Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BallaTHG
Cthulhu
Level 29
God Stats
17W - 17L
1,605 SR
Queue Stats
50W - 45L
1,375 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CashTHG
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,904 SR
Queue Stats
57W - 40L
1,550 Elo+
Party 1
Team Averages
Level 67
1,669 SR
1,475 Elo+

VS

Team Averages
Level 45
1,611 SR
1,602 Elo+
Chaac
Chaac
CHILIDOGSNOB
Chaac
Level 123
God Stats
7W - 3L
1,631 SR
Queue Stats
94W - 62L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
Tallahassee6900
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,731 Elo+
Party 2
Artemis
Artemis
wound-strange507
Artemis
Level 5
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
9 / 1 / 9
10,509
808
13,292
5,635
1,994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
BallaTHG
Cthulhu
12
5 / 1 / 12
9,696
746
5,526
9,014
7,678
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
CashTHG
Ah Muzen Cab
15
11 / 2 / 12
11,291
869
12,393
11,232
4,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
8,489
653
7,634
16,467
10,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Tallahassee6900
Baron Samedi
11
2 / 10 / 1
8,707
670
4,053
13,266
5,438
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 10 / 2
6,965
536
1,364
10,522
3,033
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
25
Kills
4
4
Deaths
26
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
9
1
9
13.5
W
Cthulhu
BallaTHG
Cthulhu
5
1
12
11
L
2
6
2
0.5
W
Ah Muzen Cab
CashTHG
Ah Muzen Cab
11
2
12
8.5
L
Baron Samedi
Tallahassee6900
Baron Samedi
2
10
1
0.25
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,211
Damage
13,051
25,881
Taken
40,255
14,128
Mitigated
18,829
7,112
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
13,292
2,797
0
1,055
5,635
1,994
1,028
1,536
4,076
51,652
5,473
W
Cthulhu
BallaTHG
Cthulhu
5,526
295
368
1,136
9,014
7,678
342
906
8,108
13,914
0
L
7,634
395
135
6,133
16,467
10,358
0
6,622
9,670
0
31,031
W
Ah Muzen Cab
CashTHG
Ah Muzen Cab
12,393
6,699
0
4,553
11,232
4,456
773
1,631
9,601
0
61,095
L
Baron Samedi
Tallahassee6900
Baron Samedi
4,053
515
318
954
13,266
5,438
0
4,864
8,277
28,110
0
L
1,364
561
0
0
10,522
3,033
0
4,529
5,918
0
3,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,496
Gold Earned
24,161
181
Minions Killed
98
0
Camps Cleared
0
667,544
Distance Traveled
506,197
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,509
808
71
5
0
226,597
0
W
Cthulhu
9,696
746
20
2
0
217,541
0
L
Chaac
8,489
653
45
3
0
240,723
4
W
Ah Muzen Cab
11,291
869
90
7
0
223,406
4
L
Baron Samedi
8,707
670
51
4
0
132,012
1
L
Artemis
6,965
536
2
0
0
133,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role