Player Matchup

King Arthur
King Arthur
CalamityGhost2
King Arthur
Level 18
God Stats
11W - 7L
1,416 SR
Queue Stats
66W - 66L
1,443 Elo+
Solo
Artemis
Artemis
Mymelody6666236
Artemis
Level 7
God Stats
4W - 0L
1,883 SR
Queue Stats
16W - 7L
1,505 Elo+
Party 2
Pele
Pele
Previrus
Pele
Level 15
God Stats
28W - 19L
1,760 SR
Queue Stats
41W - 32L
1,439 Elo+
Party 2
Ymir
Ymir
SkadiDaddy
Ymir
Level 25
God Stats
10W - 6L
1,585 SR
Queue Stats
131W - 103L
1,451 Elo+
Solo
Scylla
Scylla
trussita
Scylla
Level 24
God Stats
3W - 3L
1,643 SR
Queue Stats
104W - 73L
1,646 Elo+
Solo
Team Averages
Level 18
1,657 SR
1,497 Elo+

VS

Team Averages
Level 26
1,547 SR
1,463 Elo+
Raijin
Raijin
BroodEagle47
Raijin
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
74W - 67L
1,478 Elo+
Party 1
Ares
Ares
GoldenScoria
Ares
Level 28
God Stats
0W - 1L
1,654 SR
Queue Stats
99W - 114L
1,465 Elo+
Solo
Fenrir
Fenrir
Stormy42018
Fenrir
Level 29
God Stats
9W - 10L
1,441 SR
Queue Stats
131W - 128L
1,411 Elo+
Solo
Izanami
Izanami
TTVLAGPEX
Izanami
Level 17
God Stats
22W - 12L
1,684 SR
Queue Stats
47W - 42L
1,481 Elo+
Party 1
Nemesis
Nemesis
WattaZip
Nemesis
Level 30
God Stats
0W - 1L
1,668 SR
Queue Stats
13W - 16L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CalamityGhost2
King Arthur
14
1 / 1 / 0
8,712
545
3,100
6,013
2,825
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
6 / 3 / 8
9,665
604
8,386
7,345
2,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
14
8 / 3 / 7
9,706
607
8,133
13,244
4,103
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 3 / 13
9,259
579
7,436
10,838
5,870
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
trussita
Scylla
16
6 / 1 / 3
10,160
635
8,996
4,187
1,433
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
4 / 4 / 1
8,958
560
5,404
9,396
3,494
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 8 / 4
7,963
498
4,292
13,294
9,124
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
11
1 / 5 / 4
7,693
481
3,719
11,992
4,231
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
TTVLAGPEX
Izanami
13
2 / 4 / 6
8,333
521
5,084
8,608
2,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
WattaZip
Nemesis
14
2 / 3 / 0
8,128
508
6,245
9,490
4,935
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
24
Kills
11
11
Deaths
24
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
4
1
1.13
W
King Arthur
CalamityGhost2
King Arthur
1
1
0
1
L
2
8
4
0.5
W
6
3
8
3.33
W
Pele
8
3
7
3.83
W
3
3
13
3.17
L
Fenrir
1
5
4
0.6
L
Izanami
TTVLAGPEX
Izanami
2
4
6
1.25
L
Nemesis
WattaZip
Nemesis
2
3
0
0.67
W
Scylla
trussita
Scylla
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,051
Damage
24,744
41,627
Taken
52,780
16,622
Mitigated
24,602
10,539
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,404
396
0
1,469
9,396
3,494
0
4,847
4,549
55,082
0
W
King Arthur
CalamityGhost2
King Arthur
3,100
665
0
2,207
6,013
2,825
836
130
5,536
0
40,016
L
4,292
189
0
325
13,294
9,124
0
5,443
7,851
21,209
0
W
8,386
4,207
0
1,000
7,345
2,391
2,266
1,764
5,581
0
54,274
W
Pele
8,133
2,331
0
4,307
13,244
4,103
403
1,949
11,249
0
54,181
W
7,436
2,287
0
2,156
10,838
5,870
0
4,875
5,945
42,044
0
L
Fenrir
3,719
828
0
4,897
11,992
4,231
0
2,014
9,953
0
41,287
L
Izanami
TTVLAGPEX
Izanami
5,084
2,973
0
1,373
8,608
2,818
1,333
2,402
6,206
0
48,213
L
Nemesis
WattaZip
Nemesis
6,245
1,772
0
2,566
9,490
4,935
0
1,726
7,414
1,113
35,648
W
Scylla
trussita
Scylla
8,996
671
0
869
4,187
1,433
1,215
1,956
2,231
68,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,502
Gold Earned
41,075
440
Minions Killed
376
0
Camps Cleared
0
1,459,767
Distance Traveled
1,303,985
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,958
560
104
7
0
245,773
2
W
King Arthur
8,712
545
100
6
0
303,940
4
L
Ares
7,963
498
25
2
0
260,714
4
W
Artemis
9,665
604
77
5
0
261,992
1
W
Pele
9,706
607
72
5
0
336,364
0
W
Ymir
9,259
579
69
4
0
286,872
6
L
Fenrir
7,693
481
70
4
0
271,970
3
L
Izanami
8,333
521
92
6
0
249,549
0
L
Nemesis
8,128
508
85
5
0
275,979
1
W
Scylla
10,160
635
122
8
0
270,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role