Player Matchup

Nu Wa
Nu Wa
Capt-DogWarrior
Nu Wa
Level 47
God Stats
5W - 1L
1,500 SR
Queue Stats
99W - 58L
1,507 Elo+
Solo
Cabrakan
Cabrakan
Croutwon
Cabrakan
Level 48
God Stats
9W - 9L
1,549 SR
Queue Stats
140W - 113L
1,554 Elo+
Party 3
Horus
Horus
JarJarTheBinx
Horus
Level 68
God Stats
39W - 20L
1,676 SR
Queue Stats
214W - 173L
1,513 Elo+
Party 3
Hachiman
Hachiman
MAINNNEE
Hachiman
Level 45
God Stats
31W - 24L
1,549 SR
Queue Stats
137W - 133L
1,528 Elo+
Party 2
Serqet
Serqet
TruthMotive
Serqet
Level 123
God Stats
2W - 2L
1,410 SR
Queue Stats
186W - 187L
1,496 Elo+
Party 2
Team Averages
Level 66
1,537 SR
1,520 Elo+

VS

Team Averages
Level 47
1,498 SR
1,425 Elo+
King Arthur
King Arthur
IronDevil295
King Arthur
Level 46
God Stats
3W - 3L
1,578 SR
Queue Stats
87W - 103L
1,545 Elo+
Solo
Hou Yi
Hou Yi
Vainthamandangle
Hou Yi
Level 22
God Stats
3W - 6L
1,429 SR
Queue Stats
35W - 41L
1,412 Elo+
Party 1
Mercury
Mercury
WHEREYOUGO
Mercury
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,381 Elo+
Party 1
Terra
Terra
ktimbob
Terra
Level 17
God Stats
9W - 14L
1,439 SR
Queue Stats
18W - 27L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
thatblackguy_6
Nu Wa
Level 47
God Stats
7W - 4L
1,546 SR
Queue Stats
27W - 41L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 19
14,450
1,112
32,754
14,086
6,636
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Croutwon
Cabrakan
20
9 / 4 / 21
14,458
1,112
24,647
23,453
23,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 32
13,825
1,063
15,148
32,557
36,249
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
MAINNNEE
Hachiman
20
14 / 3 / 16
15,749
1,211
29,584
15,876
5,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
20
11 / 4 / 13
14,217
1,094
21,602
14,167
8,066
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IronDevil295
King Arthur
20
6 / 11 / 13
14,180
1,091
20,502
35,090
21,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 11 / 9
12,687
976
18,702
22,404
6,815
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
WHEREYOUGO
Mercury
18
1 / 11 / 10
12,161
935
7,163
24,917
8,503
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
ktimbob
Terra
20
5 / 2 / 11
13,439
1,034
14,742
22,500
27,065
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 9 / 14
14,121
1,086
32,516
23,698
7,033
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
78
44
Kills
21
21
Deaths
44
101
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
5
19
3.3
W
Cabrakan
Croutwon
Cabrakan
9
4
21
4.88
L
King Arthur
IronDevil295
King Arthur
6
11
13
1.14
W
3
5
32
3.8
W
Hachiman
MAINNNEE
Hachiman
14
3
16
7.33
W
Serqet
11
4
13
4.38
L
4
11
9
0.77
L
Mercury
WHEREYOUGO
Mercury
1
11
10
0.55
L
Terra
ktimbob
Terra
5
2
11
5.25
L
5
9
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,735
Damage
93,625
100,139
Taken
128,609
80,235
Mitigated
71,241
25,352
Healing
22,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,754
7,784
275
1,002
14,086
6,636
0
6,328
7,758
76,838
0
W
Cabrakan
Croutwon
Cabrakan
24,647
2,613
1,198
1,029
23,453
23,624
0
7,962
15,491
62,326
0
L
King Arthur
IronDevil295
King Arthur
20,502
2,546
1,530
3,500
35,090
21,825
0
19,338
15,337
0
46,481
W
15,148
6,200
10,193
9,359
32,557
36,249
0
15,726
16,525
0
28,509
W
Hachiman
MAINNNEE
Hachiman
29,584
21,020
0
1,562
15,876
5,660
0
9,829
6,047
0
59,905
W
Serqet
21,602
5,463
0
734
14,167
8,066
0
7,413
6,754
0
33,114
L
18,702
8,528
0
0
22,404
6,815
0
8,572
13,154
0
55,169
L
Mercury
WHEREYOUGO
Mercury
7,163
4,082
0
0
24,917
8,503
0
9,956
13,140
0
20,220
L
Terra
ktimbob
Terra
14,742
1,237
6,127
5,322
22,500
27,065
0
9,968
12,358
33,441
0
L
32,516
7,944
2,579
3,427
23,698
7,033
0
9,567
13,040
80,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,699
Gold Earned
66,588
283
Minions Killed
274
12
Camps Cleared
5
1,219,698
Distance Traveled
1,227,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,450
1,112
103
8
2
224,054
0
W
Cabrakan
14,458
1,112
86
7
1
243,221
0
L
King Arthur
14,180
1,091
48
4
2
251,432
0
W
Horus
13,825
1,063
20
2
0
267,353
0
W
Hachiman
15,749
1,211
43
3
4
237,761
0
W
Serqet
14,217
1,094
31
2
5
247,309
0
L
Hou Yi
12,687
976
62
5
1
178,487
0
L
Mercury
12,161
935
25
2
1
304,789
0
L
Terra
13,439
1,034
38
3
1
269,924
0
L
Nu Wa
14,121
1,086
101
8
0
222,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role