Player Matchup

Olorun
Olorun
 
Olorun
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DanTheMan783
Odin
Level 11
God Stats
5W - 5L
1,462 SR
Queue Stats
45W - 70L
1,296 Elo+
Party 1
Izanami
Izanami
Ironspider30000
Izanami
Level 21
God Stats
62W - 48L
1,601 SR
Queue Stats
72W - 63L
1,358 Elo+
Party 2
King Arthur
King Arthur
WRITERS4
King Arthur
Level 23
God Stats
8W - 3L
1,855 SR
Queue Stats
84W - 75L
1,338 Elo+
Party 2
Nemesis
Nemesis
debearken
Nemesis
Level 7
God Stats
2W - 3L
1,308 SR
Queue Stats
2W - 3L
1,311 Elo+
Solo
Team Averages
Level 24
1,545 SR
1,361 Elo+

VS

Team Averages
Level 16
1,490 SR
1,290 Elo+
Kukulkan
Kukulkan
FreeOsprey64521
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,136 Elo+
Solo
Zeus
Zeus
One-TailedDemon
Zeus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 128L
1,279 Elo+
Solo
Pele
Pele
Soly_Ronald
Pele
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,315 Elo+
Solo
Cerberus
Cerberus
broken1042
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,330 Elo+
Solo
The Morrigan
The Morrigan
mishkinpush
The Morrigan
Level 29
God Stats
35W - 48L
1,452 SR
Queue Stats
210W - 223L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
3 / 3 / 1
13,293
492
6,853
21,869
8,830
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 9 / 6
11,388
422
3,285
15,941
6,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
10 / 8 / 4
15,216
564
18,398
23,657
7,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
WRITERS4
King Arthur
20
8 / 1 / 7
13,668
506
20,821
25,790
23,232
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
debearken
Nemesis
16
4 / 6 / 4
11,798
437
5,529
17,576
9,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 11 / 1
10,066
373
4,588
13,610
5,153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 3 / 5
15,682
581
31,549
16,164
7,082
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 5
14,308
530
10,204
20,285
8,869
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
broken1042
Cerberus
18
1 / 6 / 5
11,856
439
8,967
25,259
25,709
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
mishkinpush
The Morrigan
20
8 / 4 / 5
14,838
550
17,470
14,654
7,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
47
26
Kills
26
27
Deaths
28
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
1
1.17
W
1
9
6
0.44
L
Kukulkan
1
11
1
0.14
W
10
8
4
1.5
L
13
3
5
5.17
L
3
4
5
1.38
W
King Arthur
WRITERS4
King Arthur
8
1
7
11.5
L
Cerberus
broken1042
Cerberus
1
6
5
0.58
W
Nemesis
debearken
Nemesis
4
6
4
1
L
The Morrigan
mishkinpush
The Morrigan
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,886
Damage
72,778
104,833
Taken
89,972
55,441
Mitigated
54,595
33,435
Healing
21,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,853
4,233
1,384
13,007
21,869
8,830
7,360
8,141
13,703
96,376
0
W
3,285
1,416
876
1,803
15,941
6,682
1,792
9,238
6,703
0
27,260
L
Kukulkan
4,588
466
282
675
13,610
5,153
62
2,756
10,754
26,365
0
W
18,398
13,761
0
7,216
23,657
7,105
3,093
16,433
7,224
0
108,008
L
31,549
11,949
375
5,453
16,164
7,082
3,285
2,706
13,433
105,288
0
L
10,204
1,656
597
7,569
20,285
8,869
1,337
636
19,574
0
122,222
W
King Arthur
WRITERS4
King Arthur
20,821
2,630
0
7,798
25,790
23,232
1,339
17,243
8,139
662
83,349
L
Cerberus
broken1042
Cerberus
8,967
1,757
0
4,884
25,259
25,709
392
995
23,061
69,088
0
W
Nemesis
debearken
Nemesis
5,529
1,606
0
1,351
17,576
9,592
684
10,654
6,597
0
31,625
L
The Morrigan
mishkinpush
The Morrigan
17,470
4,061
0
1,760
14,654
7,782
2,673
348
14,034
99,068
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,363
Gold Earned
66,750
517
Minions Killed
709
0
Camps Cleared
0
2,179,374
Distance Traveled
2,220,392
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,293
492
142
5
0
409,878
1
W
Odin
11,388
422
39
1
0
448,721
0
L
Kukulkan
10,066
373
32
1
0
379,927
4
W
Izanami
15,216
564
184
7
0
401,330
0
L
Zeus
15,682
581
200
7
0
446,629
0
L
Pele
14,308
530
173
6
0
448,486
7
W
King Arthur
13,668
506
106
4
0
512,023
0
L
Cerberus
11,856
439
137
5
0
491,481
4
W
Nemesis
11,798
437
46
2
0
407,422
0
L
The Morrigan
14,838
550
167
6
0
453,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role