Player Matchup

Ymir
Ymir
Deathpool44
Ymir
Level 29
God Stats
6W - 4L
1,589 SR
Queue Stats
43W - 54L
1,356 Elo+
Solo
Nox
Nox
NINJA_TuRteL_77
Nox
Level 83
God Stats
0W - 1L
996 SR
Queue Stats
27W - 26L
1,385 Elo+
Solo
Danzaburou
Danzaburou
Tropikal_Jr
Danzaburou
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 13L
1,287 Elo+
Solo
Team Averages
Level 46
1,362 SR
1,342 Elo+

VS

Team Averages
Level 70
1,515 SR
1,527 Elo+
Merlin
Merlin
Akemi Aiku
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Tyr
Tyr
POV Vision
Tyr
Level 84
God Stats
10W - 7L
1,545 SR
Queue Stats
112W - 85L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
redhoodxl
Danzaburou
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
162W - 126L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 10
17,765
772
17,889
32,039
53,303
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 8 / 10
15,491
674
20,963
21,543
11,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Tropikal_Jr
Danzaburou
13
4 / 5 / 9
13,467
586
9,421
12,098
4,736
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akemi Aiku
Merlin
16
0 / 14 / 10
12,771
555
7,571
17,859
6,895
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 2 / 7
15,904
691
24,876
27,945
31,282
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
redhoodxl
Danzaburou
18
8 / 10 / 6
15,749
685
24,606
19,080
8,002
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
26
Kills
15
16
Deaths
26
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
Akemi Aiku
Merlin
0
14
10
0.36
L
13
3
10
6
L
9
8
10
1.75
W
7
2
7
5.25
L
Danzaburou
Tropikal_Jr
Danzaburou
4
5
9
1.7
W
Danzaburou
redhoodxl
Danzaburou
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,273
Damage
57,053
65,680
Taken
64,884
69,145
Mitigated
46,179
11,996
Healing
19,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Akemi Aiku
Merlin
7,571
2,006
0
347
17,859
6,895
609
11,703
6,156
32,549
0
L
17,889
4,509
1,404
967
32,039
53,303
135
3,943
27,530
68,582
0
L
20,963
1,503
1,012
6,273
21,543
11,106
615
1,901
19,360
73,046
0
W
24,876
4,278
0
16,721
27,945
31,282
755
14,543
13,402
0
65,931
L
Danzaburou
Tropikal_Jr
Danzaburou
9,421
3,977
0
2,340
12,098
4,736
548
1,767
10,010
0
31,430
W
Danzaburou
redhoodxl
Danzaburou
24,606
9,510
0
2,811
19,080
8,002
1,143
12,640
6,440
0
77,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,723
Gold Earned
44,424
219
Minions Killed
188
0
Camps Cleared
0
969,626
Distance Traveled
1,022,721
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,771
555
45
2
0
255,751
1
L
Ymir
17,765
772
69
3
0
405,057
4
L
Nox
15,491
674
100
4
0
340,951
1
W
Tyr
15,904
691
65
3
0
461,956
4
L
Danzaburou
13,467
586
50
2
0
223,618
1
W
Danzaburou
15,749
685
78
3
0
305,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role