / 7
10,469
582
4,253
12,826
5,835
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
6
Kills
49
50
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
W
Cerberus
0
2
16
4
L
0
14
2
0.07
W
13
0
2
14
L
3
10
1
0.35
W
Danzaburou
Yokaii420
Danzaburou
30
2
3
15.75
L
0
3
4
0.67
W
3
1
1
3.5
L
Chang'e
deadlock135
Chang'e
0
13
1
0.04
W
Thanatos
jeff_Cloud9
Thanatos
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,779
Damage
51,752
64,920
Taken
61,375
22,041
Mitigated
27,737
5,382
Healing
30,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,194
3,224
0
2,053
17,598
6,870
0
5,251
12,347
0
40,565
W
Cerberus
2,315
225
0
272
9,018
5,790
549
1,128
7,890
18,185
0
L
3,356
1,577
0
0
14,019
4,199
198
3,663
10,356
0
23,314
W
15,063
2,628
0
4,878
12,443
4,766
3,971
2,771
9,203
79,236
0
L
12,197
7,785
0
0
12,901
4,717
594
1,476
11,425
0
57,188
W
Danzaburou
Yokaii420
Danzaburou
29,038
13,630
0
12,864
18,330
8,273
4,585
3,026
15,126
0
91,331
L
6,339
1,129
0
1,355
7,007
2,558
210
3,901
3,106
35,285
0
W
1,083
314
0
3,302
8,758
3,073
240
1,149
7,609
0
52,247
L
Chang'e
deadlock135
Chang'e
3,693
1,087
902
1,072
13,395
3,697
154
3,087
10,308
10,706
0
W
Thanatos
jeff_Cloud9
Thanatos
4,253
1,321
604
8,703
12,826
5,835
1,986
1,311
11,515
0
62,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,280
Gold Earned
55,783
291
Minions Killed
526
0
Camps Cleared
0
1,264,930
Distance Traveled
1,589,307
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,916
440
63
4
0
297,225
0
W
Cerberus
10,071
560
30
2
0
333,479
0
L
Set
6,650
369
38
2
0
238,634
0
W
Sol
11,732
652
149
8
0
309,141
0
L
Skadi
8,269
459
92
5
0
242,256
6
W
Danzaburou
13,876
771
150
8
0
289,985
3
L
Nu Wa
7,496
416
79
4
0
214,934
5
W
Awilix
9,635
535
98
5
0
338,318
0
L
Chang'e
5,949
331
19
1
0
271,881
0
W
Thanatos
10,469
582
99
6
0
318,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role