Player Matchup

Baron Samedi
Baron Samedi
LELOUCHE21GUNS
Baron Samedi
Level 105
God Stats
2W - 1L
1,658 SR
Queue Stats
5W - 12L
1,090 Elo+
Solo
Odin
Odin
iPhatPanda
Odin
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
322W - 345L
1,425 Elo+
Solo
Medusa
Medusa
losorio1110
Medusa
Level 55
God Stats
5W - 7L
1,236 SR
Queue Stats
160W - 145L
1,406 Elo+
Solo
Team Averages
Level 76
1,465 SR
1,307 Elo+

VS

Team Averages
Level 85
1,495 SR
1,385 Elo+
Cthulhu
Cthulhu
SonsuxAkuma
Cthulhu
Level 67
God Stats
37W - 23L
1,490 SR
Queue Stats
90W - 93L
1,349 Elo+
Solo
Chang'e
Chang'e
TacticalTequila
Chang'e
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,362 Elo+
Solo
Loki
Loki
bristonallison25
Loki
Level 70
God Stats
9W - 5L
1,495 SR
Queue Stats
169W - 176L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LELOUCHE21GUNS
Baron Samedi
16
6 / 3 / 10
12,379
688
18,363
19,334
8,929
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 3 / 13
12,000
667
13,962
13,961
13,845
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
17
9 / 3 / 9
13,298
739
12,742
12,687
5,049
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SonsuxAkuma
Cthulhu
14
3 / 6 / 5
12,772
710
9,838
23,206
18,124
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 5 / 5
11,085
616
10,786
16,359
5,501
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 7 / 4
12,072
671
10,277
14,067
5,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
18
Kills
9
9
Deaths
18
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LELOUCHE21GUNS
Baron Samedi
6
3
10
3.67
L
Cthulhu
SonsuxAkuma
Cthulhu
3
6
5
0.92
L
2
5
5
0.9
L
4
7
4
0.86
W
3
3
13
3.17
W
Medusa
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,067
Damage
30,901
45,982
Taken
53,632
27,823
Mitigated
28,738
19,695
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LELOUCHE21GUNS
Baron Samedi
18,363
1,527
3,191
8,528
19,334
8,929
1,288
7,852
11,482
78,387
0
L
Cthulhu
SonsuxAkuma
Cthulhu
9,838
591
1,268
1,539
23,206
18,124
552
8,411
14,416
34,300
0
L
10,786
1,120
2,300
4,500
16,359
5,501
730
6,750
9,509
41,716
0
L
10,277
1,244
0
1,777
14,067
5,113
882
3,526
10,342
0
55,677
W
13,962
4,699
255
3,148
13,961
13,845
449
7,331
6,630
0
45,040
W
Medusa
12,742
6,320
0
4,573
12,687
5,049
1,322
6,400
6,287
0
59,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,677
Gold Earned
35,929
222
Minions Killed
195
0
Camps Cleared
0
947,433
Distance Traveled
868,706
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,379
688
82
5
0
285,458
2
L
Cthulhu
12,772
710
49
3
0
264,954
4
L
Chang'e
11,085
616
67
4
0
301,070
3
L
Loki
12,072
671
79
4
0
302,682
4
W
Odin
12,000
667
58
3
0
347,836
2
W
Medusa
13,298
739
82
5
0
314,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role