Player Matchup

Fenrir
Fenrir
AopA Ta4aHKa
Fenrir
Level 6
God Stats
2W - 1L
1,427 SR
Queue Stats
10W - 16L
1,068 Elo+
Party 1
Nemesis
Nemesis
Crowchild
Nemesis
Level 14
God Stats
52W - 29L
1,414 SR
Queue Stats
61W - 39L
1,151 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dark magic9285
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,417 Elo+
Solo
Chaac
Chaac
InsaneRodent
Chaac
Level 29
God Stats
4W - 1L
1,303 SR
Queue Stats
11W - 12L
968 Elo+
Solo
Skadi
Skadi
Ztrixx Lucky
Skadi
Level 14
God Stats
10W - 19L
1,188 SR
Queue Stats
11W - 25L
1,010 Elo+
Party 1
Team Averages
Level 18
1,366 SR
1,123 Elo+

VS

Team Averages
Level 17
1,482 SR
1,106 Elo+
Chang'e
Chang'e
Asriel121
Chang'e
Level 7
God Stats
0W - 2L
1,299 SR
Queue Stats
9W - 29L
1,260 Elo+
Party 2
Bakasura
Bakasura
NECROSYST
Bakasura
Level 16
God Stats
2W - 5L
1,101 SR
Queue Stats
5W - 29L
744 Elo+
Party 2
Medusa
Medusa
Nunnally01
Medusa
Level 25
God Stats
11W - 7L
1,824 SR
Queue Stats
92W - 126L
1,230 Elo+
Solo
Pele
Pele
ShayHandsLs
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,091 Elo+
Solo
Chaac
Chaac
vctovctoxic1091
Chaac
Level 28
God Stats
9W - 2L
1,684 SR
Queue Stats
39W - 40L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 6 / 16
12,595
1,145
18,718
17,483
17,493
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Crowchild
Nemesis
19
12 / 2 / 7
13,960
1,269
30,864
15,972
8,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Dark magic9285
Tsukuyomi
13
0 / 1 / 0
8,358
760
905
1,289
534
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 2 / 20
13,099
1,191
15,877
15,456
13,692
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 9 / 11
11,918
1,083
21,799
17,770
13,785
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

204

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asriel121
Chang'e
17
1 / 10 / 14
10,680
971
7,181
18,009
7,348
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
NECROSYST
Bakasura
17
1 / 9 / 8
10,290
935
6,234
21,812
10,592
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Nunnally01
Medusa
16
5 / 4 / 9
10,963
997
13,671
15,900
6,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 8 / 5
10,588
963
11,133
16,461
6,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
9 / 3 / 9
12,636
1,149
20,481
23,289
15,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
65
33
Kills
20
20
Deaths
34
54
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
6
16
2.5
L
Chang'e
Asriel121
Chang'e
1
10
14
0.8
W
Nemesis
Crowchild
Nemesis
12
2
7
7.75
W
Tsukuyomi
Dark magic9285
Tsukuyomi
0
1
0
0
W
6
2
20
8
L
Bakasura
NECROSYST
Bakasura
1
9
8
0.56
L
Medusa
Nunnally01
Medusa
5
4
9
2.38
L
4
8
5
0.81
W
8
9
11
1.5
L
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,163
Damage
58,700
67,970
Taken
95,471
53,723
Mitigated
46,159
16,829
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
18,718
8,281
0
1,772
17,483
17,493
0
2,417
14,230
0
26,161
L
Chang'e
Asriel121
Chang'e
7,181
2,640
1,228
1,179
18,009
7,348
0
0
18,009
18,301
0
W
Nemesis
Crowchild
Nemesis
30,864
17,807
0
3,590
15,972
8,219
0
2,081
13,357
0
65,953
W
Tsukuyomi
Dark magic9285
Tsukuyomi
905
107
0
2
1,289
534
0
0
1,289
0
3,013
W
15,877
5,581
920
7,702
15,456
13,692
0
1,780
13,570
0
45,535
L
Bakasura
NECROSYST
Bakasura
6,234
4,535
0
1,359
21,812
10,592
0
0
21,812
0
22,167
L
Medusa
Nunnally01
Medusa
13,671
8,244
231
340
15,900
6,208
0
0
15,900
0
22,039
L
11,133
3,729
0
1,226
16,461
6,035
0
0
16,461
0
23,209
W
21,799
13,640
0
2,843
17,770
13,785
0
903
16,553
0
35,475
L
20,481
8,135
243
6,695
23,289
15,976
0
0
23,289
0
36,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,930
Gold Earned
55,157
182
Minions Killed
150
6
Camps Cleared
0
762,887
Distance Traveled
860,039
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,595
1,145
11
1
0
170,427
0
L
Chang'e
10,680
971
24
2
0
142,870
0
W
Nemesis
13,960
1,269
64
6
6
250,013
0
W
Tsukuyomi
8,358
760
2
0
0
25,946
0
W
Chaac
13,099
1,191
80
7
0
183,204
0
L
Bakasura
10,290
935
46
4
0
178,629
0
L
Medusa
10,963
997
16
1
0
174,609
0
L
Pele
10,588
963
29
3
0
162,221
1
W
Skadi
11,918
1,083
25
2
0
133,297
0
L
Chaac
12,636
1,149
35
3
0
201,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role