Player Matchup

Yemoja
Yemoja
AQFP7597
Yemoja
Level 17
God Stats
1W - 3L
1,297 SR
Queue Stats
21W - 35L
1,118 Elo+
Solo
Neith
Neith
Caboose 6197823
Neith
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 15L
1,024 Elo+
Party 1
Ravana
Ravana
White_Hawk1003
Ravana
Level 26
God Stats
8W - 8L
1,384 SR
Queue Stats
81W - 149L
1,175 Elo+
Solo
Kuzenbo
Kuzenbo
ovoid_charity8
Kuzenbo
Level 8
God Stats
0W - 2L
1,322 SR
Queue Stats
4W - 15L
1,099 Elo+
Solo
The Morrigan
The Morrigan
smh y u mad
The Morrigan
Level 124
God Stats
0W - 1L
1,213 SR
Queue Stats
46W - 37L
1,447 Elo+
Party 1
Team Averages
Level 36
1,343 SR
1,173 Elo+

VS

Team Averages
Level 16
1,500 SR
1,282 Elo+
Cthulhu
Cthulhu
Arkuva
Cthulhu
Level 7
God Stats
1W - 4L
1,157 SR
Queue Stats
19W - 17L
1,117 Elo+
Solo
Mercury
Mercury
HAnyzrka
Mercury
Level 27
God Stats
1W - 2L
1,662 SR
Queue Stats
112W - 177L
1,215 Elo+
Solo
Jing Wei
Jing Wei
NeverMetYou1414
Jing Wei
Level 29
God Stats
4W - 3L
1,485 SR
Queue Stats
13W - 15L
1,363 Elo+
Solo
Olorun
Olorun
Orion2x5
Olorun
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Cupid
Cupid
TecoNiko
Cupid
Level 17
God Stats
7W - 2L
1,694 SR
Queue Stats
45W - 50L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AQFP7597
Yemoja
18
2 / 8 / 10
13,602
469
14,047
28,280
33,549
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
2 / 8 / 3
12,348
426
16,919
20,587
9,477
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 9 / 7
12,787
441
17,631
25,312
11,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 9 / 2
9,949
343
1,277
18,795
11,805
The Morrigan
smh y u mad
The Morrigan
20
24 / 8 / 2
18,119
625
42,977
26,775
12,988
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arkuva
Cthulhu
19
3 / 4 / 8
14,203
490
10,043
22,116
26,915
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
HAnyzrka
Mercury
18
2 / 6 / 12
12,495
431
8,555
22,614
8,964
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
20
6 / 5 / 11
14,738
508
17,306
20,877
8,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
Orion2x5
Olorun
20
16 / 9 / 7
15,454
533
34,654
34,109
14,773
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
TecoNiko
Cupid
20
13 / 7 / 2
16,615
573
20,846
22,017
9,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
30
Kills
40
42
Deaths
31
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AQFP7597
Yemoja
2
8
10
0.88
W
Cthulhu
Arkuva
Cthulhu
3
4
8
1.75
L
2
8
3
0.44
W
Mercury
HAnyzrka
Mercury
2
6
12
1.33
W
Jing Wei
6
5
11
2.3
W
Olorun
Orion2x5
Olorun
16
9
7
2.17
W
Cupid
TecoNiko
Cupid
13
7
2
2
L
2
9
7
0.61
L
0
9
2
0.11
L
The Morrigan
smh y u mad
The Morrigan
24
8
2
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,851
Damage
91,404
119,749
Taken
121,733
79,426
Mitigated
68,895
27,789
Healing
42,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AQFP7597
Yemoja
14,047
5,396
2,167
1,597
28,280
33,549
418
12,920
15,360
42,846
0
W
Cthulhu
Arkuva
Cthulhu
10,043
1,623
238
2,273
22,116
26,915
602
8,416
13,700
36,171
0
L
16,919
10,721
0
4,815
20,587
9,477
5,228
6,346
14,241
0
88,155
W
Mercury
HAnyzrka
Mercury
8,555
2,686
1,157
6,682
22,614
8,964
331
4,934
17,680
0
32,542
W
Jing Wei
17,306
7,828
602
5,186
20,877
8,488
4,993
6,338
14,539
0
98,445
W
Olorun
Orion2x5
Olorun
34,654
21,768
2,190
14,629
34,109
14,773
6,371
14,881
19,228
93,442
0
W
Cupid
TecoNiko
Cupid
20,846
11,114
1,585
7,839
22,017
9,755
5,305
10,398
11,619
0
120,330
L
17,631
8,500
0
8,057
25,312
11,607
0
11,135
14,177
0
80,642
L
1,277
926
0
0
18,795
11,805
200
5,426
13,369
14,029
0
L
The Morrigan
smh y u mad
The Morrigan
42,977
12,497
137
11,016
26,775
12,988
3,629
8,870
17,873
121,761
23,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,805
Gold Earned
73,505
484
Minions Killed
560
0
Camps Cleared
0
1,972,337
Distance Traveled
2,424,623
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,602
469
50
2
0
391,497
8
W
Cthulhu
14,203
490
44
2
0
545,700
1
L
Neith
12,348
426
130
4
0
370,157
1
W
Mercury
12,495
431
39
1
0
473,743
0
W
Jing Wei
14,738
508
157
5
0
520,879
3
W
Olorun
15,454
533
126
4
0
427,271
0
W
Cupid
16,615
573
194
7
0
457,030
0
L
Ravana
12,787
441
91
3
0
410,825
0
L
Kuzenbo
9,949
343
10
0
0
350,828
0
L
The Morrigan
18,119
625
203
7
0
449,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role