Player Matchup

Skadi
Skadi
CountryBoy2D702
Skadi
Level 156
God Stats
5W - 1L
1,485 SR
Queue Stats
542W - 456L
1,487 Elo+
Party 2
He Bo
He Bo
DopeheadTone
He Bo
Level 15
God Stats
5W - 10L
1,365 SR
Queue Stats
21W - 25L
1,294 Elo+
Party 2
Cerberus
Cerberus
Serious RP
Cerberus
Level 147
God Stats
14W - 3L
1,966 SR
Queue Stats
440W - 237L
1,691 Elo+
Party 2
Team Averages
Level 106
1,605 SR
1,491 Elo+

VS

Team Averages
Level 25
1,399 SR
1,456 Elo+
Cupid
Cupid
CheloUchiha
Cupid
Level 16
God Stats
0W - 2L
1,198 SR
Queue Stats
13W - 15L
1,486 Elo+
Solo
Thor
Thor
alexander37842
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 128L
1,435 Elo+
Party 1
Scylla
Scylla
julian34456
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,539
754
5,135
2,371
734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
2 / 4 / 5
7,172
717
4,618
6,100
1,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Serious RP
Cerberus
11
6 / 4 / 4
7,956
796
7,758
9,957
7,517
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,315
732
3,328
6,165
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 5
6,820
682
2,465
9,630
2,344
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
10
5 / 2 / 1
7,322
732
3,888
5,157
1,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
11
Kills
8
8
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
W
3
0
5
5.5
W
2
4
5
1.13
W
Cerberus
Serious RP
Cerberus
6
4
4
2
L
1
7
5
0.5
L
Scylla
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,511
Damage
9,681
18,428
Taken
20,952
10,061
Mitigated
5,473
4,434
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,328
1,992
586
2,036
6,165
1,862
0
3,618
2,447
0
22,689
W
5,135
1,701
0
0
2,371
734
1,020
0
2,371
0
29,288
W
4,618
417
0
1,246
6,100
1,810
35
1,506
4,594
23,109
0
W
Cerberus
Serious RP
Cerberus
7,758
154
0
3,188
9,957
7,517
0
2,402
7,555
22,684
0
L
2,465
1,102
0
446
9,630
2,344
0
5,725
3,705
0
14,227
L
Scylla
3,888
655
0
802
5,157
1,267
0
2,666
2,316
18,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,667
Gold Earned
21,457
142
Minions Killed
109
0
Camps Cleared
0
500,905
Distance Traveled
474,845
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,315
732
43
4
0
175,807
1
W
Skadi
7,539
754
65
7
0
171,832
2
W
He Bo
7,172
717
31
3
0
156,255
0
W
Cerberus
7,956
796
46
5
0
172,818
0
L
Thor
6,820
682
25
3
0
144,575
2
L
Scylla
7,322
732
41
4
0
154,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role