Player Matchup

Chiron
Chiron
Millser
Chiron
Level 104
God Stats
0W - 1L
1,933 SR
Queue Stats
39W - 42L
1,472 Elo+
Solo
Artio
Artio
Standardpuddle3
Artio
Level 67
God Stats
7W - 3L
1,813 SR
Queue Stats
90W - 88L
1,524 Elo+
Party 1
Merlin
Merlin
SteamedAlmonds
Merlin
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 62L
1,517 Elo+
Party 1
Team Averages
Level 80
1,749 SR
1,504 Elo+

VS

Team Averages
Level 77
1,686 SR
1,528 Elo+
Hel
Hel
KingofUP
Hel
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 134L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
thecouch117
Cthulhu
Level 64
God Stats
4W - 3L
1,605 SR
Queue Stats
7W - 7L
1,442 Elo+
Party 2
Neith
Neith
xXKingScorpionXx
Neith
Level 15
God Stats
14W - 5L
1,952 SR
Queue Stats
119W - 63L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Millser
Chiron
12
3 / 5 / 2
8,557
658
12,760
15,355
4,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 5 / 3
8,271
636
6,258
18,977
16,387
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 7 / 3
7,752
596
9,307
9,646
2,795
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 9
9,928
764
14,544
10,424
4,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
thecouch117
Cthulhu
14
5 / 2 / 10
10,462
805
11,625
14,419
10,901
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
5 / 3 / 8
9,819
755
11,253
13,147
5,045
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
16
17
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
Chiron
Millser
Chiron
3
5
2
0.8
L
1
5
3
0.5
L
1
7
3
0.36
W
Cthulhu
thecouch117
Cthulhu
5
2
10
5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,325
Damage
37,422
43,978
Taken
37,990
24,015
Mitigated
20,654
13,091
Healing
21,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,544
1,573
8,676
6,380
10,424
4,708
695
5,677
4,747
34,686
0
L
Chiron
Millser
Chiron
12,760
4,686
1,500
7,463
15,355
4,833
556
10,376
4,942
0
42,205
L
6,258
1,029
562
3,196
18,977
16,387
138
10,670
8,307
13,137
0
L
9,307
858
0
370
9,646
2,795
261
5,178
4,468
40,367
0
W
Cthulhu
thecouch117
Cthulhu
11,625
1,196
1,135
1,102
14,419
10,901
234
5,637
8,782
22,454
0
W
11,253
5,526
0
4,038
13,147
5,045
1,699
4,271
8,876
0
56,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,580
Gold Earned
30,209
117
Minions Killed
135
0
Camps Cleared
0
625,268
Distance Traveled
735,440
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,928
764
41
3
0
247,529
3
L
Chiron
8,557
658
54
4
0
210,384
3
L
Artio
8,271
636
17
1
0
212,554
2
L
Merlin
7,752
596
46
4
0
202,330
2
W
Cthulhu
10,462
805
20
2
0
266,834
0
W
Neith
9,819
755
74
6
0
221,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role