Player Matchup

Vulcan
Vulcan
BrickBerserk172
Vulcan
Level 109
God Stats
4W - 3L
1,638 SR
Queue Stats
39W - 44L
1,485 Elo+
Party 1
Fenrir
Fenrir
OHTOB_DILLY
Fenrir
Level 6
God Stats
2W - 3L
1,693 SR
Queue Stats
23W - 22L
1,662 Elo+
Party 1
Horus
Horus
sullyUwU
Horus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,650 Elo+
Solo
Team Averages
Level 41
1,610 SR
1,599 Elo+

VS

Team Averages
Level 31
1,646 SR
1,592 Elo+
Hades
Hades
FreeYoungRockie
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,775 Elo+
Solo
Mercury
Mercury
babyboy4203
Mercury
Level 29
God Stats
1W - 2L
1,845 SR
Queue Stats
143W - 139L
1,474 Elo+
Party 2
Ymir
Ymir
callMeKillermoth
Ymir
Level 55
God Stats
9W - 11L
1,593 SR
Queue Stats
111W - 92L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 8
11,244
750
17,427
4,136
1,612
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
12
7 / 4 / 3
10,208
681
8,507
11,071
5,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
sullyUwU
Horus
13
1 / 2 / 11
10,468
698
5,348
12,252
11,626
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
7,929
529
3,390
5,057
2,096
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
babyboy4203
Mercury
13
1 / 7 / 4
9,372
625
5,840
13,223
4,493
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 4 / 2
10,437
696
8,361
19,301
18,973
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
6
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
L
1
3
1
0.5
W
Fenrir
7
4
3
2.13
L
Mercury
babyboy4203
Mercury
1
7
4
0.43
L
3
4
2
1
W
Horus
sullyUwU
Horus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,282
Damage
17,591
27,459
Taken
37,581
18,294
Mitigated
25,562
5,522
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,427
7,721
0
440
4,136
1,612
1,197
1,944
2,192
77,760
0
L
3,390
137
214
1,430
5,057
2,096
0
1,803
3,254
16,896
0
W
Fenrir
8,507
1,685
0
2,150
11,071
5,056
528
4,391
6,680
0
17,599
L
Mercury
babyboy4203
Mercury
5,840
1,959
0
961
13,223
4,493
0
5,376
7,847
0
28,531
L
8,361
1,114
0
1,420
19,301
18,973
0
10,288
9,013
45,308
0
W
Horus
sullyUwU
Horus
5,348
2,643
1,108
1,824
12,252
11,626
162
5,585
6,667
0
20,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,920
Gold Earned
27,738
164
Minions Killed
145
0
Camps Cleared
0
840,708
Distance Traveled
624,865
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,244
750
120
8
0
303,129
1
L
Hades
7,929
529
37
2
0
81,400
0
W
Fenrir
10,208
681
22
1
0
261,394
1
L
Mercury
9,372
625
46
3
0
291,637
4
L
Ymir
10,437
696
62
4
0
251,828
4
W
Horus
10,468
698
22
1
0
276,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role