Player Matchup

Fenrir
Fenrir
LOS I3anks
Fenrir
Level 11
God Stats
13W - 5L
1,672 SR
Queue Stats
128W - 73L
1,319 Elo+
Party 1
Ullr
Ullr
LOS I3igtoe
Ullr
Level 8
God Stats
21W - 9L
1,555 SR
Queue Stats
112W - 60L
1,496 Elo+
Party 1
Baba Yaga
Baba Yaga
SwisherSheat
Baba Yaga
Level 5
God Stats
2W - 1L
1,794 SR
Queue Stats
108W - 61L
1,522 Elo+
Party 1
Team Averages
Level 8
1,674 SR
1,445 Elo+

VS

Team Averages
Level 25
1,528 SR
1,414 Elo+
Nemesis
Nemesis
Jay EDG1
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Mulan
Mulan
Reverse SkiIlz
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 99L
1,445 Elo+
Solo
Janus
Janus
lamewing
Janus
Level 29
God Stats
2W - 4L
1,584 SR
Queue Stats
21W - 41L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LOS I3anks
Fenrir
17
7 / 3 / 13
14,173
709
11,957
12,617
5,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 4 / 9
14,427
721
10,562
15,055
5,917
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
SwisherSheat
Baba Yaga
18
5 / 1 / 15
13,632
682
15,277
12,277
5,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jay EDG1
Nemesis
15
4 / 6 / 3
12,318
616
9,153
16,938
5,293
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 12 / 7
11,519
576
9,393
20,931
18,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
lamewing
Janus
16
3 / 6 / 3
12,280
614
11,496
12,966
2,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
24
Kills
8
8
Deaths
24
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Jay EDG1
Nemesis
4
6
3
0.92
W
Fenrir
LOS I3anks
Fenrir
7
3
13
4.5
W
12
4
9
4.13
L
1
12
7
0.38
W
Baba Yaga
SwisherSheat
Baba Yaga
5
1
15
12.5
L
Janus
lamewing
Janus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,796
Damage
30,042
39,949
Taken
50,835
17,271
Mitigated
26,878
6,101
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Jay EDG1
Nemesis
9,153
2,213
0
1,768
16,938
5,293
0
6,204
10,734
0
50,596
W
Fenrir
LOS I3anks
Fenrir
11,957
2,264
0
1,662
12,617
5,681
1,583
2,872
9,745
0
49,807
W
10,562
5,651
0
1,469
15,055
5,917
1,185
3,614
11,441
0
44,152
L
9,393
1,647
796
1,715
20,931
18,856
38
4,717
16,214
0
28,654
W
Baba Yaga
SwisherSheat
Baba Yaga
15,277
916
0
2,970
12,277
5,673
823
5,526
6,751
70,613
0
L
Janus
lamewing
Janus
11,496
104
0
328
12,966
2,729
374
4,381
8,585
87,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
36,117
214
Minions Killed
220
0
Camps Cleared
0
1,090,607
Distance Traveled
1,043,524
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,318
616
62
3
0
385,741
3
W
Fenrir
14,173
709
49
2
0
382,358
0
W
Ullr
14,427
721
68
3
0
340,353
0
L
Mulan
11,519
576
47
2
0
320,958
2
W
Baba Yaga
13,632
682
97
5
0
367,896
3
L
Janus
12,280
614
111
6
0
336,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role