Player Matchup

Bakasura
Bakasura
Fib13
Bakasura
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Freeman4evr
Thoth
Level 92
God Stats
6W - 5L
1,483 SR
Queue Stats
58W - 58L
1,577 Elo+
Party 4
Tyr
Tyr
TheMikeeR
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Vandevelde
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
superpollinSmite
Xing Tian
Level 89
God Stats
2W - 0L
1,874 SR
Queue Stats
102W - 98L
1,594 Elo+
Solo
Team Averages
Level 114
1,571 SR
1,534 Elo+

VS

Team Averages
Level 124
1,518 SR
1,560 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
TheTwall
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,618 Elo+
Party 3
Da Ji
Da Ji
Toonjiro
Da Ji
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 186L
1,569 Elo+
Party 2
King Arthur
King Arthur
TriiKzzzz
King Arthur
Level 142
God Stats
0W - 1L
1,715 SR
Queue Stats
78W - 70L
1,570 Elo+
Party 3
Ullr
Ullr
Unlucky_Aces
Ullr
Level 123
God Stats
1W - 2L
1,376 SR
Queue Stats
323W - 310L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fib13
Bakasura
8
0 / 0 / 0
4,548
650
534
4,425
1,280
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 1 / 0
4,430
633
1,472
1,946
527
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
3 / 1 / 0
4,869
696
3,604
6,084
2,626
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
3 / 0 / 1
4,386
627
4,403
2,062
532
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
7
1 / 0 / 3
4,431
633
1,822
3,030
1,329
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 2 / 1
4,223
603
1,480
3,044
840
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
5
0 / 2 / 0
3,368
481
1,035
4,114
1,428
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Toonjiro
Da Ji
7
2 / 1 / 0
4,605
658
774
3,814
1,033
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
TriiKzzzz
King Arthur
7
0 / 2 / 1
3,977
568
3,329
5,094
2,546
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

4
0 / 1 / 0
3,070
439
1,373
2,332
459
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
2
2
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
W
Bakasura
Fib13
Bakasura
0
0
0
0
W
1
1
0
1
W
3
1
0
3
L
Ares
0
2
0
0
L
Da Ji
Toonjiro
Da Ji
2
1
0
2
L
King Arthur
TriiKzzzz
King Arthur
0
2
1
0.25
L
0
1
0
0
W
3
0
1
3.5
W
Xing Tian
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,835
Damage
7,991
17,547
Taken
18,398
6,294
Mitigated
6,306
8,421
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,480
368
0
405
3,044
840
0
1,339
1,655
19,352
0
W
Bakasura
Fib13
Bakasura
534
324
0
2,426
4,425
1,280
0
43
4,382
0
20,652
W
1,472
40
0
875
1,946
527
76
966
980
22,315
0
W
3,604
543
0
3,816
6,084
2,626
0
471
5,313
0
17,291
L
Ares
1,035
188
0
500
4,114
1,428
0
734
3,380
5,602
0
L
Da Ji
Toonjiro
Da Ji
774
113
0
1,425
3,814
1,033
0
464
3,350
0
17,943
L
King Arthur
TriiKzzzz
King Arthur
3,329
485
0
1,790
5,094
2,546
0
0
4,824
0
15,782
L
1,373
631
0
500
2,332
459
0
757
1,575
0
7,070
W
4,403
3,530
0
1,054
2,062
532
252
340
1,722
0
22,119
W
Xing Tian
1,822
240
0
250
3,030
1,329
0
695
2,335
5,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,664
Gold Earned
19,243
182
Minions Killed
123
0
Camps Cleared
0
638,190
Distance Traveled
592,240
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,223
603
33
5
0
117,051
1
W
Bakasura
4,548
650
56
8
0
132,914
0
W
Thoth
4,430
633
44
6
0
129,338
3
W
Tyr
4,869
696
35
5
0
137,222
4
L
Ares
3,368
481
13
2
0
121,639
1
L
Da Ji
4,605
658
42
6
0
127,399
1
L
King Arthur
3,977
568
26
4
0
135,363
3
L
Ullr
3,070
439
9
1
0
90,788
2
W
Rama
4,386
627
40
6
0
108,092
0
W
Xing Tian
4,431
633
7
1
0
130,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role