Player Matchup

Cthulhu
Cthulhu
DanteLonios
Cthulhu
Level 6
God Stats
0W - 1L
1,379 SR
Queue Stats
0W - 3L
1,349 Elo+
Solo
Zeus
Zeus
Th3Bes7Huulk
Zeus
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 23L
1,751 Elo+
Solo
Tsukuyomi
Tsukuyomi
aemon13400
Tsukuyomi
Level 19
God Stats
2W - 2L
1,287 SR
Queue Stats
25W - 27L
1,450 Elo+
Solo
Chang'e
Chang'e
isadltt
Chang'e
Level 10
God Stats
41W - 39L
1,497 SR
Queue Stats
61W - 76L
1,405 Elo+
Solo
Tyr
Tyr
neontwister26
Tyr
Level 29
God Stats
1W - 3L
1,684 SR
Queue Stats
24W - 28L
1,359 Elo+
Solo
Team Averages
Level 14
1,469 SR
1,463 Elo+

VS

Team Averages
Level 20
1,593 SR
1,557 Elo+
Nemesis
Nemesis
DTLadviceTTV
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,418 Elo+
Solo
Hercules
Hercules
Kiel1999
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,640 Elo+
Solo
Hachiman
Hachiman
LatamsEatGaySex
Hachiman
Level 13
God Stats
2W - 1L
1,741 SR
Queue Stats
8W - 2L
1,861 Elo+
Solo
Janus
Janus
Tinyrob21
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,299 Elo+
Solo
Skadi
Skadi
felipevel54099
Skadi
Level 27
God Stats
5W - 1L
1,724 SR
Queue Stats
13W - 6L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DanteLonios
Cthulhu
20
3 / 8 / 18
14,292
953
10,940
35,968
57,948
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 9 / 20
15,518
1,035
29,369
24,871
11,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
aemon13400
Tsukuyomi
20
16 / 10 / 13
17,999
1,200
43,070
37,097
21,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
isadltt
Chang'e
20
6 / 6 / 17
15,223
1,015
15,354
28,061
25,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 6 / 13
13,882
925
10,010
35,727
53,758
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DTLadviceTTV
Nemesis
20
7 / 9 / 21
15,361
1,024
16,029
22,413
11,122
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
Kiel1999
Hercules
20
3 / 3 / 29
15,432
1,029
27,550
33,714
58,348
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
20
14 / 8 / 16
17,131
1,142
47,647
24,689
11,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Tinyrob21
Janus
20
5 / 6 / 19
14,695
980
27,087
12,830
5,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 9 / 18
16,010
1,067
34,161
21,748
10,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
142
35
Kills
39
39
Deaths
35
81
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DTLadviceTTV
Nemesis
7
9
21
1.94
L
Cthulhu
DanteLonios
Cthulhu
3
8
18
1.5
W
Hercules
Kiel1999
Hercules
3
3
29
5.83
W
Hachiman
14
8
16
2.75
L
6
9
20
1.78
W
Janus
Tinyrob21
Janus
5
6
19
2.42
L
Tsukuyomi
aemon13400
Tsukuyomi
16
10
13
2.25
W
10
9
18
2.11
L
Chang'e
isadltt
Chang'e
6
6
17
2.42
L
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,743
Damage
152,474
161,724
Taken
115,394
169,549
Mitigated
96,342
18,990
Healing
22,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DTLadviceTTV
Nemesis
16,029
6,233
0
1,741
22,413
11,122
0
9,979
12,434
0
32,150
L
Cthulhu
DanteLonios
Cthulhu
10,940
1,749
145
872
35,968
57,948
0
5,089
30,879
33,539
0
W
Hercules
Kiel1999
Hercules
27,550
9,067
1,901
14,630
33,714
58,348
0
17,219
16,495
0
47,086
W
Hachiman
47,647
37,003
0
2,928
24,689
11,288
0
9,518
15,171
0
73,799
L
29,369
1,585
194
2,603
24,871
11,226
0
3,131
21,740
56,818
0
W
Janus
Tinyrob21
Janus
27,087
796
0
0
12,830
5,351
0
6,206
6,624
54,192
0
L
Tsukuyomi
aemon13400
Tsukuyomi
43,070
14,876
0
662
37,097
21,139
0
6,433
30,664
0
69,938
W
34,161
18,281
0
887
21,748
10,233
0
12,741
9,007
0
66,554
L
Chang'e
isadltt
Chang'e
15,354
2,111
6,248
6,385
28,061
25,478
0
7,127
20,934
52,004
0
L
10,010
2,099
0
1,881
35,727
53,758
0
5,307
30,420
0
21,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,914
Gold Earned
78,629
270
Minions Killed
269
6
Camps Cleared
5
1,425,692
Distance Traveled
1,439,135
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,361
1,024
31
2
2
342,254
1
L
Cthulhu
14,292
953
47
3
0
245,911
0
W
Hercules
15,432
1,029
40
3
0
313,140
0
W
Hachiman
17,131
1,142
52
3
1
238,908
0
L
Zeus
15,518
1,035
70
5
1
252,091
0
W
Janus
14,695
980
75
5
1
300,554
1
L
Tsukuyomi
17,999
1,200
51
3
3
327,612
0
W
Skadi
16,010
1,067
71
5
1
244,279
0
L
Chang'e
15,223
1,015
84
6
1
299,316
0
L
Tyr
13,882
925
18
1
1
300,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role