Player Matchup

Pele
Pele
AkaneRyuuji
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,386 Elo+
Party 2
Merlin
Merlin
Amax321
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GearyFamily08
Serqet
Level 26
God Stats
0W - 3L
1,222 SR
Queue Stats
26W - 33L
1,162 Elo+
Party 2
Yemoja
Yemoja
pointak
Yemoja
Level 9
God Stats
5W - 8L
1,505 SR
Queue Stats
8W - 17L
1,237 Elo+
Solo
Amaterasu
Amaterasu
ПапинаЗая
Amaterasu
Level 13
God Stats
13W - 15L
1,301 SR
Queue Stats
51W - 95L
1,075 Elo+
Solo
Team Averages
Level 16
1,405 SR
1,272 Elo+

VS

Team Averages
Level 21
1,455 SR
1,252 Elo+
Skadi
Skadi
Asaeloprime
Skadi
Level 24
God Stats
2W - 0L
1,509 SR
Queue Stats
10W - 14L
1,168 Elo+
Party 1
Kukulkan
Kukulkan
BringleBram
Kukulkan
Level 18
God Stats
11W - 13L
1,495 SR
Queue Stats
78W - 71L
1,368 Elo+
Solo
Da Ji
Da Ji
IndominusFx
Da Ji
Level 26
God Stats
4W - 5L
1,510 SR
Queue Stats
33W - 47L
1,116 Elo+
Party 1
Hel
Hel
MsScarletWitch
Hel
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 126L
1,268 Elo+
Solo
Chiron
Chiron
jagle4
Chiron
Level 26
God Stats
1W - 0L
1,261 SR
Queue Stats
51W - 42L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 5
10,199
927
7,347
16,277
9,281
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Amax321
Merlin
17
7 / 6 / 5
12,526
1,139
21,648
18,367
7,244
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 5
11,320
1,029
8,437
18,416
11,520
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
pointak
Yemoja
17
4 / 7 / 5
11,071
1,006
10,851
19,161
11,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
0 / 10 / 7
10,017
911
5,248
25,969
29,065
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 17
12,760
1,160
17,494
12,871
4,266
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
BringleBram
Kukulkan
19
7 / 1 / 24
13,142
1,195
25,631
7,358
2,753
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 6 / 19
11,072
1,007
7,813
12,708
7,307
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 1 / 23
11,362
1,033
9,546
9,953
3,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
jagle4
Chiron
20
19 / 4 / 13
13,821
1,256
29,621
14,714
4,756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
135
15
Kills
39
39
Deaths
15
27
Assists
96
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
Merlin
Amax321
Merlin
7
6
5
1.58
W
8
3
17
5.5
W
Kukulkan
BringleBram
Kukulkan
7
1
24
19
L
3
6
5
0.92
W
2
6
19
1.92
W
3
1
23
14.5
W
Chiron
jagle4
Chiron
19
4
13
6.38
L
Yemoja
pointak
Yemoja
4
7
5
0.93
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,531
Damage
90,105
98,190
Taken
57,604
68,766
Mitigated
22,192
9,320
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,347
1,255
0
548
16,277
9,281
0
6,340
9,937
0
15,099
L
Merlin
Amax321
Merlin
21,648
2,693
0
975
18,367
7,244
0
6,715
11,652
56,847
0
W
17,494
10,127
0
1,517
12,871
4,266
0
7,022
5,799
0
36,897
W
Kukulkan
BringleBram
Kukulkan
25,631
4,913
0
0
7,358
2,753
0
4,014
3,294
65,099
0
L
8,437
1,589
0
0
18,416
11,520
0
5,926
12,490
0
18,290
W
7,813
2,318
1,009
2,259
12,708
7,307
0
8,333
4,067
0
13,622
W
9,546
4,198
514
1,239
9,953
3,110
0
4,660
4,601
22,790
0
W
Chiron
jagle4
Chiron
29,621
19,232
2,039
3,648
14,714
4,756
0
8,470
5,175
0
46,096
L
Yemoja
pointak
Yemoja
10,851
861
1,303
1,709
19,161
11,656
0
6,280
12,881
25,455
0
L
5,248
2,124
0
4,785
25,969
29,065
0
9,916
16,053
52
15,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,133
Gold Earned
62,157
174
Minions Killed
214
5
Camps Cleared
6
967,585
Distance Traveled
926,159
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,199
927
17
2
1
156,714
1
L
Merlin
12,526
1,139
86
8
0
183,379
0
W
Skadi
12,760
1,160
31
3
4
168,276
0
W
Kukulkan
13,142
1,195
105
10
0
209,473
0
L
Serqet
11,320
1,029
23
2
1
226,315
0
W
Da Ji
11,072
1,007
10
1
2
162,560
0
W
Hel
11,362
1,033
23
2
0
192,036
1
W
Chiron
13,821
1,256
45
4
0
193,814
0
L
Yemoja
11,071
1,006
24
2
3
196,595
0
L
Amaterasu
10,017
911
24
2
0
204,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role