Player Matchup

Cerberus
Cerberus
BOGDANIJUS
Cerberus
Level 7
God Stats
3W - 15L
1,073 SR
Queue Stats
5W - 19L
1,056 Elo+
Party 3
Cupid
Cupid
ForgeableManx7
Cupid
Level 7
God Stats
4W - 5L
1,300 SR
Queue Stats
15W - 21L
1,216 Elo+
Party 2
Bakasura
Bakasura
Seromajmunce
Bakasura
Level 22
God Stats
4W - 6L
1,506 SR
Queue Stats
16W - 20L
1,375 Elo+
Party 3
Skadi
Skadi
SuzyLahiffe
Skadi
Level 6
God Stats
5W - 7L
1,226 SR
Queue Stats
15W - 22L
1,181 Elo+
Party 2
Ymir
Ymir
ivancar2009
Ymir
Level 4
God Stats
2W - 5L
1,231 SR
Queue Stats
2W - 9L
1,045 Elo+
Party 3
Team Averages
Level 9
1,267 SR
1,174 Elo+

VS

Team Averages
Level 15
1,559 SR
1,301 Elo+
Raijin
Raijin
Bubbl35
Raijin
Level 7
God Stats
8W - 4L
1,531 SR
Queue Stats
21W - 20L
1,276 Elo+
Party 4
Vamana
Vamana
DuDe86
Vamana
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Raclette34
Agni
Level 15
God Stats
1W - 1L
1,766 SR
Queue Stats
13W - 32L
1,242 Elo+
Solo
Pele
Pele
embe666
Pele
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,212 Elo+
Party 4
Bellona
Bellona
iNsK74
Bellona
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 34L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BOGDANIJUS
Cerberus
20
1 / 3 / 25
12,342
1,029
8,157
22,375
14,599
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
6 / 8 / 28
13,496
1,125
19,672
16,825
7,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Seromajmunce
Bakasura
20
33 / 2 / 8
18,983
1,582
46,208
16,504
8,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 7 / 23
12,753
1,063
15,971
14,645
7,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
2 / 4 / 20
12,885
1,074
5,380
22,032
21,128
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bubbl35
Raijin
18
8 / 5 / 7
13,043
1,087
23,825
14,899
5,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
DuDe86
Vamana
19
9 / 10 / 11
13,582
1,132
21,784
29,046
39,077
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
1 / 3 / 14
12,044
1,004
14,969
9,668
3,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
embe666
Pele
17
0 / 11 / 9
10,591
883
4,752
19,498
7,767
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bellona
iNsK74
Bellona
19
6 / 17 / 12
12,818
1,068
22,171
31,464
40,461
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
77
46
Kills
24
24
Deaths
46
104
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BOGDANIJUS
Cerberus
1
3
25
4.5
L
Raijin
Bubbl35
Raijin
8
5
7
2.3
L
Vamana
DuDe86
Vamana
9
10
11
1.45
W
6
8
28
2.5
L
1
3
14
2.67
W
Bakasura
Seromajmunce
Bakasura
33
2
8
18.5
W
4
7
23
2.21
L
Pele
embe666
Pele
0
11
9
0.41
L
Bellona
iNsK74
Bellona
6
17
12
0.71
W
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,388
Damage
87,501
92,381
Taken
104,575
59,055
Mitigated
96,639
13,551
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BOGDANIJUS
Cerberus
8,157
919
0
4,938
22,375
14,599
0
12,828
9,101
14,101
0
L
Raijin
Bubbl35
Raijin
23,825
3,050
0
0
14,899
5,739
0
1,385
12,673
50,187
0
L
Vamana
DuDe86
Vamana
21,784
10,528
0
4,655
29,046
39,077
0
2,769
24,243
641
39,797
W
19,672
15,273
758
1,300
16,825
7,978
0
6,931
9,744
0
47,391
L
14,969
1,799
0
0
9,668
3,595
0
1,550
7,748
50,219
0
W
Bakasura
Seromajmunce
Bakasura
46,208
31,052
0
5,219
16,504
8,257
0
5,434
10,753
0
67,970
W
15,971
9,138
0
1,016
14,645
7,093
0
3,101
11,355
0
32,624
L
Pele
embe666
Pele
4,752
766
0
628
19,498
7,767
0
2,725
15,524
0
12,648
L
Bellona
iNsK74
Bellona
22,171
6,683
0
1,287
31,464
40,461
0
4,817
23,897
0
29,809
W
5,380
1,384
218
102
22,032
21,128
0
11,023
10,596
11,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,459
Gold Earned
62,078
196
Minions Killed
187
11
Camps Cleared
3
1,049,884
Distance Traveled
1,146,478
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,342
1,029
15
1
0
178,620
0
L
Raijin
13,043
1,087
41
3
1
223,794
2
L
Vamana
13,582
1,132
43
4
2
275,947
0
W
Cupid
13,496
1,125
66
6
0
172,908
0
L
Agni
12,044
1,004
70
6
0
253,103
0
W
Bakasura
18,983
1,582
67
6
11
302,402
2
W
Skadi
12,753
1,063
37
3
0
155,768
0
L
Pele
10,591
883
15
1
0
188,194
0
L
Bellona
12,818
1,068
18
2
0
205,440
0
W
Ymir
12,885
1,074
11
1
0
240,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role