Player Matchup

Cthulhu
Cthulhu
BLACKNEBULA41
Cthulhu
Level 6
God Stats
0W - 3L
1,195 SR
Queue Stats
32W - 22L
1,466 Elo+
Solo
Vamana
Vamana
L0115S
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Yuuxs
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,243 Elo+
Solo
Da Ji
Da Ji
joshy14499
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,264 Elo+
Solo
Olorun
Olorun
глеберш
Olorun
Level 5
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 2L
1,373 Elo+
Solo
Team Averages
Level 6
1,397 SR
1,369 Elo+

VS

Team Averages
Level 9
1,507 SR
1,305 Elo+
Cerberus
Cerberus
Cunao-
Cerberus
Level 6
God Stats
8W - 14L
1,316 SR
Queue Stats
42W - 48L
1,401 Elo+
Solo
Zeus
Zeus
DaMysteriousMrM
Zeus
Level 21
God Stats
4W - 9L
1,544 SR
Queue Stats
47W - 54L
1,276 Elo+
Solo
Guan Yu
Guan Yu
GiantFeSlab
Guan Yu
Level 6
God Stats
20W - 12L
1,577 SR
Queue Stats
63W - 45L
1,284 Elo+
Solo
Kukulkan
Kukulkan
Kieliwurli15
Kukulkan
Level 5
God Stats
5W - 3L
1,173 SR
Queue Stats
10W - 6L
1,029 Elo+
Solo
Izanami
Izanami
SoldOrpheus641
Izanami
Level 6
God Stats
9W - 1L
1,924 SR
Queue Stats
10W - 3L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 7 / 5
11,182
932
10,914
22,758
21,320
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
L0115S
Vamana
16
0 / 15 / 5
10,217
851
6,671
25,955
11,999
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kukulkan
Yuuxs
Kukulkan
17
2 / 10 / 5
11,680
973
19,691
21,766
8,432
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
17
4 / 14 / 5
11,981
998
12,431
25,973
9,082
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 8 / 4
11,199
933
9,532
23,921
9,699
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cunao-
Cerberus
18
3 / 3 / 24
12,121
1,010
8,963
17,076
13,178
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
20 / 4 / 25
15,660
1,305
35,761
13,343
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
GiantFeSlab
Guan Yu
20
3 / 2 / 34
12,403
1,034
11,096
16,771
26,665
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Kieliwurli15
Kukulkan
19
6 / 1 / 27
12,586
1,049
16,168
7,034
3,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
21 / 0 / 20
14,817
1,235
37,227
11,441
4,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
183
10
Kills
53
54
Deaths
10
24
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
7
5
0.64
W
Cerberus
Cunao-
Cerberus
3
3
24
5
W
20
4
25
8.13
W
Guan Yu
GiantFeSlab
Guan Yu
3
2
34
10
W
Kukulkan
Kieliwurli15
Kukulkan
6
1
27
19.5
L
Vamana
L0115S
Vamana
0
15
5
0.17
W
21
0
20
31
L
Kukulkan
Yuuxs
Kukulkan
2
10
5
0.45
L
Da Ji
4
14
5
0.46
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,239
Damage
109,215
120,373
Taken
65,665
60,532
Mitigated
52,733
9,338
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,914
631
0
0
22,758
21,320
0
8,091
14,667
22,702
0
W
Cerberus
Cunao-
Cerberus
8,963
1,637
0
3,470
17,076
13,178
0
12,536
4,540
27,033
0
W
35,761
11,823
1,395
2,573
13,343
5,306
0
8,443
4,900
55,034
0
W
Guan Yu
GiantFeSlab
Guan Yu
11,096
2,025
5,983
6,010
16,771
26,665
0
10,284
6,487
0
19,366
W
Kukulkan
Kieliwurli15
Kukulkan
16,168
588
0
0
7,034
3,234
0
2,977
4,057
32,471
0
L
Vamana
L0115S
Vamana
6,671
3,017
0
3,021
25,955
11,999
0
16,961
8,994
0
18,642
W
37,227
25,495
0
0
11,441
4,350
0
5,897
5,544
0
54,967
L
Kukulkan
Yuuxs
Kukulkan
19,691
3,071
0
0
21,766
8,432
0
11,265
10,501
53,105
0
L
Da Ji
12,431
4,239
0
808
25,973
9,082
0
10,537
15,436
0
25,193
L
9,532
5,267
1,239
4,270
23,921
9,699
0
14,038
9,883
33,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,259
Gold Earned
67,587
206
Minions Killed
216
4
Camps Cleared
5
947,337
Distance Traveled
992,050
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,182
932
36
3
0
181,948
0
W
Cerberus
12,121
1,010
64
5
1
158,171
0
W
Zeus
15,660
1,305
50
4
0
179,108
0
W
Guan Yu
12,403
1,034
10
1
0
216,076
0
W
Kukulkan
12,586
1,049
46
4
0
219,546
0
L
Vamana
10,217
851
11
1
3
195,269
3
W
Izanami
14,817
1,235
46
4
4
219,149
1
L
Kukulkan
11,680
973
81
7
0
183,845
0
L
Da Ji
11,981
998
33
3
0
197,403
0
L
Olorun
11,199
933
45
4
1
188,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role