Player Matchup

Heimdallr
Heimdallr
Niliks
Heimdallr
Level 49
God Stats
1W - 2L
1,527 SR
Queue Stats
11W - 13L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
Sennarok
Cthulhu
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 12L
1,363 Elo+
Party 1
He Bo
He Bo
Teknokai
He Bo
Level 29
God Stats
2W - 3L
1,313 SR
Queue Stats
50W - 56L
1,324 Elo+
Solo
Team Averages
Level 34
1,447 SR
1,361 Elo+

VS

Team Averages
Level 70
1,459 SR
1,439 Elo+
Loki
Loki
PoppyPOG
Loki
Level 5
God Stats
1W - 3L
1,240 SR
Queue Stats
1W - 6L
1,228 Elo+
Party 2
Achilles
Achilles
Sïnz
Achilles
Level 107
God Stats
1W - 1L
1,881 SR
Queue Stats
40W - 53L
1,487 Elo+
Party 2
Vulcan
Vulcan
ÄDHD
Vulcan
Level 98
God Stats
0W - 3L
1,256 SR
Queue Stats
58W - 34L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Niliks
Heimdallr
16
4 / 10 / 4
12,362
651
11,873
20,497
9,414
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Sennarok
Cthulhu
17
3 / 4 / 4
13,238
697
6,964
25,434
23,258
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
Teknokai
He Bo
13
2 / 10 / 3
10,843
571
6,644
17,456
5,834
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 5 / 12
12,703
669
12,090
12,931
5,687
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Sïnz
Achilles
7
0 / 2 / 1
9,269
488
1,668
9,140
6,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
ÄDHD
Vulcan
18
19 / 2 / 3
14,597
768
39,601
11,968
5,336
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
24
24
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Niliks
Heimdallr
4
10
4
0.6
L
Loki
5
5
12
2.2
W
Cthulhu
Sennarok
Cthulhu
3
4
4
1.25
L
Achilles
Sïnz
Achilles
0
2
1
0.25
W
He Bo
Teknokai
He Bo
2
10
3
0.35
L
Vulcan
ÄDHD
Vulcan
19
2
3
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
53,359
63,387
Taken
34,039
38,506
Mitigated
17,962
6,259
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Niliks
Heimdallr
11,873
7,527
0
3,319
20,497
9,414
1,811
12,250
8,247
0
65,712
L
Loki
12,090
2,499
0
213
12,931
5,687
1,114
3,750
9,181
0
37,623
W
Cthulhu
Sennarok
Cthulhu
6,964
464
802
2,138
25,434
23,258
494
17,491
7,943
35,654
0
L
Achilles
Sïnz
Achilles
1,668
502
0
1,850
9,140
6,939
0
2,605
6,535
0
9,073
W
He Bo
Teknokai
He Bo
6,644
624
0
0
17,456
5,834
622
9,880
7,576
34,426
0
L
Vulcan
ÄDHD
Vulcan
39,601
12,995
482
3,828
11,968
5,336
1,424
7,316
4,652
103,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
36,569
182
Minions Killed
181
0
Camps Cleared
0
962,200
Distance Traveled
771,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,362
651
88
5
0
297,683
0
L
Loki
12,703
669
51
3
0
369,739
0
W
Cthulhu
13,238
697
46
2
0
379,340
0
L
Achilles
9,269
488
7
0
0
71,270
0
W
He Bo
10,843
571
48
3
0
285,177
0
L
Vulcan
14,597
768
123
6
0
330,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role