Player Matchup

Jormungandr
Jormungandr
Bronze III
Kazekage Garrar
Jormungandr
Bronze III
Level 88
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
ShlomyThiccy
Ne Zha
Gold V
Level 53
God Stats
10W - 4L
2,028 SR
Queue Stats
45W - 33L
1,398 MMR
Party 2
Thoth
Thoth
Gold I
VowIes
Thoth
Gold I
Level 109
God Stats
7W - 4L
1,679 SR
Queue Stats
50W - 36L
1,772 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,735 SR
1,557 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,497 SR
1,450 MMR
Fafnir
Fafnir
Silver II
MikeyBlanch
Fafnir
Silver II
Level 66
God Stats
4W - 4L
1,527 SR
Queue Stats
34W - 32L
1,646 MMR
Solo
Hera
Hera
Silver I
Pamther
Hera
Silver I
Level 145
God Stats
3W - 4L
1,822 SR
Queue Stats
81W - 92L
1,332 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Ratsalad89
Cu Chulainn
Gold IV
Level 122
God Stats
11W - 12L
1,141 SR
Queue Stats
95W - 123L
1,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kazekage Garrar
Jormungandr
14
3 / 5 / 7
12,810
641
5,935
16,703
18,848
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ne Zha
15
4 / 2 / 8
12,297
615
15,462
21,280
21,745
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
VowIes
Thoth
16
6 / 4 / 7
13,056
653
14,383
13,485
4,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
FenrirBacchusCthulhuHe BoAphrodite

VS

Bans
ChronosPersephoneUllrBaron SamediCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 2 / 6
13,980
699
10,098
19,948
27,932
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hera
Pamther
Hera
17
3 / 5 / 4
12,701
635
13,450
9,630
3,144
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Ratsalad89
Cu Chulainn
16
6 / 6 / 2
13,163
658
15,371
18,378
11,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
13
Kills
11
11
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Kazekage Garrar
Jormungandr
3
5
7
1.3
W
Fafnir
2
2
6
2.5
W
Hera
Pamther
Hera
3
5
4
1
W
Cu Chulainn
Ratsalad89
Cu Chulainn
6
6
2
1.17
L
Ne Zha
4
2
8
4
L
Thoth
VowIes
Thoth
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,780
Damage
38,919
51,468
Taken
47,956
45,559
Mitigated
42,181
13,013
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Kazekage Garrar
Jormungandr
5,935
2,077
535
802
16,703
18,848
615
6,954
9,749
32,058
0
W
Fafnir
10,098
3,606
0
4,299
19,948
27,932
615
7,723
11,850
52,442
0
W
Hera
Pamther
Hera
13,450
5,207
0
1,078
9,630
3,144
711
4,425
5,103
68,612
0
W
Cu Chulainn
Ratsalad89
Cu Chulainn
15,371
4,236
920
1,210
18,378
11,105
1,233
8,449
9,523
0
43,569
L
Ne Zha
15,462
4,950
0
8,578
21,280
21,745
459
9,414
11,866
465
55,837
L
Thoth
VowIes
Thoth
14,383
538
240
2,858
13,485
4,966
973
7,464
6,021
80,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,163
Gold Earned
39,844
218
Minions Killed
197
0
Camps Cleared
0
953,461
Distance Traveled
1,069,358
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,810
641
41
2
0
259,544
1
W
Fafnir
13,980
699
41
2
0
332,712
1
W
Hera
12,701
635
104
5
0
368,337
8
W
Cu Chulainn
13,163
658
52
3
0
368,309
10
L
Ne Zha
12,297
615
58
3
0
382,007
0
L
Thoth
13,056
653
119
6
0
311,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role