Player Matchup

Bacchus
Bacchus
DGIR
Bacchus
Level 11
God Stats
4W - 4L
1,762 SR
Queue Stats
9W - 17L
1,075 Elo+
Party 2
Heimdallr
Heimdallr
Nwhardgorn
Heimdallr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,244 Elo+
Solo
Izanami
Izanami
Relliksss
Izanami
Level 14
God Stats
14W - 18L
1,388 SR
Queue Stats
35W - 45L
1,241 Elo+
Party 1
Nemesis
Nemesis
Tarfex
Nemesis
Level 24
God Stats
6W - 5L
1,372 SR
Queue Stats
94W - 91L
1,273 Elo+
Party 1
Chang'e
Chang'e
Trokalimba
Chang'e
Level 126
God Stats
1W - 0L
1,503 SR
Queue Stats
91W - 91L
1,451 Elo+
Party 2
Team Averages
Level 37
1,505 SR
1,257 Elo+

VS

Team Averages
Level 22
1,453 SR
1,336 Elo+
Hun Batz
Hun Batz
Blackjiem
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,280 Elo+
Solo
Discordia
Discordia
LauraT
Discordia
Level 26
God Stats
113W - 83L
1,457 SR
Queue Stats
181W - 153L
1,344 Elo+
Solo
Da Ji
Da Ji
LegSeliph
Da Ji
Level 17
God Stats
25W - 16L
1,612 SR
Queue Stats
102W - 86L
1,389 Elo+
Solo
Hades
Hades
WildcardJF
Hades
Level 18
God Stats
0W - 2L
1,194 SR
Queue Stats
21W - 34L
1,320 Elo+
Solo
Olorun
Olorun
jagle4
Olorun
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 42L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DGIR
Bacchus
20
4 / 2 / 28
15,190
1,168
18,051
26,136
42,989
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Nwhardgorn
Heimdallr
20
9 / 5 / 24
15,623
1,202
23,404
17,093
7,349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Relliksss
Izanami
20
9 / 11 / 14
13,820
1,063
19,516
17,576
7,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Tarfex
Nemesis
20
10 / 9 / 16
14,820
1,140
17,519
28,187
11,440
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Trokalimba
Chang'e
20
13 / 2 / 20
16,684
1,283
31,166
28,201
12,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blackjiem
Hun Batz
20
3 / 10 / 18
13,199
1,015
17,397
20,772
14,226
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
LauraT
Discordia
20
6 / 6 / 16
14,657
1,127
25,911
23,121
10,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
LegSeliph
Da Ji
19
6 / 10 / 10
12,935
995
14,395
21,038
9,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
19
3 / 7 / 14
12,546
965
17,438
21,471
21,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
jagle4
Olorun
20
11 / 12 / 15
15,768
1,213
33,417
30,332
14,879
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
102
45
Kills
29
29
Deaths
45
102
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Blackjiem
Hun Batz
3
10
18
1.2
W
Bacchus
DGIR
Bacchus
4
2
28
9
L
Discordia
LauraT
Discordia
6
6
16
2.33
L
Da Ji
LegSeliph
Da Ji
6
10
10
1.1
W
Heimdallr
Nwhardgorn
Heimdallr
9
5
24
4.2
W
Izanami
Relliksss
Izanami
9
11
14
1.45
W
Nemesis
Tarfex
Nemesis
10
9
16
2
W
Chang'e
Trokalimba
Chang'e
13
2
20
11.5
L
Hades
3
7
14
1.43
L
Olorun
jagle4
Olorun
11
12
15
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,656
Damage
108,558
117,193
Taken
116,734
81,223
Mitigated
70,831
28,155
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Blackjiem
Hun Batz
17,397
6,865
0
0
20,772
14,226
0
9,285
11,483
0
33,767
W
Bacchus
DGIR
Bacchus
18,051
2,145
0
250
26,136
42,989
0
18,004
8,132
30,008
0
L
Discordia
LauraT
Discordia
25,911
3,991
414
2,254
23,121
10,297
0
9,712
13,409
66,396
0
L
Da Ji
LegSeliph
Da Ji
14,395
4,028
0
24
21,038
9,539
0
8,623
12,415
0
22,211
W
Heimdallr
Nwhardgorn
Heimdallr
23,404
4,974
0
674
17,093
7,349
0
11,320
5,773
0
47,328
W
Izanami
Relliksss
Izanami
19,516
16,613
0
0
17,576
7,056
0
9,528
8,048
0
26,082
W
Nemesis
Tarfex
Nemesis
17,519
6,909
1,058
6,005
28,187
11,440
0
18,485
9,702
0
37,083
W
Chang'e
Trokalimba
Chang'e
31,166
2,270
9,081
11,087
28,201
12,389
0
19,429
8,772
74,870
0
L
Hades
17,438
1,970
946
2,866
21,471
21,890
0
8,077
13,394
31,074
0
L
Olorun
jagle4
Olorun
33,417
21,696
1,450
7,346
30,332
14,879
0
13,520
16,806
63,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,137
Gold Earned
69,105
230
Minions Killed
223
6
Camps Cleared
5
1,198,570
Distance Traveled
1,203,404
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,199
1,015
33
3
2
240,267
1
W
Bacchus
15,190
1,168
34
3
1
246,768
0
L
Discordia
14,657
1,127
71
5
0
231,924
0
L
Da Ji
12,935
995
22
2
2
277,813
1
W
Heimdallr
15,623
1,202
48
4
0
277,850
2
W
Izanami
13,820
1,063
15
1
0
140,170
0
W
Nemesis
14,820
1,140
43
3
4
247,337
5
W
Chang'e
16,684
1,283
90
7
1
286,445
0
L
Hades
12,546
965
35
3
0
185,944
0
L
Olorun
15,768
1,213
62
5
1
267,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role