Player Matchup

Xing Tian
Xing Tian
Brockydoo
Xing Tian
Level 25
God Stats
19W - 11L
1,633 SR
Queue Stats
71W - 64L
1,257 Elo+
Solo
Rama
Rama
FixableShow707
Rama
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,136 Elo+
Party 2
Baron Samedi
Baron Samedi
FreshSystematic
Baron Samedi
Level 13
God Stats
3W - 4L
1,306 SR
Queue Stats
17W - 24L
1,180 Elo+
Party 1
Heimdallr
Heimdallr
KOF_WYATT
Heimdallr
Level 6
God Stats
0W - 3L
1,306 SR
Queue Stats
2W - 8L
1,172 Elo+
Party 1
Artemis
Artemis
SCwcClark
Artemis
Level 8
God Stats
10W - 12L
1,415 SR
Queue Stats
10W - 13L
1,191 Elo+
Party 2
Team Averages
Level 13
1,432 SR
1,187 Elo+

VS

Team Averages
Level 30
1,619 SR
1,194 Elo+
Chaac
Chaac
MidevilBRO
Chaac
Level 57
God Stats
1W - 0L
1,561 SR
Queue Stats
6W - 5L
1,368 Elo+
Party 3
Thor
Thor
ParallaX-Trippii
Thor
Level 36
God Stats
2W - 1L
1,792 SR
Queue Stats
4W - 6L
1,201 Elo+
Party 3
Ymir
Ymir
PureOut14
Ymir
Level 6
God Stats
1W - 0L
1,681 SR
Queue Stats
1W - 1L
1,022 Elo+
Party 3
Neith
Neith
SH_Holmes1
Neith
Level 29
God Stats
3W - 4L
1,595 SR
Queue Stats
6W - 13L
1,110 Elo+
Solo
Ra
Ra
SoloAngel777
Ra
Level 23
God Stats
23W - 23L
1,465 SR
Queue Stats
33W - 45L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brockydoo
Xing Tian
17
6 / 0 / 3
10,244
488
8,497
27,794
30,209
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 11 / 6
8,447
402
7,513
17,204
5,637
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
FreshSystematic
Baron Samedi
13
2 / 8 / 9
8,434
402
9,685
13,821
5,309
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
KOF_WYATT
Heimdallr
13
5 / 9 / 7
9,394
447
6,381
13,876
10,714
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
SCwcClark
Artemis
17
10 / 7 / 5
11,200
533
15,649
16,054
7,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
8 / 4 / 7
11,533
549
21,749
19,736
17,350
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
11 / 3 / 5
10,940
521
8,470
13,760
5,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
1 / 11 / 3
8,129
387
6,856
17,873
14,781
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
18
8 / 2 / 6
11,970
570
16,997
8,964
3,696
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 6
10,369
494
9,224
13,396
6,177
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
60
25
Kills
33
35
Deaths
25
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Brockydoo
Xing Tian
6
0
3
7.5
L
2
11
6
0.45
L
Baron Samedi
FreshSystematic
Baron Samedi
2
8
9
0.81
L
Heimdallr
KOF_WYATT
Heimdallr
5
9
7
0.94
W
Chaac
8
4
7
2.88
W
11
3
5
4.5
W
Ymir
1
11
3
0.23
L
Artemis
SCwcClark
Artemis
10
7
5
1.79
W
Neith
8
2
6
5.5
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,725
Damage
63,296
88,749
Taken
73,729
58,922
Mitigated
48,000
20,968
Healing
25,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Brockydoo
Xing Tian
8,497
856
0
9,062
27,794
30,209
1,087
4,609
22,635
57,682
0
L
7,513
6,815
408
4,113
17,204
5,637
432
3,267
13,737
0
32,344
L
Baron Samedi
FreshSystematic
Baron Samedi
9,685
1,302
980
1,348
13,821
5,309
574
2,414
11,357
40,882
0
L
Heimdallr
KOF_WYATT
Heimdallr
6,381
4,267
0
560
13,876
10,714
140
3,023
10,778
0
23,752
W
Chaac
21,749
6,420
1,191
8,974
19,736
17,350
3,087
5,916
13,495
0
72,020
W
8,470
2,502
903
1,113
13,760
5,996
3,490
3,839
9,846
0
26,774
W
Ymir
6,856
1,852
0
723
17,873
14,781
554
4,659
13,146
16,189
0
L
Artemis
SCwcClark
Artemis
15,649
9,339
0
4,497
16,054
7,053
1,469
2,767
13,262
0
53,010
W
Neith
16,997
8,520
0
2,902
8,964
3,696
5,327
461
8,478
0
74,375
W
9,224
1,965
4,222
5,825
13,396
6,177
2,534
2,668
10,582
47,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,719
Gold Earned
52,941
335
Minions Killed
388
0
Camps Cleared
0
1,521,067
Distance Traveled
1,785,172
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,244
488
97
5
0
360,605
0
L
Rama
8,447
402
51
2
0
264,735
0
L
Baron Samedi
8,434
402
58
3
0
299,158
1
L
Heimdallr
9,394
447
33
2
0
302,425
0
W
Chaac
11,533
549
111
5
0
391,680
1
W
Thor
10,940
521
37
2
0
384,192
2
W
Ymir
8,129
387
8
0
0
331,878
0
L
Artemis
11,200
533
96
5
0
294,144
0
W
Neith
11,970
570
128
6
0
305,181
1
W
Ra
10,369
494
104
5
0
372,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role