Player Matchup

Da Ji
Da Ji
CountCampula
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,460 Elo+
Party 2
Cerberus
Cerberus
Hystericus4
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
LeoLeafeon
Nu Wa
Level 98
God Stats
7W - 6L
1,688 SR
Queue Stats
146W - 151L
1,473 Elo+
Solo
Neith
Neith
Pheylan311
Neith
Level 24
God Stats
0W - 1L
1,332 SR
Queue Stats
6W - 14L
1,418 Elo+
Party 2
Merlin
Merlin
Silpion42
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,552 Elo+
Party 2
Team Averages
Level 34
1,504 SR
1,473 Elo+

VS

Team Averages
Level 63
1,572 SR
1,448 Elo+
Zeus
Zeus
Discordian23
Zeus
Level 26
God Stats
3W - 0L
1,533 SR
Queue Stats
13W - 11L
1,428 Elo+
Party 3
Xbalanque
Xbalanque
Lowpro
Xbalanque
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,444 Elo+
Party 3
Jormungandr
Jormungandr
M0NS00N627
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,406 Elo+
Party 1
Sol
Sol
Terraborn
Sol
Level 65
God Stats
2W - 0L
1,867 SR
Queue Stats
14W - 9L
1,426 Elo+
Party 1
Agni
Agni
xDExJAxVUx
Agni
Level 125
God Stats
1W - 0L
1,461 SR
Queue Stats
11W - 9L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 4
8,240
824
5,652
11,370
5,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Hystericus4
Cerberus
12
2 / 8 / 3
7,003
700
5,543
12,547
14,045
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
16
2 / 3 / 7
8,823
882
9,027
6,967
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
16
4 / 7 / 5
9,059
906
7,754
9,976
3,803
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Silpion42
Merlin
14
2 / 7 / 9
8,697
870
9,717
8,848
3,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 16
9,692
969
7,492
7,657
2,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
Lowpro
Xbalanque
16
7 / 2 / 17
9,706
971
6,356
8,759
2,966
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
M0NS00N627
Jormungandr
16
1 / 3 / 23
9,232
923
4,852
10,599
7,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 4 / 14
9,959
996
14,313
15,878
5,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
10 / 3 / 17
9,917
992
11,032
7,928
2,444
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
120
13
Kills
33
34
Deaths
14
28
Assists
87
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
W
7
2
16
7.5
L
Cerberus
Hystericus4
Cerberus
2
8
3
0.44
L
Nu Wa
2
3
7
1.83
W
Xbalanque
Lowpro
Xbalanque
7
2
17
7.75
W
Jormungandr
M0NS00N627
Jormungandr
1
3
23
4.17
L
Neith
4
7
5
0.93
L
Merlin
Silpion42
Merlin
2
7
9
0.93
W
8
4
14
3.75
W
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,693
Damage
44,045
49,708
Taken
50,821
29,890
Mitigated
20,477
5,437
Healing
22,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,652
785
22
194
11,370
5,730
0
8,389
2,981
0
8,516
W
7,492
1,737
70
1,665
7,657
2,399
668
3,564
4,093
17,534
0
L
Cerberus
Hystericus4
Cerberus
5,543
399
0
1,661
12,547
14,045
0
8,742
3,805
7,402
0
L
Nu Wa
9,027
1,801
520
1,628
6,967
2,815
0
5,660
1,307
29,851
0
W
Xbalanque
Lowpro
Xbalanque
6,356
3,143
2,893
2,555
8,759
2,966
711
4,928
3,831
0
18,573
W
Jormungandr
M0NS00N627
Jormungandr
4,852
489
1,753
1,933
10,599
7,001
721
4,149
6,450
23,498
0
L
Neith
7,754
2,933
304
1,108
9,976
3,803
0
8,666
1,310
0
12,856
L
Merlin
Silpion42
Merlin
9,717
138
0
0
8,848
3,497
60
6,232
2,616
19,161
0
W
14,313
3,225
545
7,902
15,878
5,667
487
6,984
8,894
34,748
0
W
11,032
810
1,921
1,440
7,928
2,444
2,220
4,662
3,266
26,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,822
Gold Earned
48,506
86
Minions Killed
152
0
Camps Cleared
0
838,765
Distance Traveled
1,022,743
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,240
824
6
1
0
179,887
0
W
Zeus
9,692
969
23
2
0
211,941
0
L
Cerberus
7,003
700
6
1
0
153,776
0
L
Nu Wa
8,823
882
36
4
0
176,390
0
W
Xbalanque
9,706
971
34
3
0
205,435
0
W
Jormungandr
9,232
923
32
3
0
193,745
0
L
Neith
9,059
906
22
2
0
184,947
0
L
Merlin
8,697
870
16
2
0
143,765
0
W
Sol
9,959
996
38
4
0
201,967
0
W
Agni
9,917
992
25
3
0
209,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role