Player Matchup

Fenrir
Fenrir
Basher33
Fenrir
Level 29
God Stats
16W - 15L
1,658 SR
Queue Stats
153W - 142L
1,461 Elo+
Solo
Anubis
Anubis
CaptainFishGuts
Anubis
Level 24
God Stats
20W - 23L
1,591 SR
Queue Stats
95W - 125L
1,404 Elo+
Solo
Hou Yi
Hou Yi
CheCheDFM
Hou Yi
Level 60
God Stats
38W - 38L
1,619 SR
Queue Stats
277W - 248L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
CptFartSp4rkle
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,359 Elo+
Solo
Fafnir
Fafnir
Swisserland
Fafnir
Level 6
God Stats
4W - 3L
1,523 SR
Queue Stats
5W - 3L
1,484 Elo+
Party 1
Team Averages
Level 25
1,578 SR
1,438 Elo+

VS

Team Averages
Level 23
1,590 SR
1,388 Elo+
Neith
Neith
DivineSucco
Neith
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 12L
1,046 Elo+
Party 2
Hercules
Hercules
MrSabR
Hercules
Level 57
God Stats
3W - 0L
1,892 SR
Queue Stats
74W - 92L
1,417 Elo+
Party 2
Nox
Nox
SkadiDaddy
Nox
Level 25
God Stats
7W - 3L
1,640 SR
Queue Stats
131W - 103L
1,442 Elo+
Solo
Achilles
Achilles
Trillpxpi
Achilles
Level 13
God Stats
2W - 2L
1,501 SR
Queue Stats
21W - 20L
1,503 Elo+
Solo
Awilix
Awilix
killopt
Awilix
Level 15
God Stats
2W - 1L
1,415 SR
Queue Stats
112W - 96L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Basher33
Fenrir
11
4 / 6 / 0
7,222
516
4,842
11,822
4,118
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 7 / 1
8,044
575
5,246
9,587
3,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
CheCheDFM
Hou Yi
11
2 / 6 / 1
7,048
503
6,532
12,570
3,748
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 1
5,922
423
1,358
6,255
2,790
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
10
0 / 4 / 3
7,108
508
2,010
7,925
5,928
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
7,171
512
4,363
6,627
2,094
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
MrSabR
Hercules
13
4 / 0 / 6
8,566
612
4,511
7,653
4,185
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
6 / 2 / 9
9,082
649
9,905
5,983
2,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Trillpxpi
Achilles
14
3 / 1 / 1
8,366
598
5,966
6,176
3,898
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
killopt
Awilix
15
12 / 2 / 1
9,918
708
9,857
9,294
3,039
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
26
26
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Basher33
Fenrir
4
6
0
0.67
L
2
7
1
0.36
L
Hou Yi
CheCheDFM
Hou Yi
2
6
1
0.42
L
0
3
1
0.17
W
1
3
4
1
W
Hercules
MrSabR
Hercules
4
0
6
7
W
6
2
9
5.25
L
Fafnir
0
4
3
0.38
W
Achilles
Trillpxpi
Achilles
3
1
1
3.5
W
Awilix
killopt
Awilix
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,988
Damage
34,602
48,159
Taken
35,733
20,582
Mitigated
15,329
10,137
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Basher33
Fenrir
4,842
1,358
0
2,708
11,822
4,118
0
1,577
10,170
0
32,740
L
5,246
0
0
2,320
9,587
3,998
429
3,871
5,716
29,576
0
L
Hou Yi
CheCheDFM
Hou Yi
6,532
3,217
0
3,946
12,570
3,748
52
2,025
10,545
0
47,141
L
1,358
345
0
387
6,255
2,790
0
0
5,980
11,249
0
W
4,363
2,048
0
2,325
6,627
2,094
1,165
75
6,552
0
32,132
W
Hercules
MrSabR
Hercules
4,511
1,754
0
2,448
7,653
4,185
58
2,282
5,371
0
29,869
W
9,905
1,121
0
1,342
5,983
2,113
845
2,233
3,750
44,902
0
L
Fafnir
2,010
1,047
222
554
7,925
5,928
0
2,432
5,468
11,583
0
W
Achilles
Trillpxpi
Achilles
5,966
1,669
0
2,965
6,176
3,898
1,137
1,325
4,851
0
45,584
W
Awilix
killopt
Awilix
9,857
4,409
0
3,674
9,294
3,039
0
2,699
6,595
0
67,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,344
Gold Earned
43,103
256
Minions Killed
404
0
Camps Cleared
0
1,049,731
Distance Traveled
1,390,598
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,222
516
64
5
0
223,435
2
L
Anubis
8,044
575
54
4
0
193,864
3
L
Hou Yi
7,048
503
90
6
0
222,113
6
L
Cthulhu
5,922
423
25
2
0
165,699
0
W
Neith
7,171
512
70
5
0
237,915
1
W
Hercules
8,566
612
46
3
0
305,342
7
W
Nox
9,082
649
91
7
0
254,717
2
L
Fafnir
7,108
508
23
2
0
244,620
0
W
Achilles
8,366
598
94
7
0
303,404
3
W
Awilix
9,918
708
103
7
0
289,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role