Player Matchup

Danzaburou
Danzaburou
Legend1432
Danzaburou
Level 51
God Stats
21W - 6L
1,732 SR
Queue Stats
160W - 109L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
Lunaeria
Ao Kuang
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Noodleus
Cthulhu
Level 27
God Stats
31W - 11L
1,760 SR
Queue Stats
150W - 98L
1,541 Elo+
Party 2
Team Averages
Level 58
1,664 SR
1,531 Elo+

VS

Team Averages
Level 25
1,431 SR
1,519 Elo+
Kuzenbo
Kuzenbo
PUTOLOKO88
Kuzenbo
Level 29
God Stats
1W - 1L
1,483 SR
Queue Stats
28W - 15L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
eljunglaksr
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,525 Elo+
Party 1
Nemesis
Nemesis
jarfaiter19
Nemesis
Level 18
God Stats
1W - 0L
1,310 SR
Queue Stats
7W - 9L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Legend1432
Danzaburou
16
8 / 7 / 7
13,070
726
13,783
18,159
6,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Lunaeria
Ao Kuang
13
2 / 5 / 6
10,924
607
7,455
14,446
5,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Noodleus
Cthulhu
14
3 / 6 / 6
11,939
663
17,889
21,479
28,475
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PUTOLOKO88
Kuzenbo
16
6 / 5 / 7
12,535
696
12,186
17,772
19,673
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
eljunglaksr
Baron Samedi
14
3 / 7 / 11
11,619
646
16,093
20,559
8,170
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
jarfaiter19
Nemesis
17
9 / 4 / 8
13,237
735
18,894
15,873
6,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
13
Kills
18
18
Deaths
16
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Legend1432
Danzaburou
8
7
7
1.64
L
Ao Kuang
Lunaeria
Ao Kuang
2
5
6
1
L
Cthulhu
Noodleus
Cthulhu
3
6
6
1
W
Kuzenbo
PUTOLOKO88
Kuzenbo
6
5
7
1.9
W
Baron Samedi
eljunglaksr
Baron Samedi
3
7
11
1.21
W
Nemesis
jarfaiter19
Nemesis
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,127
Damage
47,173
54,084
Taken
54,204
40,707
Mitigated
34,651
9,572
Healing
20,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Legend1432
Danzaburou
13,783
8,354
582
2,726
18,159
6,995
960
9,936
8,223
0
58,072
L
Ao Kuang
Lunaeria
Ao Kuang
7,455
1,896
0
3,821
14,446
5,237
0
7,065
7,381
23,747
0
L
Cthulhu
Noodleus
Cthulhu
17,889
441
1,465
978
21,479
28,475
239
11,429
10,050
45,138
0
W
Kuzenbo
PUTOLOKO88
Kuzenbo
12,186
2,590
0
2,878
17,772
19,673
337
6,681
11,091
45,434
0
W
Baron Samedi
eljunglaksr
Baron Samedi
16,093
1,375
2,905
9,263
20,559
8,170
486
12,357
7,363
53,681
0
W
Nemesis
jarfaiter19
Nemesis
18,894
10,563
0
5,060
15,873
6,808
1,957
6,360
8,862
0
68,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
37,391
170
Minions Killed
180
0
Camps Cleared
0
830,310
Distance Traveled
959,974
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,070
726
98
5
0
259,781
3
L
Ao Kuang
10,924
607
22
1
0
271,692
2
L
Cthulhu
11,939
663
50
3
0
298,837
3
W
Kuzenbo
12,535
696
38
2
0
321,358
2
W
Baron Samedi
11,619
646
66
4
0
279,447
0
W
Nemesis
13,237
735
76
4
0
359,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role