Player Matchup

Nemesis
Nemesis
IIIManu
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,156 Elo+
Party 1
Thanatos
Thanatos
YugiMoto66
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,102 Elo+
Party 1
Ne Zha
Ne Zha
lat spiller 12
Ne Zha
Level 85
God Stats
2W - 1L
1,614 SR
Queue Stats
77W - 77L
1,331 Elo+
Party 1
Team Averages
Level 42
1,538 SR
1,196 Elo+

VS

Team Averages
Level 23
1,427 SR
965 Elo+
Ra
Ra
Drade-1-2-3
Ra
Level 25
God Stats
2W - 4L
1,299 SR
Queue Stats
13W - 31L
1,000 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lp_XIX
Tsukuyomi
Level 17
God Stats
1W - 7L
1,256 SR
Queue Stats
2W - 16L
867 Elo+
Party 2
Loki
Loki
xShadowHunter84
Loki
Level 27
God Stats
0W - 1L
1,725 SR
Queue Stats
18W - 40L
1,028 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IIIManu
Nemesis
20
9 / 5 / 18
16,987
629
12,592
21,974
17,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
YugiMoto66
Thanatos
18
5 / 9 / 16
16,190
600
12,346
23,600
8,692
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
19 / 6 / 12
19,262
713
30,262
38,629
41,555
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 12 / 11
16,538
613
24,960
21,889
7,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
lp_XIX
Tsukuyomi
19
11 / 12 / 6
17,016
630
28,363
28,041
9,499
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 9 / 8
16,750
620
12,250
19,521
9,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
33
Kills
20
20
Deaths
33
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
12
11
0.79
W
Nemesis
IIIManu
Nemesis
9
5
18
3.6
W
Thanatos
YugiMoto66
Thanatos
5
9
16
1.44
W
19
6
12
4.17
L
Tsukuyomi
lp_XIX
Tsukuyomi
11
12
6
1.17
L
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,200
Damage
65,573
84,203
Taken
69,451
67,454
Mitigated
26,253
21,445
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,960
2,731
477
3,708
21,889
7,312
1,125
0
21,889
70,936
0
W
Nemesis
IIIManu
Nemesis
12,592
5,550
564
3,832
21,974
17,207
1,152
8,097
13,877
0
49,396
W
Thanatos
YugiMoto66
Thanatos
12,346
4,075
0
7,319
23,600
8,692
607
6,624
16,976
0
42,240
W
30,262
17,398
1,097
8,633
38,629
41,555
1,375
10,309
28,320
0
101,013
L
Tsukuyomi
lp_XIX
Tsukuyomi
28,363
7,880
0
5,129
28,041
9,499
440
0
28,041
0
78,459
L
12,250
6,447
292
2,818
19,521
9,442
1,224
0
19,521
0
37,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,439
Gold Earned
50,304
176
Minions Killed
201
0
Camps Cleared
0
1,356,849
Distance Traveled
1,110,951
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,538
613
91
3
0
314,620
0
W
Nemesis
16,987
629
49
2
0
457,650
3
W
Thanatos
16,190
600
44
2
0
445,210
0
W
Ne Zha
19,262
713
83
3
0
453,989
0
L
Tsukuyomi
17,016
630
64
2
0
425,512
0
L
Loki
16,750
620
46
2
0
370,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role