Player Matchup

Hera
Hera
Angelus3788
Hera
Level 28
God Stats
3W - 5L
1,174 SR
Queue Stats
89W - 101L
1,264 Elo+
Solo
Nemesis
Nemesis
Kvwl
Nemesis
Level 26
God Stats
98W - 63L
1,527 SR
Queue Stats
104W - 77L
1,265 Elo+
Solo
Artemis
Artemis
MJason23
Artemis
Level 25
God Stats
0W - 2L
1,294 SR
Queue Stats
65W - 57L
1,308 Elo+
Solo
Skadi
Skadi
XxJadedSavagexX
Skadi
Level 27
God Stats
6W - 9L
1,507 SR
Queue Stats
6W - 9L
1,300 Elo+
Solo
Da Ji
Da Ji
kch3f818
Da Ji
Level 28
God Stats
1W - 4L
1,100 SR
Queue Stats
83W - 96L
1,215 Elo+
Solo
Team Averages
Level 27
1,320 SR
1,270 Elo+

VS

Team Averages
Level 31
1,485 SR
1,379 Elo+
Cupid
Cupid
SoftMosquito598
Cupid
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,500 Elo+
Party 1
Arachne
Arachne
TOxG Battery
Arachne
Level 37
God Stats
33W - 29L
1,444 SR
Queue Stats
169W - 162L
1,293 Elo+
Party 2
Fafnir
Fafnir
TOxG Psycho
Fafnir
Level 22
God Stats
4W - 6L
1,362 SR
Queue Stats
5W - 10L
1,345 Elo+
Party 2
Hun Batz
Hun Batz
Titchei
Hun Batz
Level 26
God Stats
5W - 6L
1,524 SR
Queue Stats
104W - 110L
1,284 Elo+
Solo
Discordia
Discordia
x12 Zach 12x
Discordia
Level 69
God Stats
8W - 6L
1,596 SR
Queue Stats
213W - 210L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,609
431
2,227
5,029
1,506
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Kvwl
Nemesis
7
0 / 8 / 3
5,539
426
5,033
9,450
2,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
MJason23
Artemis
10
1 / 3 / 2
6,240
480
3,352
6,202
2,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 0
5,376
414
3,188
8,350
1,954
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
kch3f818
Da Ji
12
4 / 2 / 0
7,489
576
3,598
9,888
3,590
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
8,162
628
6,045
6,923
2,125
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
TOxG Battery
Arachne
12
2 / 3 / 7
7,499
577
6,027
9,572
2,881
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
11
0 / 1 / 7
7,012
539
2,924
7,144
5,046
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
Titchei
Hun Batz
12
4 / 2 / 3
7,945
611
4,527
7,305
2,250
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
x12 Zach 12x
Discordia
13
8 / 0 / 4
8,359
643
8,757
3,239
1,160
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
22
22
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Nemesis
Kvwl
Nemesis
0
8
3
0.19
L
Artemis
MJason23
Artemis
1
3
2
0.67
W
8
0
2
9
W
Arachne
TOxG Battery
Arachne
2
3
7
1.83
W
Fafnir
0
1
7
3.5
W
Hun Batz
Titchei
Hun Batz
4
2
3
2.75
L
1
7
0
0.14
L
Da Ji
kch3f818
Da Ji
4
2
0
2
W
Discordia
x12 Zach 12x
Discordia
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,398
Damage
28,280
38,919
Taken
34,183
11,893
Mitigated
13,462
5,011
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,227
448
0
0
5,029
1,506
0
3,307
1,722
23,354
0
L
Nemesis
Kvwl
Nemesis
5,033
2,620
0
1,171
9,450
2,712
640
2,095
7,355
0
18,031
L
Artemis
MJason23
Artemis
3,352
1,392
0
250
6,202
2,131
0
1,787
4,415
0
23,207
W
6,045
3,040
185
4,535
6,923
2,125
1,524
163
6,760
0
39,700
W
Arachne
TOxG Battery
Arachne
6,027
3,920
0
4,353
9,572
2,881
475
0
9,572
0
40,354
W
Fafnir
2,924
881
0
1,916
7,144
5,046
905
1,918
5,226
19,511
0
W
Hun Batz
Titchei
Hun Batz
4,527
1,282
0
2,179
7,305
2,250
338
0
7,305
0
42,792
L
3,188
824
0
0
8,350
1,954
357
3,489
4,861
0
17,205
L
Da Ji
kch3f818
Da Ji
3,598
1,316
205
3,385
9,888
3,590
182
1,003
8,885
0
40,263
W
Discordia
x12 Zach 12x
Discordia
8,757
1,141
0
250
3,239
1,160
0
146
3,093
48,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
38,977
230
Minions Killed
326
0
Camps Cleared
0
1,138,503
Distance Traveled
1,224,163
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,609
431
43
3
0
249,395
0
L
Nemesis
5,539
426
33
3
0
234,940
0
L
Artemis
6,240
480
49
4
0
211,208
1
W
Cupid
8,162
628
70
5
0
189,208
2
W
Arachne
7,499
577
61
5
0
257,618
1
W
Fafnir
7,012
539
30
2
0
263,870
3
W
Hun Batz
7,945
611
85
7
0
264,190
0
L
Skadi
5,376
414
28
2
0
193,879
0
L
Da Ji
7,489
576
77
6
0
249,081
0
W
Discordia
8,359
643
80
6
0
249,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role