Player Matchup

The Morrigan
The Morrigan
Jhonnatham
The Morrigan
Level 152
God Stats
0W - 2L
1,427 SR
Queue Stats
37W - 64L
1,457 Elo+
Solo
Cupid
Cupid
Kurosk
Cupid
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
68W - 62L
1,464 Elo+
Solo
Ganesha
Ganesha
Odin BearHeart
Ganesha
Level 49
God Stats
0W - 2L
1,233 SR
Queue Stats
13W - 20L
1,450 Elo+
Solo
Eset
Eset
Rapprochement
Eset
Level 68
God Stats
4W - 7L
1,434 SR
Queue Stats
203W - 187L
1,532 Elo+
Solo
Anhur
Anhur
butla85
Anhur
Level 85
God Stats
5W - 5L
1,526 SR
Queue Stats
183W - 161L
1,543 Elo+
Solo
Team Averages
Level 97
1,381 SR
1,489 Elo+

VS

Team Averages
Level 127
1,509 SR
1,487 Elo+
Medusa
Medusa
CharPointer
Medusa
Level 147
God Stats
8W - 6L
1,614 SR
Queue Stats
473W - 427L
1,484 Elo+
Party 1
Bastet
Bastet
MatejkoWieliko
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MightyHuseyin
Hachiman
Level 105
God Stats
4W - 6L
1,410 SR
Queue Stats
412W - 385L
1,468 Elo+
Party 1
Arachne
Arachne
forsakenz13
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 268L
1,494 Elo+
Party 2
Sol
Sol
memez13
Sol
Level 127
God Stats
11W - 6L
1,521 SR
Queue Stats
253W - 263L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jhonnatham
The Morrigan
20
4 / 3 / 16
12,645
632
15,057
14,804
8,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Kurosk
Cupid
20
13 / 8 / 11
14,060
703
18,958
22,708
13,497
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 6 / 26
12,114
606
15,341
29,718
45,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
5 / 5 / 12
12,771
639
12,660
17,635
9,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
butla85
Anhur
20
6 / 5 / 16
13,256
663
13,232
23,134
12,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 5 / 14
15,603
780
28,278
18,611
8,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 8 / 13
13,342
667
14,070
16,835
5,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
MightyHuseyin
Hachiman
20
2 / 2 / 13
12,575
629
11,496
12,781
4,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
forsakenz13
Arachne
20
5 / 7 / 14
13,182
659
8,153
16,156
15,216
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
20
5 / 6 / 13
14,418
721
29,187
18,665
7,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
94
28
Kills
27
27
Deaths
28
81
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
5
14
3
L
The Morrigan
Jhonnatham
The Morrigan
4
3
16
4
L
Cupid
Kurosk
Cupid
13
8
11
2.31
W
7
8
13
1.69
W
Hachiman
MightyHuseyin
Hachiman
2
2
13
4.25
L
0
6
26
2.17
L
5
5
12
2.2
L
Anhur
butla85
Anhur
6
5
16
2.8
W
Arachne
forsakenz13
Arachne
5
7
14
1.71
W
Sol
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,248
Damage
91,184
107,999
Taken
83,048
89,949
Mitigated
41,159
35,259
Healing
33,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
28,278
8,906
3,868
5,580
18,611
8,043
2,055
8,369
10,242
0
81,216
L
The Morrigan
Jhonnatham
The Morrigan
15,057
3,292
5,159
3,863
14,804
8,903
417
3,952
10,758
24,891
9,037
L
Cupid
Kurosk
Cupid
18,958
9,560
5,560
3,489
22,708
13,497
1,491
5,827
16,881
0
47,386
W
14,070
3,437
2,143
2,736
16,835
5,852
168
6,858
9,977
0
24,330
W
Hachiman
MightyHuseyin
Hachiman
11,496
4,474
1,986
2,695
12,781
4,663
603
5,846
6,935
0
36,093
L
15,341
1,058
626
907
29,718
45,342
565
7,480
22,238
27,840
0
L
12,660
342
6,301
2,453
17,635
9,353
668
5,859
11,776
30,042
0
L
Anhur
butla85
Anhur
13,232
4,103
3,919
2,982
23,134
12,854
2,502
6,735
16,399
0
43,421
W
Arachne
forsakenz13
Arachne
8,153
4,316
44
2,683
16,156
15,216
504
7,189
8,967
752
15,579
W
Sol
29,187
1,332
3,914
7,352
18,665
7,385
820
8,147
10,518
59,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,846
Gold Earned
69,120
315
Minions Killed
232
0
Camps Cleared
0
1,672,740
Distance Traveled
1,864,994
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,603
780
114
6
0
344,907
0
L
The Morrigan
12,645
632
58
3
0
318,863
1
L
Cupid
14,060
703
96
5
0
288,060
0
W
Bastet
13,342
667
12
1
0
405,042
4
W
Hachiman
12,575
629
50
3
0
364,123
0
L
Ganesha
12,114
606
0
0
0
356,614
0
L
Eset
12,771
639
66
3
0
358,224
0
L
Anhur
13,256
663
95
5
0
350,979
2
W
Arachne
13,182
659
6
0
0
393,452
1
W
Sol
14,418
721
50
3
0
357,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role