Player Matchup

Bakasura
Bakasura
IdeaHackz
Bakasura
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 90L
1,548 Elo+
Party 1
Medusa
Medusa
TheRagely
Medusa
Level 25
God Stats
4W - 2L
1,800 SR
Queue Stats
90W - 87L
1,269 Elo+
Party 1
Neith
Neith
VapeGöd
Neith
Level 29
God Stats
13W - 2L
1,741 SR
Queue Stats
40W - 13L
1,784 Elo+
Party 1
Freya
Freya
Zeusish
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 60L
1,315 Elo+
Party 2
Bacchus
Bacchus
aBeingOfChaos
Bacchus
Level 24
God Stats
6W - 4L
1,434 SR
Queue Stats
38W - 55L
1,318 Elo+
Party 2
Team Averages
Level 24
1,595 SR
1,446 Elo+

VS

Team Averages
Level 15
1,539 SR
1,408 Elo+
Osiris
Osiris
AneroDR
Osiris
Level 28
God Stats
12W - 12L
1,523 SR
Queue Stats
138W - 101L
1,531 Elo+
Solo
Thor
Thor
Fizzaroli
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,310 Elo+
Solo
Horus
Horus
MrSexytoast
Horus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,414 Elo+
Solo
Sol
Sol
Pearsos
Sol
Level 27
God Stats
2W - 3L
1,674 SR
Queue Stats
109W - 122L
1,377 Elo+
Solo
Artemis
Artemis
Reyoril
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IdeaHackz
Bakasura
6
0 / 0 / 0
3,623
725
717
3,237
871
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
TheRagely
Medusa
6
4 / 0 / 0
4,181
836
2,765
1,691
343
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
VapeGöd
Neith
5
0 / 0 / 0
3,362
672
682
1,233
249
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Freya
Zeusish
Freya
4
0 / 2 / 0
3,150
630
763
2,271
579
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
4
0 / 0 / 3
3,525
705
821
2,305
1,000
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AneroDR
Osiris
2
0 / 0 / 0
2,619
524
0
514
193
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Thor
5
0 / 0 / 1
3,393
679
860
2,449
563
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 2 / 0
3,114
623
548
3,473
1,309
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
6
2 / 0 / 0
3,742
748
1,348
1,964
469
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Reyoril
Artemis
4
0 / 2 / 0
2,981
596
1,740
2,393
425
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
AneroDR
Osiris
0
0
0
0
L
Thor
0
0
1
0.5
W
Bakasura
IdeaHackz
Bakasura
0
0
0
0
L
0
2
0
0
L
Sol
2
0
0
2
L
Artemis
Reyoril
Artemis
0
2
0
0
W
Medusa
TheRagely
Medusa
4
0
0
4
W
Neith
VapeGöd
Neith
0
0
0
0
W
Freya
Zeusish
Freya
0
2
0
0
W
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,748
Damage
4,496
10,737
Taken
10,793
3,042
Mitigated
2,959
3,728
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AneroDR
Osiris
0
0
0
0
514
193
0
0
514
0
308
L
Thor
860
0
0
692
2,449
563
0
0
2,449
0
12,345
W
Bakasura
IdeaHackz
Bakasura
717
473
0
1,811
3,237
871
392
291
2,946
0
10,690
L
548
371
76
708
3,473
1,309
0
459
3,014
0
6,739
L
Sol
1,348
914
0
677
1,964
469
934
763
1,199
11,919
0
L
Artemis
Reyoril
Artemis
1,740
1,178
198
498
2,393
425
0
362
2,031
0
6,507
W
Medusa
TheRagely
Medusa
2,765
1,474
111
246
1,691
343
0
0
1,691
0
12,541
W
Neith
VapeGöd
Neith
682
409
0
430
1,233
249
594
0
1,233
0
7,628
W
Freya
Zeusish
Freya
763
401
0
540
2,271
579
0
1,057
1,214
5,401
0
W
Bacchus
821
166
0
590
2,305
1,000
0
0
2,305
3,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,841
Gold Earned
15,849
97
Minions Killed
88
0
Camps Cleared
0
495,298
Distance Traveled
428,962
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
2,619
524
0
0
0
55,548
0
L
Thor
3,393
679
32
6
0
104,298
1
W
Bakasura
3,623
725
36
7
0
127,158
1
L
Horus
3,114
623
15
3
0
89,255
0
L
Sol
3,742
748
25
5
0
88,656
0
L
Artemis
2,981
596
16
3
0
91,205
0
W
Medusa
4,181
836
28
6
0
97,607
0
W
Neith
3,362
672
18
4
0
96,129
1
W
Freya
3,150
630
10
2
0
82,123
0
W
Bacchus
3,525
705
5
1
0
92,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role