Player Matchup

Artemis
Artemis
SmashDaddyA
Artemis
Level 23
God Stats
2W - 0L
1,423 SR
Queue Stats
2W - 5L
1,238 Elo+
Party 1
Achilles
Achilles
SmashDaddyJ
Achilles
Level 44
God Stats
5W - 1L
1,566 SR
Queue Stats
15W - 15L
1,337 Elo+
Party 1
Baron Samedi
Baron Samedi
TTV FADED
Baron Samedi
Level 24
God Stats
16W - 10L
1,582 SR
Queue Stats
17W - 13L
1,416 Elo+
Party 1
Team Averages
Level 30
1,524 SR
1,330 Elo+

VS

Team Averages
Level 56
1,512 SR
1,449 Elo+
Cthulhu
Cthulhu
BHOT Banner
Cthulhu
Level 74
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 6L
1,474 Elo+
Solo
Tyr
Tyr
Oni Joker 07
Tyr
Level 68
God Stats
1W - 1L
1,517 SR
Queue Stats
38W - 48L
1,484 Elo+
Party 2
Scylla
Scylla
TheReaper8955
Scylla
Level 26
God Stats
16W - 10L
1,519 SR
Queue Stats
39W - 50L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SmashDaddyA
Artemis
18
7 / 6 / 9
14,227
647
25,630
20,513
8,414
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
SmashDaddyJ
Achilles
19
9 / 3 / 12
15,056
684
13,454
21,124
29,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
TTV FADED
Baron Samedi
19
5 / 1 / 14
14,525
660
20,315
11,729
5,493
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BHOT Banner
Cthulhu
15
2 / 9 / 4
11,778
535
14,227
27,334
22,096
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 6 / 6
13,807
628
14,616
25,458
32,617
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 6 / 4
13,723
624
14,305
19,764
7,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
21
Kills
10
10
Deaths
21
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BHOT Banner
Cthulhu
2
9
4
0.44
L
4
6
6
1.17
W
Artemis
SmashDaddyA
Artemis
7
6
9
1.92
W
Achilles
SmashDaddyJ
Achilles
9
3
12
5
W
Baron Samedi
TTV FADED
Baron Samedi
5
1
14
12
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,399
Damage
43,148
53,366
Taken
72,556
43,251
Mitigated
61,978
17,385
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BHOT Banner
Cthulhu
14,227
220
372
0
27,334
22,096
76
7,020
20,314
36,898
0
L
14,616
1,373
0
6,280
25,458
32,617
21
7,002
18,456
0
32,928
W
Artemis
SmashDaddyA
Artemis
25,630
16,886
0
6,107
20,513
8,414
2,123
12,206
8,100
0
98,636
W
Achilles
SmashDaddyJ
Achilles
13,454
3,025
0
3,294
21,124
29,344
337
10,527
10,301
0
34,784
W
Baron Samedi
TTV FADED
Baron Samedi
20,315
2,192
2,781
5,203
11,729
5,493
568
5,948
5,615
79,874
0
L
14,305
1,181
222
5,015
19,764
7,265
96
6,391
13,373
74,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,808
Gold Earned
39,308
224
Minions Killed
168
0
Camps Cleared
0
1,086,939
Distance Traveled
1,058,117
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,778
535
45
2
0
297,448
0
L
Tyr
13,807
628
28
1
0
409,171
1
W
Artemis
14,227
647
94
4
0
309,324
1
W
Achilles
15,056
684
32
1
0
415,190
4
W
Baron Samedi
14,525
660
98
4
0
362,425
4
L
Scylla
13,723
624
95
4
0
351,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role