Player Matchup

Cerberus
Cerberus
Das_ist_Trivial
Cerberus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,107 Elo+
Solo
Neith
Neith
Jatxi
Neith
Level 25
God Stats
80W - 73L
1,373 SR
Queue Stats
117W - 107L
1,200 Elo+
Solo
Vamana
Vamana
Kirilovi4_Kirill
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
944 Elo+
Solo
Anubis
Anubis
Nikonik5000
Anubis
Level 22
God Stats
4W - 1L
1,644 SR
Queue Stats
69W - 71L
1,240 Elo+
Solo
Fenrir
Fenrir
littleblade0
Fenrir
Level 10
God Stats
44W - 38L
1,222 SR
Queue Stats
162W - 183L
1,077 Elo+
Solo
Team Averages
Level 18
1,448 SR
1,114 Elo+

VS

Team Averages
Level 19
1,347 SR
1,167 Elo+
Arachne
Arachne
ByArni__
Arachne
Level 16
God Stats
2W - 2L
1,470 SR
Queue Stats
10W - 26L
1,140 Elo+
Party 1
Merlin
Merlin
Danielbrahhh
Merlin
Level 27
God Stats
7W - 9L
1,456 SR
Queue Stats
128W - 137L
1,216 Elo+
Solo
Ares
Ares
GhOsT_1k3R
Ares
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
10W - 19L
1,142 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zlooshy
Tsukuyomi
Level 16
God Stats
0W - 2L
1,148 SR
Queue Stats
12W - 16L
1,172 Elo+
Solo
Bellona
Bellona
zdrav001
Bellona
Level 26
God Stats
0W - 1L
1,160 SR
Queue Stats
2W - 6L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
5 / 3 / 5
9,398
522
4,981
12,451
7,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Jatxi
Neith
18
7 / 1 / 4
11,603
645
9,813
7,194
2,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 1
9,609
534
7,335
11,632
11,300
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
15
6 / 5 / 4
10,040
558
11,114
7,832
3,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
7 / 2 / 4
10,518
584
4,324
11,062
4,390
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ByArni__
Arachne
11
0 / 5 / 1
7,030
391
4,759
11,682
2,879
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
14
0 / 5 / 1
8,688
483
6,943
9,511
2,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 4
8,729
485
2,020
9,554
2,998
Tsukuyomi
Zlooshy
Tsukuyomi
13
9 / 8 / 3
9,728
540
11,661
14,025
5,755
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
zdrav001
Bellona
12
0 / 8 / 0
6,885
383
1,408
12,064
5,468
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
30
Kills
12
12
Deaths
31
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
ByArni__
Arachne
0
5
1
0.1
L
Merlin
0
5
1
0.1
W
Cerberus
5
3
5
2.5
L
3
5
4
1
W
Neith
Jatxi
Neith
7
1
4
9
W
5
1
1
5.5
W
Anubis
6
5
4
1.6
L
Tsukuyomi
Zlooshy
Tsukuyomi
9
8
3
1.31
W
Fenrir
7
2
4
4.5
L
Bellona
zdrav001
Bellona
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,567
Damage
26,791
50,171
Taken
56,836
29,057
Mitigated
20,036
16,673
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ByArni__
Arachne
4,759
3,602
0
820
11,682
2,879
528
4,856
6,576
0
21,817
L
Merlin
6,943
470
0
205
9,511
2,936
1,216
1,647
7,775
54,349
0
W
Cerberus
4,981
89
0
4,568
12,451
7,317
0
3,295
9,156
32,560
0
L
2,020
385
0
5
9,554
2,998
178
3,867
5,587
7,903
0
W
Neith
Jatxi
Neith
9,813
7,030
0
1,099
7,194
2,748
5,738
3,183
4,011
0
84,513
W
7,335
2,233
0
2,066
11,632
11,300
1,243
1,300
10,332
0
47,098
W
Anubis
11,114
1,315
0
2,211
7,832
3,302
174
1,056
6,776
53,246
0
L
Tsukuyomi
Zlooshy
Tsukuyomi
11,661
4,169
0
1,879
14,025
5,755
1,510
3,610
10,215
0
50,349
W
Fenrir
4,324
1,014
0
6,729
11,062
4,390
514
129
10,933
0
59,145
L
Bellona
zdrav001
Bellona
1,408
383
0
495
12,064
5,468
216
1,676
9,938
0
22,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,168
Gold Earned
41,060
482
Minions Killed
286
0
Camps Cleared
0
1,533,418
Distance Traveled
1,439,770
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,030
391
40
2
0
311,663
0
L
Merlin
8,688
483
111
6
0
257,310
5
W
Cerberus
9,398
522
59
3
0
250,715
0
L
Ares
8,729
485
12
1
0
309,874
0
W
Neith
11,603
645
162
9
0
312,858
0
W
Vamana
9,609
534
82
5
0
349,221
0
W
Anubis
10,040
558
97
5
0
298,836
0
L
Tsukuyomi
9,728
540
81
5
0
348,772
3
W
Fenrir
10,518
584
82
5
0
321,788
0
L
Bellona
6,885
383
42
2
0
212,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role