Player Matchup

Cthulhu
Cthulhu
Juummyy
Cthulhu
Level 14
God Stats
2W - 1L
1,439 SR
Queue Stats
3W - 2L
1,450 Elo+
Solo
Thanatos
Thanatos
Obedientdread92
Thanatos
Level 27
God Stats
16W - 19L
1,477 SR
Queue Stats
83W - 74L
1,577 Elo+
Party 1
Sol
Sol
Tha Panda Fear
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Party 1
Chang'e
Chang'e
ir0nic_Kamal
Chang'e
Level 25
God Stats
1W - 0L
1,685 SR
Queue Stats
7W - 9L
1,402 Elo+
Solo
Kukulkan
Kukulkan
unitologist1994
Kukulkan
Level 29
God Stats
21W - 14L
1,502 SR
Queue Stats
32W - 20L
1,521 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,428 Elo+

VS

Team Averages
Level 16
1,563 SR
1,504 Elo+
Baron Samedi
Baron Samedi
Bad-Idea_Kami
Baron Samedi
Level 8
God Stats
2W - 2L
1,730 SR
Queue Stats
10W - 7L
1,632 Elo+
Solo
Jormungandr
Jormungandr
Blackulese
Jormungandr
Level 27
God Stats
12W - 12L
1,612 SR
Queue Stats
185W - 160L
1,599 Elo+
Solo
Kukulkan
Kukulkan
SGermain131778
Kukulkan
Level 5
God Stats
19W - 23L
1,419 SR
Queue Stats
19W - 26L
1,387 Elo+
Solo
Bellona
Bellona
ZayGenix
Bellona
Level 15
God Stats
23W - 17L
1,554 SR
Queue Stats
42W - 45L
1,467 Elo+
Solo
Artemis
Artemis
xX TK13 COFY Xx
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juummyy
Cthulhu
20
8 / 1 / 19
14,428
1,031
26,642
18,508
24,838
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
20
13 / 3 / 9
14,294
1,021
18,489
16,621
8,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 2 / 16
12,216
873
6,870
16,176
6,261
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chang'e
ir0nic_Kamal
Chang'e
19
4 / 3 / 14
12,666
905
19,026
16,544
6,944
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
20
12 / 1 / 12
15,554
1,111
39,718
12,633
5,951
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bad-Idea_Kami
Baron Samedi
18
1 / 13 / 6
11,654
832
11,071
25,453
16,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Blackulese
Jormungandr
18
3 / 3 / 6
13,176
941
19,518
25,420
38,562
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
18
0 / 5 / 5
11,336
810
7,851
17,943
6,066
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ZayGenix
Bellona
19
4 / 5 / 5
13,065
933
15,159
20,097
19,136
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 11 / 5
12,397
886
20,493
27,695
9,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
37
37
Kills
10
10
Deaths
37
70
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bad-Idea_Kami
Baron Samedi
1
13
6
0.31
L
Jormungandr
Blackulese
Jormungandr
3
3
6
2
W
Cthulhu
Juummyy
Cthulhu
8
1
19
17.5
W
Thanatos
13
3
9
5.83
L
Kukulkan
0
5
5
0.5
W
0
2
16
4
L
Bellona
ZayGenix
Bellona
4
5
5
1.3
W
Chang'e
ir0nic_Kamal
Chang'e
4
3
14
3.67
W
Kukulkan
12
1
12
18
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,745
Damage
74,092
80,482
Taken
116,608
52,837
Mitigated
89,962
28,699
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bad-Idea_Kami
Baron Samedi
11,071
1,627
1,599
3,504
25,453
16,262
0
20,397
5,056
23,504
0
L
Jormungandr
Blackulese
Jormungandr
19,518
3,487
0
0
25,420
38,562
0
20,842
4,578
39,132
0
W
Cthulhu
Juummyy
Cthulhu
26,642
2,747
3,166
1,575
18,508
24,838
0
8,489
9,929
49,316
0
W
Thanatos
18,489
7,331
0
9,487
16,621
8,843
0
8,072
8,349
186
30,980
L
Kukulkan
7,851
1,608
0
0
17,943
6,066
0
14,727
3,216
25,355
0
W
6,870
1,952
0
1,767
16,176
6,261
0
7,941
8,110
12,579
0
L
Bellona
ZayGenix
Bellona
15,159
3,241
0
1,745
20,097
19,136
0
14,724
5,373
1,026
35,991
W
Chang'e
ir0nic_Kamal
Chang'e
19,026
4,078
5,729
5,679
16,544
6,944
0
9,102
7,367
37,144
0
W
Kukulkan
39,718
4,575
0
1,296
12,633
5,951
0
5,822
6,711
79,650
0
L
20,493
14,398
0
3,709
27,695
9,936
0
21,685
6,010
0
39,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,158
Gold Earned
61,628
242
Minions Killed
207
10
Camps Cleared
4
1,275,182
Distance Traveled
1,085,017
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,654
832
25
2
0
203,439
0
L
Jormungandr
13,176
941
36
3
2
240,450
0
W
Cthulhu
14,428
1,031
64
5
1
287,951
3
W
Thanatos
14,294
1,021
33
2
1
268,661
0
L
Kukulkan
11,336
810
42
3
2
205,843
0
W
Sol
12,216
873
14
1
1
227,233
1
L
Bellona
13,065
933
54
4
0
226,565
0
W
Chang'e
12,666
905
39
3
0
234,513
3
W
Kukulkan
15,554
1,111
92
7
7
256,824
1
L
Artemis
12,397
886
50
4
0
208,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role