Player Matchup

Discordia
Discordia
Cronzic
Discordia
Level 68
God Stats
46W - 37L
1,609 SR
Queue Stats
402W - 422L
1,473 Elo+
Party 2
Mercury
Mercury
LordWilbur
Mercury
Level 29
God Stats
6W - 2L
1,559 SR
Queue Stats
44W - 37L
1,417 Elo+
Party 2
Cerberus
Cerberus
MyDadCutsTrees
Cerberus
Level 89
God Stats
11W - 5L
1,563 SR
Queue Stats
305W - 270L
1,472 Elo+
Party 2
Team Averages
Level 62
1,577 SR
1,454 Elo+

VS

Team Averages
Level 40
1,486 SR
1,494 Elo+
Bacchus
Bacchus
Sinepslien
Bacchus
Level 27
God Stats
0W - 1L
1,418 SR
Queue Stats
34W - 57L
1,419 Elo+
Party 1
Nemesis
Nemesis
dany2014
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
nlang600
Discordia
Level 89
God Stats
9W - 9L
1,540 SR
Queue Stats
76W - 63L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cronzic
Discordia
15
2 / 2 / 7
11,093
653
10,524
9,723
3,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
LordWilbur
Mercury
13
1 / 4 / 5
10,356
609
5,196
8,140
3,479
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
15
5 / 0 / 3
12,268
722
5,180
13,070
10,238
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sinepslien
Bacchus
14
2 / 2 / 3
10,643
626
6,890
15,495
22,709
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
dany2014
Nemesis
4
0 / 4 / 1
7,824
460
0
3,098
676
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
nlang600
Discordia
15
4 / 5 / 2
10,488
617
11,655
10,431
3,065
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
8
Kills
6
6
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cronzic
Discordia
2
2
7
2.75
W
Mercury
LordWilbur
Mercury
1
4
5
0.88
W
Cerberus
5
0
3
6.5
L
Bacchus
Sinepslien
Bacchus
2
2
3
1.75
L
Nemesis
dany2014
Nemesis
0
4
1
0.13
L
Discordia
nlang600
Discordia
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,900
Damage
18,545
30,933
Taken
29,024
17,380
Mitigated
26,450
7,227
Healing
603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cronzic
Discordia
10,524
556
163
4,466
9,723
3,663
901
6,521
3,202
63,934
0
W
Mercury
LordWilbur
Mercury
5,196
1,818
0
598
8,140
3,479
1,207
5,406
2,734
0
43,493
W
Cerberus
5,180
257
0
2,000
13,070
10,238
209
6,790
6,280
24,413
0
L
Bacchus
Sinepslien
Bacchus
6,890
852
0
466
15,495
22,709
0
7,749
7,746
21,861
0
L
Nemesis
dany2014
Nemesis
0
0
0
0
3,098
676
48
556
2,542
0
2,446
L
Discordia
nlang600
Discordia
11,655
86
0
137
10,431
3,065
0
7,409
3,022
56,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,717
Gold Earned
28,955
195
Minions Killed
124
0
Camps Cleared
0
978,751
Distance Traveled
626,573
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,093
653
101
6
0
321,815
0
W
Mercury
10,356
609
61
4
0
340,286
4
W
Cerberus
12,268
722
33
2
0
316,650
2
L
Bacchus
10,643
626
33
2
0
295,972
3
L
Nemesis
7,824
460
4
0
0
63,029
0
L
Discordia
10,488
617
87
5
0
267,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role