Player Matchup

Thanatos
Thanatos
Albebusito
Thanatos
Level 13
God Stats
10W - 6L
1,764 SR
Queue Stats
76W - 53L
1,632 Elo+
Solo
Cernunnos
Cernunnos
Grabwurm
Cernunnos
Level 14
God Stats
0W - 3L
1,267 SR
Queue Stats
73W - 88L
1,291 Elo+
Solo
Horus
Horus
Pierkisas
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,562 Elo+
Solo
Cerberus
Cerberus
Zeitmagier
Cerberus
Level 18
God Stats
1W - 3L
1,566 SR
Queue Stats
7W - 8L
1,497 Elo+
Party 1
Zeus
Zeus
soalso
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,824 Elo+
Party 1
Team Averages
Level 15
1,519 SR
1,561 Elo+

VS

Team Averages
Level 22
1,731 SR
1,581 Elo+
Rama
Rama
ADrunkMedic
Rama
Level 25
God Stats
14W - 7L
1,917 SR
Queue Stats
111W - 65L
1,584 Elo+
Solo
Cthulhu
Cthulhu
GerMaTrix07
Cthulhu
Level 29
God Stats
9W - 4L
1,803 SR
Queue Stats
72W - 71L
1,498 Elo+
Party 2
King Arthur
King Arthur
Yorujin
King Arthur
Level 8
God Stats
7W - 0L
1,956 SR
Queue Stats
11W - 5L
1,670 Elo+
Solo
Kukulkan
Kukulkan
marcpc1999
Kukulkan
Level 29
God Stats
2W - 1L
1,360 SR
Queue Stats
91W - 97L
1,519 Elo+
Party 2
Thor
Thor
pppink
Thor
Level 18
God Stats
15W - 9L
1,621 SR
Queue Stats
56W - 47L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Albebusito
Thanatos
7
3 / 1 / 0
4,256
851
1,692
2,974
766
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Grabwurm
Cernunnos
5
0 / 2 / 2
3,220
644
1,431
2,130
479
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Pierkisas
Horus
2
0 / 1 / 0
2,490
498
173
948
414
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Zeitmagier
Cerberus
4
0 / 1 / 1
2,975
595
627
2,255
923
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
soalso
Zeus
5
0 / 2 / 0
3,254
651
727
1,877
549
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,818
764
791
1,376
285
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
GerMaTrix07
Cthulhu
6
1 / 1 / 2
3,730
746
938
1,754
780
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

King Arthur
Yorujin
King Arthur
6
1 / 1 / 1
3,539
708
1,657
2,568
1,205
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Kukulkan
marcpc1999
Kukulkan
6
0 / 1 / 0
3,650
730
783
884
234
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
pppink
Thor
6
3 / 0 / 0
4,022
804
1,284
3,490
764
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
7
7
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Thanatos
Albebusito
Thanatos
3
1
0
3
W
Cthulhu
GerMaTrix07
Cthulhu
1
1
2
2
L
Cernunnos
Grabwurm
Cernunnos
0
2
2
0.5
L
Horus
Pierkisas
Horus
0
1
0
0
W
King Arthur
Yorujin
King Arthur
1
1
1
1.5
L
Cerberus
Zeitmagier
Cerberus
0
1
1
0.5
W
Kukulkan
marcpc1999
Kukulkan
0
1
0
0
W
Thor
pppink
Thor
3
0
0
3
L
Zeus
soalso
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,650
Damage
5,453
10,184
Taken
10,072
3,131
Mitigated
3,268
4,348
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
791
712
0
991
1,376
285
1,386
0
1,351
0
15,265
L
Thanatos
Albebusito
Thanatos
1,692
763
0
3,082
2,974
766
0
0
2,974
0
18,013
W
Cthulhu
GerMaTrix07
Cthulhu
938
29
1
135
1,754
780
207
566
1,188
6,640
0
L
Cernunnos
Grabwurm
Cernunnos
1,431
827
0
353
2,130
479
48
646
1,384
0
9,521
L
Horus
Pierkisas
Horus
173
105
0
73
948
414
0
161
787
0
958
W
King Arthur
Yorujin
King Arthur
1,657
501
0
948
2,568
1,205
0
590
1,978
0
10,164
L
Cerberus
Zeitmagier
Cerberus
627
168
0
590
2,255
923
0
366
1,864
5,585
0
W
Kukulkan
marcpc1999
Kukulkan
783
89
0
0
884
234
0
198
686
13,765
0
W
Thor
pppink
Thor
1,284
728
0
2,514
3,490
764
0
0
3,490
0
13,569
L
Zeus
soalso
Zeus
727
182
0
250
1,877
549
0
548
1,329
10,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,195
Gold Earned
18,759
103
Minions Killed
119
0
Camps Cleared
0
395,111
Distance Traveled
442,822
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,818
764
35
7
0
74,869
1
L
Thanatos
4,256
851
43
9
0
111,514
2
W
Cthulhu
3,730
746
8
2
0
98,239
1
L
Cernunnos
3,220
644
18
4
0
82,564
0
L
Horus
2,490
498
3
1
0
36,683
0
W
King Arthur
3,539
708
18
4
0
100,543
0
L
Cerberus
2,975
595
13
3
0
91,355
1
W
Kukulkan
3,650
730
31
6
0
90,708
0
W
Thor
4,022
804
27
5
0
78,463
0
L
Zeus
3,254
651
26
5
0
72,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role