Player Matchup

Izanami
Izanami
BarbWolves
Izanami
Level 17
God Stats
9W - 13L
1,413 SR
Queue Stats
16W - 38L
1,223 Elo+
Party 1
Jormungandr
Jormungandr
Biankhan
Jormungandr
Level 19
God Stats
6W - 8L
1,418 SR
Queue Stats
24W - 40L
1,274 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cracro0
Tsukuyomi
Level 18
God Stats
4W - 4L
1,566 SR
Queue Stats
15W - 36L
1,217 Elo+
Party 1
Loki
Loki
OlympusSPRTN
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,249 Elo+
Solo
Skadi
Skadi
Secret_Jonas2
Skadi
Level 27
God Stats
15W - 9L
1,527 SR
Queue Stats
74W - 79L
1,352 Elo+
Solo
Team Averages
Level 20
1,485 SR
1,263 Elo+

VS

Team Averages
Level 28
1,441 SR
1,399 Elo+
Artemis
Artemis
TheGonchiSmiter
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,359 Elo+
Solo
Bellona
Bellona
adrianaribeiro20
Bellona
Level 6
God Stats
0W - 2L
1,272 SR
Queue Stats
5W - 11L
1,239 Elo+
Solo
Nemesis
Nemesis
akamedesu
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
bsfjwr
Kukulkan
Level 105
God Stats
1W - 3L
1,434 SR
Queue Stats
15W - 26L
1,397 Elo+
Party 2
Neith
Neith
éonejis
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BarbWolves
Izanami
20
15 / 12 / 12
14,152
1,179
25,185
29,815
11,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jormungandr
Biankhan
Jormungandr
20
3 / 7 / 31
14,003
1,167
8,100
28,153
26,883
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Cracro0
Tsukuyomi
20
12 / 7 / 20
14,602
1,217
19,002
22,885
10,149
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 13 / 22
13,415
1,118
20,285
20,318
7,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
13 / 7 / 24
15,600
1,300
27,515
19,761
7,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 6 / 16
16,556
1,380
32,212
22,114
9,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 12 / 11
10,633
886
569
20,515
11,861
Nemesis
akamedesu
Nemesis
20
7 / 16 / 26
13,870
1,156
16,735
31,619
15,091
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
bsfjwr
Kukulkan
20
21 / 5 / 18
18,418
1,535
47,567
15,422
6,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
éonejis
Neith
20
0 / 10 / 34
13,094
1,091
16,523
17,062
7,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
151
49
Kills
46
46
Deaths
49
109
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Izanami
BarbWolves
Izanami
15
12
12
1.75
W
Jormungandr
Biankhan
Jormungandr
3
7
31
2.64
W
Tsukuyomi
Cracro0
Tsukuyomi
12
7
20
3.14
W
6
13
22
1.31
W
13
7
24
3.57
L
18
6
16
4.33
L
0
12
11
0.46
L
Nemesis
akamedesu
Nemesis
7
16
26
1.25
L
Kukulkan
bsfjwr
Kukulkan
21
5
18
6
L
Neith
éonejis
Neith
0
10
34
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,087
Damage
113,606
120,932
Taken
106,732
64,418
Mitigated
50,524
12,708
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BarbWolves
Izanami
25,185
17,636
0
5,061
29,815
11,992
0
14,037
15,778
0
56,751
W
Jormungandr
Biankhan
Jormungandr
8,100
1,503
896
2,991
28,153
26,883
0
8,448
19,705
27,706
0
W
Tsukuyomi
Cracro0
Tsukuyomi
19,002
5,660
0
1,132
22,885
10,149
0
11,371
11,514
0
47,581
W
20,285
7,269
0
0
20,318
7,514
0
7,315
13,003
0
31,139
W
27,515
15,520
0
2,628
19,761
7,880
0
6,396
13,365
0
52,054
L
32,212
21,457
0
440
22,114
9,273
0
2,078
20,036
0
58,942
L
569
569
0
487
20,515
11,861
0
1,601
18,914
0
5,683
L
Nemesis
akamedesu
Nemesis
16,735
6,085
0
4,170
31,619
15,091
0
1,324
30,295
0
30,718
L
Kukulkan
bsfjwr
Kukulkan
47,567
5,665
0
0
15,422
6,775
0
1,982
13,440
96,121
0
L
Neith
éonejis
Neith
16,523
10,081
0
1,946
17,062
7,524
0
1,115
15,947
0
32,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,772
Gold Earned
72,571
219
Minions Killed
236
6
Camps Cleared
6
1,065,922
Distance Traveled
953,531
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,152
1,179
53
4
1
188,324
0
W
Jormungandr
14,003
1,167
45
4
0
206,805
1
W
Tsukuyomi
14,602
1,217
55
5
2
223,023
0
W
Loki
13,415
1,118
20
2
2
214,540
1
W
Skadi
15,600
1,300
46
4
1
233,230
0
L
Artemis
16,556
1,380
41
3
0
227,338
0
L
Bellona
10,633
886
10
1
3
164,387
0
L
Nemesis
13,870
1,156
25
2
1
184,717
0
L
Kukulkan
18,418
1,535
130
11
2
210,014
0
L
Neith
13,094
1,091
30
3
0
167,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role