Player Matchup

Sun Wukong
Sun Wukong
X3Death_Dealer3X
Sun Wukong
Level 23
God Stats
1W - 1L
1,242 SR
Queue Stats
55W - 56L
1,286 Elo+
Party 2
Cthulhu
Cthulhu
astilla128
Cthulhu
Level 7
God Stats
10W - 12L
1,782 SR
Queue Stats
19W - 29L
1,234 Elo+
Party 1
Osiris
Osiris
shadowbroker45
Osiris
Level 18
God Stats
11W - 11L
1,542 SR
Queue Stats
39W - 50L
1,236 Elo+
Party 2
Ymir
Ymir
tiagogamer17144
Ymir
Level 27
God Stats
20W - 22L
1,314 SR
Queue Stats
162W - 226L
1,139 Elo+
Party 1
Bakasura
Bakasura
valengamerne3421
Bakasura
Level 18
God Stats
15W - 12L
1,535 SR
Queue Stats
57W - 95L
1,112 Elo+
Party 1
Team Averages
Level 19
1,483 SR
1,202 Elo+

VS

Team Averages
Level 22
1,521 SR
1,313 Elo+
Cthulhu
Cthulhu
Garcian_Ulmeyda
Cthulhu
Level 31
God Stats
9W - 8L
1,477 SR
Queue Stats
124W - 131L
1,205 Elo+
Party 3
Zeus
Zeus
TearGatherer81
Zeus
Level 28
God Stats
9W - 6L
1,578 SR
Queue Stats
80W - 81L
1,347 Elo+
Solo
Chaac
Chaac
i_m_confucius
Chaac
Level 21
God Stats
20W - 15L
1,614 SR
Queue Stats
27W - 27L
1,210 Elo+
Solo
Arachne
Arachne
osikosik
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
tekkenkiller5545
Heimdallr
Level 25
God Stats
4W - 6L
1,433 SR
Queue Stats
132W - 138L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
X3Death_Dealer3X
Sun Wukong
15
3 / 1 / 4
9,052
453
5,028
10,356
8,705
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
astilla128
Cthulhu
14
9 / 4 / 6
10,282
514
7,095
18,840
15,281
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
10 / 6 / 4
10,920
546
11,365
13,978
10,718
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 1 / 5
12,068
603
16,284
17,325
10,665
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 5 / 5
10,449
522
10,527
18,137
6,831
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
9,620
481
8,553
11,722
8,029
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
2 / 11 / 1
8,075
404
6,234
12,276
5,493
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 6 / 0
9,697
485
8,356
16,524
8,729
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
osikosik
Arachne
12
2 / 15 / 2
7,900
395
5,668
18,861
5,944
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
15
6 / 3 / 2
9,903
495
15,273
10,777
3,924
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
38
Kills
17
17
Deaths
38
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
2
11
1
0.23
W
Sun Wukong
X3Death_Dealer3X
Sun Wukong
3
1
4
5
W
Cthulhu
astilla128
Cthulhu
9
4
6
3
L
4
6
0
0.67
L
Arachne
osikosik
Arachne
2
15
2
0.2
W
10
6
4
2
L
Heimdallr
6
3
2
2.33
W
9
1
5
11.5
W
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,299
Damage
44,084
78,636
Taken
70,160
52,200
Mitigated
32,119
16,249
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,553
682
122
3,147
11,722
8,029
298
2,375
8,987
30,630
0
L
6,234
1,859
0
1,288
12,276
5,493
767
4,367
7,609
30,415
0
W
Sun Wukong
X3Death_Dealer3X
Sun Wukong
5,028
813
364
1,837
10,356
8,705
0
2,856
7,500
0
41,393
W
Cthulhu
astilla128
Cthulhu
7,095
1,066
0
0
18,840
15,281
461
4,056
14,784
30,876
0
L
8,356
3,713
0
6,708
16,524
8,729
593
7,580
8,436
0
45,431
L
Arachne
osikosik
Arachne
5,668
4,370
0
1,979
18,861
5,944
989
6,532
12,174
0
30,273
W
11,365
5,377
0
1,914
13,978
10,718
1,677
4,545
9,433
0
49,537
L
Heimdallr
15,273
8,727
0
159
10,777
3,924
1,633
2,525
8,041
0
61,160
W
16,284
6,229
0
6,508
17,325
10,665
3,386
1,169
16,156
81,420
0
W
10,527
7,827
0
5,626
18,137
6,831
1,299
2,161
15,976
0
41,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,771
Gold Earned
45,195
410
Minions Killed
339
0
Camps Cleared
0
1,915,172
Distance Traveled
1,545,743
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,620
481
40
2
0
349,945
0
L
Zeus
8,075
404
54
3
0
194,048
0
W
Sun Wukong
9,052
453
59
3
0
365,048
2
W
Cthulhu
10,282
514
64
3
0
355,309
0
L
Chaac
9,697
485
88
4
0
314,835
1
L
Arachne
7,900
395
51
3
0
324,076
2
W
Osiris
10,920
546
78
4
0
394,522
0
L
Heimdallr
9,903
495
106
5
0
362,839
0
W
Ymir
12,068
603
149
7
0
378,069
0
W
Bakasura
10,449
522
60
3
0
422,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role