Player Matchup

Baron Samedi
Baron Samedi
NIKY191009
Baron Samedi
Level 106
God Stats
30W - 16L
1,573 SR
Queue Stats
451W - 450L
1,496 Elo+
Party 1
Anhur
Anhur
Rikki100
Anhur
Level 145
God Stats
6W - 5L
1,461 SR
Queue Stats
46W - 52L
1,455 Elo+
Solo
Da Ji
Da Ji
darkale00
Da Ji
Level 101
God Stats
15W - 21L
1,470 SR
Queue Stats
399W - 383L
1,488 Elo+
Party 1
Team Averages
Level 117
1,501 SR
1,480 Elo+

VS

Team Averages
Level 97
1,546 SR
1,475 Elo+
Bastet
Bastet
ArcticCoffee392
Bastet
Level 102
God Stats
0W - 2L
1,480 SR
Queue Stats
704W - 671L
1,466 Elo+
Party 2
Merlin
Merlin
tkAnti
Merlin
Level 107
God Stats
11W - 7L
1,567 SR
Queue Stats
71W - 68L
1,450 Elo+
Solo
Fafnir
Fafnir
xXHowChaoticXx
Fafnir
Level 82
God Stats
28W - 17L
1,592 SR
Queue Stats
472W - 413L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NIKY191009
Baron Samedi
20
7 / 7 / 3
18,537
662
12,740
17,631
6,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Rikki100
Anhur
20
6 / 5 / 8
18,646
666
17,833
22,309
6,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Da Ji
darkale00
Da Ji
17
2 / 11 / 4
15,242
544
11,807
24,828
8,008
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 9
18,367
656
20,613
20,931
7,233
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
tkAnti
Merlin
20
5 / 4 / 14
17,618
629
15,189
14,474
4,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 14
18,065
645
17,209
24,310
17,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
15
Kills
23
23
Deaths
15
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
12
6
9
2.75
W
Baron Samedi
NIKY191009
Baron Samedi
7
7
3
1.21
W
Anhur
Rikki100
Anhur
6
5
8
2
W
Da Ji
darkale00
Da Ji
2
11
4
0.36
L
Merlin
tkAnti
Merlin
5
4
14
3
L
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,380
Damage
53,011
64,768
Taken
59,715
21,697
Mitigated
28,915
13,259
Healing
17,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,613
4,356
0
4,026
20,931
7,233
966
5,150
15,781
0
84,878
W
Baron Samedi
NIKY191009
Baron Samedi
12,740
186
1,144
2,668
17,631
6,710
134
8,175
9,456
104,543
0
W
Anhur
Rikki100
Anhur
17,833
10,731
0
5,316
22,309
6,979
2,805
12,302
10,007
0
129,184
W
Da Ji
darkale00
Da Ji
11,807
2,760
195
3,936
24,828
8,008
384
12,152
12,676
0
61,029
L
Merlin
tkAnti
Merlin
15,189
391
0
1,739
14,474
4,660
827
4,090
10,384
100,069
0
L
17,209
6,184
0
11,818
24,310
17,022
1,392
3,957
20,353
94,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,425
Gold Earned
54,050
361
Minions Killed
328
0
Camps Cleared
0
1,362,836
Distance Traveled
1,520,672
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
18,367
656
101
4
0
568,696
6
W
Baron Samedi
18,537
662
144
5
0
456,200
4
W
Anhur
18,646
666
156
6
0
455,430
9
W
Da Ji
15,242
544
61
2
0
451,206
7
L
Merlin
17,618
629
143
5
0
455,729
2
L
Fafnir
18,065
645
84
3
0
496,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role