Player Matchup

Osiris
Osiris
Chevron4484
Osiris
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 104L
1,444 Elo+
Party 1
Pele
Pele
Hunterman10135
Pele
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,323 Elo+
Party 1
Chang'e
Chang'e
MkBoi
Chang'e
Level 102
God Stats
6W - 3L
1,684 SR
Queue Stats
160W - 144L
1,461 Elo+
Party 1
Neith
Neith
RetiredFurry
Neith
Level 8
God Stats
7W - 5L
1,557 SR
Queue Stats
74W - 72L
1,422 Elo+
Party 1
Khepri
Khepri
x Kurvve
Khepri
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
93W - 94L
1,485 Elo+
Party 1
Team Averages
Level 36
1,548 SR
1,427 Elo+

VS

Team Averages
Level 21
1,478 SR
1,381 Elo+
Neith
Neith
DecentPopCorin
Neith
Level 23
God Stats
3W - 2L
1,532 SR
Queue Stats
19W - 25L
1,352 Elo+
Solo
Cerberus
Cerberus
ImOut4Blood187
Cerberus
Level 28
God Stats
21W - 11L
1,686 SR
Queue Stats
137W - 119L
1,503 Elo+
Solo
Pele
Pele
Krazycat17
Pele
Level 16
God Stats
1W - 2L
1,483 SR
Queue Stats
26W - 34L
1,390 Elo+
Solo
Izanami
Izanami
Smiling_MeNaCe4
Izanami
Level 15
God Stats
2W - 5L
1,273 SR
Queue Stats
24W - 32L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
yoshi2598
Sun Wukong
Level 25
God Stats
36W - 24L
1,414 SR
Queue Stats
89W - 83L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
4 / 0 / 0
5,333
593
3,249
3,567
2,134
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 2 / 0
4,643
516
1,201
4,720
1,071
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
MkBoi
Chang'e
11
5 / 0 / 0
6,397
711
5,448
5,385
1,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 4 / 3
4,495
499
1,517
4,028
871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
x Kurvve
Khepri
9
3 / 0 / 3
5,602
622
2,733
5,097
2,430
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,338
371
300
644
98
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Cerberus
7
3 / 4 / 3
4,724
525
3,351
6,972
2,905
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
4,462
496
1,890
5,461
1,734
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

8
0 / 4 / 1
4,570
508
3,209
5,026
1,422
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Sun Wukong
yoshi2598
Sun Wukong
7
2 / 2 / 1
4,909
545
2,831
5,591
1,998
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
15
Kills
5
6
Deaths
16
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
0
0
4
L
0
1
0
0
W
2
2
0
1
L
Cerberus
3
4
3
1.13
L
0
5
0
0
W
Chang'e
MkBoi
Chang'e
5
0
0
5
W
1
4
3
0.63
L
0
4
1
0.13
W
Khepri
x Kurvve
Khepri
3
0
3
4.5
L
Sun Wukong
yoshi2598
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,148
Damage
11,581
22,797
Taken
23,694
7,940
Mitigated
8,157
4,886
Healing
3,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,249
1,111
0
250
3,567
2,134
352
0
3,492
0
17,087
L
300
162
0
0
644
98
0
210
434
0
2,447
W
1,201
435
0
981
4,720
1,071
0
467
4,253
0
13,407
L
Cerberus
3,351
109
0
1,155
6,972
2,905
0
2,454
4,518
11,988
0
L
1,890
799
0
343
5,461
1,734
220
0
5,236
0
16,787
W
Chang'e
MkBoi
Chang'e
5,448
874
138
2,093
5,385
1,434
441
179
5,206
35,217
0
W
1,517
857
0
468
4,028
871
1,319
1,112
2,916
0
11,973
L
3,209
2,143
0
512
5,026
1,422
272
3,909
1,117
0
23,296
W
Khepri
x Kurvve
Khepri
2,733
483
0
956
5,097
2,430
430
1,593
3,504
13,134
0
L
Sun Wukong
yoshi2598
Sun Wukong
2,831
1,148
0
1,248
5,591
1,998
37
1,608
3,933
0
21,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,470
Gold Earned
22,003
170
Minions Killed
148
0
Camps Cleared
0
822,820
Distance Traveled
670,120
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,333
593
31
3
0
128,319
1
L
Neith
3,338
371
8
1
0
33,201
0
W
Pele
4,643
516
24
3
0
220,260
0
L
Cerberus
4,724
525
22
2
0
173,891
0
L
Pele
4,462
496
29
3
0
169,592
0
W
Chang'e
6,397
711
69
8
0
148,634
2
W
Neith
4,495
499
23
3
0
160,134
2
L
Izanami
4,570
508
51
6
0
119,258
2
W
Khepri
5,602
622
23
3
0
165,473
0
L
Sun Wukong
4,909
545
38
4
0
174,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role