Player Matchup

Fenrir
Fenrir
AltaceTemptation
Fenrir
Level 42
God Stats
4W - 2L
1,649 SR
Queue Stats
14W - 22L
1,288 Elo+
Party 2
Bellona
Bellona
MagnumMiracles
Bellona
Level 44
God Stats
5W - 11L
1,320 SR
Queue Stats
43W - 63L
1,290 Elo+
Party 2
Thoth
Thoth
Mrdimedaking1
Thoth
Level 24
God Stats
2W - 2L
1,756 SR
Queue Stats
7W - 12L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
SubsonicFoil
Cthulhu
Level 16
God Stats
4W - 5L
1,386 SR
Queue Stats
26W - 41L
1,373 Elo+
Party 2
Neith
Neith
TookItToTheKnee
Neith
Level 17
God Stats
1W - 1L
1,269 SR
Queue Stats
12W - 14L
1,141 Elo+
Party 2
Team Averages
Level 29
1,476 SR
1,285 Elo+

VS

Team Averages
Level 12
1,465 SR
1,236 Elo+
Pele
Pele
Asthmatx
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,136 Elo+
Party 1
Athena
Athena
Kaminokon
Athena
Level 18
God Stats
3W - 3L
1,188 SR
Queue Stats
125W - 132L
1,204 Elo+
Party 1
Mercury
Mercury
Outlaws-r-us
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,155 Elo+
Party 1
Ra
Ra
drum4money
Ra
Level 17
God Stats
8W - 5L
1,637 SR
Queue Stats
76W - 70L
1,184 Elo+
Solo
Artemis
Artemis
kiytsu
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 8
11,700
532
12,335
16,172
7,159
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
8 / 3 / 6
12,050
548
14,694
13,757
15,283
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
17 / 3 / 7
12,750
580
24,126
12,805
5,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SubsonicFoil
Cthulhu
15
3 / 3 / 9
11,259
512
8,570
19,012
17,258
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 0 / 9
9,776
444
4,683
6,880
3,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
1 / 6 / 0
9,898
450
3,744
11,870
3,387
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Kaminokon
Athena
15
3 / 6 / 6
10,916
496
13,444
24,140
23,727
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Outlaws-r-us
Mercury
14
2 / 8 / 5
9,502
432
8,051
17,747
5,476
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 7 / 2
12,234
556
8,729
12,322
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
kiytsu
Artemis
12
0 / 12 / 5
8,197
373
5,602
15,597
4,261
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
39
Kills
11
11
Deaths
39
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
Pele
1
6
0
0.17
L
Athena
Kaminokon
Athena
3
6
6
1
W
8
3
6
3.67
W
17
3
7
6.83
L
Mercury
Outlaws-r-us
Mercury
2
8
5
0.56
W
Cthulhu
SubsonicFoil
Cthulhu
3
3
9
2.5
W
2
0
9
6.5
L
5
7
2
0.86
L
Artemis
kiytsu
Artemis
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,408
Damage
39,570
68,626
Taken
81,676
47,788
Mitigated
41,075
20,212
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,335
3,979
0
9,388
16,172
7,159
2,821
3,750
12,422
0
65,353
L
Pele
3,744
1,448
0
605
11,870
3,387
934
2,287
9,208
0
41,676
L
Athena
Kaminokon
Athena
13,444
4,485
441
1,380
24,140
23,727
0
10,259
13,731
39,854
0
W
14,694
6,566
0
2,793
13,757
15,283
4,072
2,837
10,920
0
59,443
W
24,126
1,300
0
656
12,805
5,024
436
4,477
8,328
70,558
0
L
Mercury
Outlaws-r-us
Mercury
8,051
3,458
0
2,262
17,747
5,476
187
5,307
12,315
0
39,366
W
Cthulhu
SubsonicFoil
Cthulhu
8,570
1,167
1,437
4,475
19,012
17,258
430
7,898
11,114
35,995
0
W
4,683
2,012
0
1,463
6,880
3,064
4,582
3,211
3,669
0
36,352
L
8,729
331
624
2,679
12,322
4,224
298
7,157
5,140
78,932
0
L
Artemis
kiytsu
Artemis
5,602
4,275
0
927
15,597
4,261
520
7,686
7,886
0
23,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,535
Gold Earned
50,747
417
Minions Killed
377
0
Camps Cleared
0
2,091,704
Distance Traveled
1,950,371
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,700
532
77
4
0
434,855
0
L
Pele
9,898
450
88
4
0
359,538
0
L
Athena
10,916
496
56
3
0
358,382
0
W
Bellona
12,050
548
106
5
0
404,747
3
W
Thoth
12,750
580
97
4
0
443,997
0
L
Mercury
9,502
432
47
2
0
469,179
0
W
Cthulhu
11,259
512
67
3
0
403,924
3
W
Neith
9,776
444
70
3
0
404,181
0
L
Ra
12,234
556
144
7
0
394,851
4
L
Artemis
8,197
373
42
2
0
368,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role