Player Matchup

Skadi
Skadi
ChesmondsCorner
Skadi
Level 29
God Stats
1W - 1L
1,660 SR
Queue Stats
32W - 50L
1,105 Elo+
Solo
Yemoja
Yemoja
HM0dd17
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,016 Elo+
Solo
Vamana
Vamana
Ig0r2786
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,064 Elo+
Solo
Bakasura
Bakasura
Tenshi2306
Bakasura
Level 16
God Stats
7W - 6L
1,506 SR
Queue Stats
17W - 26L
1,184 Elo+
Solo
Bastet
Bastet
alejandro104007y
Bastet
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 67L
1,343 Elo+
Solo
Team Averages
Level 14
1,533 SR
1,143 Elo+

VS

Team Averages
Level 20
1,326 SR
1,180 Elo+
Merlin
Merlin
CAMICASI_-
Merlin
Level 24
God Stats
17W - 17L
1,446 SR
Queue Stats
65W - 79L
1,234 Elo+
Solo
Cthulhu
Cthulhu
JokerCard231
Cthulhu
Level 33
God Stats
8W - 12L
1,318 SR
Queue Stats
90W - 93L
1,350 Elo+
Party 1
Ah Puch
Ah Puch
Washington7093
Ah Puch
Level 6
God Stats
2W - 2L
1,304 SR
Queue Stats
12W - 17L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
nikoluke2003
Sun Wukong
Level 14
God Stats
2W - 1L
1,304 SR
Queue Stats
6W - 8L
1,044 Elo+
Solo
Izanami
Izanami
wiryrhino
Izanami
Level 22
God Stats
54W - 46L
1,256 SR
Queue Stats
77W - 79L
949 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
8,199
264
1,785
4,542
1,053
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
HM0dd17
Yemoja
16
1 / 12 / 5
12,940
417
6,505
35,178
42,420
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Ig0r2786
Vamana
14
0 / 6 / 3
10,072
325
4,252
23,356
10,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Tenshi2306
Bakasura
18
6 / 11 / 1
12,998
419
30,057
46,383
20,513
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 7 / 1
14,456
466
29,060
26,282
22,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CAMICASI_-
Merlin
19
9 / 7 / 7
14,234
459
22,819
15,263
5,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
JokerCard231
Cthulhu
20
6 / 1 / 11
15,570
502
15,373
19,362
21,018
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
10 / 7 / 7
14,416
465
27,456
24,623
11,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
nikoluke2003
Sun Wukong
18
3 / 1 / 13
12,756
411
12,088
20,162
19,537
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
wiryrhino
Izanami
18
11 / 3 / 10
14,634
472
28,604
16,737
5,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
19
Kills
39
40
Deaths
19
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Merlin
CAMICASI_-
Merlin
9
7
7
1.79
L
0
4
0
0
L
Yemoja
HM0dd17
Yemoja
1
12
5
0.29
L
Vamana
Ig0r2786
Vamana
0
6
3
0.25
W
Cthulhu
JokerCard231
Cthulhu
6
1
11
11.5
L
Bakasura
Tenshi2306
Bakasura
6
11
1
0.59
W
10
7
7
1.93
L
12
7
1
1.79
W
Sun Wukong
nikoluke2003
Sun Wukong
3
1
13
9.5
W
Izanami
wiryrhino
Izanami
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,659
Damage
106,340
135,741
Taken
96,147
96,752
Mitigated
63,727
30,134
Healing
22,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CAMICASI_-
Merlin
22,819
2,292
0
1,137
15,263
5,553
995
542
14,170
68,557
0
L
1,785
1,240
87
210
4,542
1,053
84
411
4,131
0
8,260
L
Yemoja
HM0dd17
Yemoja
6,505
2,757
1,539
94
35,178
42,420
0
14,951
20,227
25,976
0
L
Vamana
Ig0r2786
Vamana
4,252
2,043
0
3,485
23,356
10,720
590
9,252
14,104
180
34,564
W
Cthulhu
JokerCard231
Cthulhu
15,373
1,659
1,174
3,089
19,362
21,018
1,782
2,177
15,920
67,828
0
L
Bakasura
Tenshi2306
Bakasura
30,057
24,503
781
20,851
46,383
20,513
150
25,979
20,404
682
75,548
W
27,456
4,736
798
9,088
24,623
11,776
717
1,344
22,044
106,031
0
L
29,060
6,606
0
3,087
26,282
22,046
490
15,055
11,227
0
86,193
W
Sun Wukong
nikoluke2003
Sun Wukong
12,088
2,834
0
3,427
20,162
19,537
1,658
1,291
18,122
0
47,441
W
Izanami
wiryrhino
Izanami
28,604
21,459
242
4,031
16,737
5,843
3,744
1,878
14,022
0
77,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,665
Gold Earned
71,610
360
Minions Killed
463
0
Camps Cleared
0
2,056,373
Distance Traveled
2,549,557
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,234
459
97
3
0
463,437
0
L
Skadi
8,199
264
16
1
0
99,899
0
L
Yemoja
12,940
417
23
1
0
489,997
0
L
Vamana
10,072
325
52
2
0
401,363
4
W
Cthulhu
15,570
502
100
3
0
535,771
3
L
Bakasura
12,998
419
135
4
0
514,534
0
W
Ah Puch
14,416
465
109
4
0
524,577
5
L
Bastet
14,456
466
134
4
0
550,580
5
W
Sun Wukong
12,756
411
56
2
0
616,025
1
W
Izanami
14,634
472
101
3
0
409,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role