Player Matchup

Hercules
Hercules
DarkcShadow1
Hercules
Level 60
God Stats
2W - 5L
1,580 SR
Queue Stats
136W - 172L
1,484 Elo+
Solo
Fenrir
Fenrir
Hydroident
Fenrir
Level 109
God Stats
0W - 1L
1,492 SR
Queue Stats
3W - 2L
1,673 Elo+
Party 2
Ra
Ra
dysr_diamond
Ra
Level 20
God Stats
2W - 2L
1,551 SR
Queue Stats
2W - 4L
1,430 Elo+
Party 2
Team Averages
Level 63
1,541 SR
1,529 Elo+

VS

Team Averages
Level 88
1,499 SR
1,565 Elo+
Scylla
Scylla
Whyleave
Scylla
Level 80
God Stats
11W - 13L
1,462 SR
Queue Stats
118W - 113L
1,520 Elo+
Solo
Mulan
Mulan
alwaysTaken
Mulan
Level 27
God Stats
6W - 2L
1,526 SR
Queue Stats
101W - 63L
1,593 Elo+
Party 1
Kumbhakarna
Kumbhakarna
guitarsobelisk
Kumbhakarna
Level 157
God Stats
61W - 70L
1,509 SR
Queue Stats
576W - 548L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkcShadow1
Hercules
15
2 / 6 / 6
11,944
597
10,486
20,843
17,490
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Hydroident
Fenrir
17
11 / 6 / 3
14,661
733
22,603
21,882
14,776
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 6 / 8
12,035
602
9,466
10,147
3,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Whyleave
Scylla
18
8 / 5 / 5
13,930
697
15,971
13,321
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 4 / 7
14,407
720
22,915
24,969
27,384
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
guitarsobelisk
Kumbhakarna
14
1 / 6 / 14
12,265
613
5,137
27,300
33,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
15
Kills
18
18
Deaths
15
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
DarkcShadow1
Hercules
2
6
6
0.83
L
Fenrir
Hydroident
Fenrir
11
6
3
2.08
W
Scylla
Whyleave
Scylla
8
5
5
2.1
W
9
4
7
3.13
L
2
6
8
1
W
Kumbhakarna
guitarsobelisk
Kumbhakarna
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,555
Damage
44,023
52,872
Taken
65,590
35,732
Mitigated
65,247
11,978
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DarkcShadow1
Hercules
10,486
2,344
0
2,735
20,843
17,490
0
9,223
11,170
174
30,861
L
Fenrir
Hydroident
Fenrir
22,603
8,378
0
4,810
21,882
14,776
188
7,308
14,175
282
72,721
W
Scylla
Whyleave
Scylla
15,971
637
0
4,369
13,321
4,717
486
2,976
10,320
73,932
0
W
22,915
4,895
0
6,380
24,969
27,384
828
3,194
21,450
406
69,630
L
9,466
1,147
2,537
1,896
10,147
3,466
0
5,033
4,964
57,330
0
W
Kumbhakarna
guitarsobelisk
Kumbhakarna
5,137
127
0
3,524
27,300
33,146
181
3,798
23,102
19,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
40,602
216
Minions Killed
198
0
Camps Cleared
0
1,077,187
Distance Traveled
1,096,195
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,944
597
30
2
0
369,465
1
L
Fenrir
14,661
733
81
4
0
365,160
0
W
Scylla
13,930
697
106
5
0
375,579
5
W
Mulan
14,407
720
81
4
0
362,098
1
L
Ra
12,035
602
105
5
0
342,562
0
W
Kumbhakarna
12,265
613
11
1
0
358,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role