Player Matchup

Fenrir
Fenrir
LOS I3anks
Fenrir
Level 12
God Stats
13W - 5L
1,777 SR
Queue Stats
128W - 73L
1,484 Elo+
Party 1
Ullr
Ullr
LOS I3igtoe
Ullr
Level 8
God Stats
21W - 9L
1,623 SR
Queue Stats
112W - 60L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
SwisherSheat
Cthulhu
Level 6
God Stats
9W - 4L
1,838 SR
Queue Stats
108W - 61L
1,649 Elo+
Party 1
Team Averages
Level 9
1,746 SR
1,578 Elo+

VS

Team Averages
Level 41
1,576 SR
1,494 Elo+
Khepri
Khepri
EM360000
Khepri
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,161 Elo+
Solo
Vulcan
Vulcan
IIDeadI
Vulcan
Level 82
God Stats
7W - 7L
1,597 SR
Queue Stats
139W - 143L
1,573 Elo+
Party 2
Nemesis
Nemesis
JustGetOffAtp-_-
Nemesis
Level 5
God Stats
0W - 1L
1,631 SR
Queue Stats
6W - 12L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LOS I3anks
Fenrir
14
9 / 2 / 10
12,089
756
11,821
13,742
5,010
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
11 / 1 / 9
11,693
731
12,100
10,348
3,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
SwisherSheat
Cthulhu
14
2 / 2 / 20
11,042
690
10,872
17,992
17,201
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EM360000
Khepri
11
1 / 7 / 3
9,574
598
4,091
15,056
9,524
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
IIDeadI
Vulcan
13
4 / 6 / 1
10,287
643
17,680
11,083
3,758
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 9 / 2
8,444
528
3,392
12,910
4,191
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
22
Kills
5
5
Deaths
22
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
EM360000
Khepri
1
7
3
0.36
L
Vulcan
IIDeadI
Vulcan
4
6
1
0.75
L
0
9
2
0.11
W
Fenrir
LOS I3anks
Fenrir
9
2
10
7
W
11
1
9
15.5
W
Cthulhu
SwisherSheat
Cthulhu
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
25,163
42,082
Taken
39,049
25,682
Mitigated
17,473
10,088
Healing
1,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
EM360000
Khepri
4,091
444
0
73
15,056
9,524
320
2,173
12,883
23,089
0
L
Vulcan
IIDeadI
Vulcan
17,680
7,417
0
809
11,083
3,758
688
4,522
6,561
54,044
0
L
3,392
824
0
741
12,910
4,191
0
4,357
8,553
0
13,220
W
Fenrir
LOS I3anks
Fenrir
11,821
2,554
0
3,600
13,742
5,010
441
7,145
6,597
0
50,075
W
12,100
7,587
0
1,098
10,348
3,471
2,018
6,172
4,176
0
50,625
W
Cthulhu
SwisherSheat
Cthulhu
10,872
656
2,378
3,012
17,992
17,201
76
9,206
8,786
48,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,824
Gold Earned
28,305
176
Minions Killed
131
0
Camps Cleared
0
916,612
Distance Traveled
698,484
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,574
598
28
2
0
204,859
1
L
Vulcan
10,287
643
86
5
0
272,405
7
L
Nemesis
8,444
528
17
1
0
221,220
1
W
Fenrir
12,089
756
64
4
0
327,851
0
W
Ullr
11,693
731
53
3
0
288,182
1
W
Cthulhu
11,042
690
59
4
0
300,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role