Player Matchup

Xing Tian
Xing Tian
Drip Dino
Xing Tian
Level 38
God Stats
12W - 16L
1,435 SR
Queue Stats
46W - 79L
1,122 Elo+
Party 1
Neith
Neith
Mr Ajah
Neith
Level 3
God Stats
13W - 14L
1,621 SR
Queue Stats
13W - 25L
1,537 Elo+
Party 1
Scylla
Scylla
SteelDrivnMan
Scylla
Level 31
God Stats
31W - 33L
1,643 SR
Queue Stats
252W - 280L
1,452 Elo+
Party 1
Fafnir
Fafnir
Z3RO HEAVEN
Fafnir
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
131W - 154L
1,263 Elo+
Party 1
Bellona
Bellona
raymondnuudles2
Bellona
Level 17
God Stats
10W - 7L
1,581 SR
Queue Stats
16W - 36L
1,078 Elo+
Party 1
Team Averages
Level 27
1,556 SR
1,290 Elo+

VS

Team Averages
Level 23
1,363 SR
1,343 Elo+
Rama
Rama
Blazey103
Rama
Level 28
God Stats
0W - 3L
1,126 SR
Queue Stats
66W - 83L
1,229 Elo+
Solo
Pele
Pele
ECP_ARKANO
Pele
Level 29
God Stats
8W - 10L
1,374 SR
Queue Stats
78W - 97L
1,235 Elo+
Party 2
Odin
Odin
ECP_Torchik222
Odin
Level 27
God Stats
2W - 4L
1,348 SR
Queue Stats
67W - 78L
1,248 Elo+
Party 2
Anubis
Anubis
MrSmith131313
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Terra
Terra
benur12345
Terra
Level 28
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Drip Dino
Xing Tian
9
2 / 0 / 8
7,034
440
1,883
12,977
5,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Mr Ajah
Neith
11
5 / 1 / 7
8,042
503
4,569
4,862
1,431
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
8 / 1 / 2
9,525
595
12,354
7,555
2,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
14
0 / 0 / 0
8,342
521
3,927
7,563
4,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 3 / 7
7,790
487
3,309
7,446
5,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
2 / 6 / 0
6,734
421
6,229
9,280
3,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 0
8,679
542
4,927
12,976
4,885
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 1 / 1
7,345
459
3,907
7,719
3,895
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 8 / 0
5,130
321
2,419
5,446
1,879
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
5
0 / 2 / 1
5,361
335
1,296
3,620
2,287
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
19
Kills
4
5
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
2
6
0
0.33
W
Xing Tian
Drip Dino
Xing Tian
2
0
8
6
L
2
4
0
0.5
L
0
1
1
0.5
W
Neith
Mr Ajah
Neith
5
1
7
8.5
L
0
8
0
0
W
8
1
2
9
W
Fafnir
0
0
0
0
L
Terra
0
2
1
0.25
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,042
Damage
18,778
40,403
Taken
39,041
19,645
Mitigated
16,368
13,587
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,229
4,729
0
740
9,280
3,422
1,099
5,649
3,631
0
30,286
W
Xing Tian
Drip Dino
Xing Tian
1,883
293
746
3,962
12,977
5,820
356
2,303
10,674
13,517
0
L
4,927
844
0
4,531
12,976
4,885
209
5,482
7,494
0
65,487
L
3,907
107
0
1,885
7,719
3,895
622
4,863
2,856
0
35,910
W
Neith
Mr Ajah
Neith
4,569
2,001
0
500
4,862
1,431
4,974
1,048
3,814
0
33,618
L
2,419
490
0
394
5,446
1,879
0
1,500
3,946
7,907
0
W
12,354
1,584
437
1,932
7,555
2,078
1,229
0
7,505
53,039
0
W
Fafnir
3,927
1,187
111
4,227
7,563
4,852
509
0
7,338
39,839
0
L
Terra
1,296
890
138
273
3,620
2,287
48
670
2,950
4,180
0
W
3,309
1,605
0
1,672
7,446
5,464
717
364
7,032
0
23,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,733
Gold Earned
33,249
287
Minions Killed
223
0
Camps Cleared
0
1,370,648
Distance Traveled
1,109,951
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,734
421
47
3
0
226,283
0
W
Xing Tian
7,034
440
22
1
0
274,423
0
L
Pele
8,679
542
116
7
0
264,420
0
L
Odin
7,345
459
47
3
0
277,222
0
W
Neith
8,042
503
60
4
0
293,387
0
L
Anubis
5,130
321
7
0
0
211,460
2
W
Scylla
9,525
595
101
6
0
259,846
2
W
Fafnir
8,342
521
72
5
0
280,090
2
L
Terra
5,361
335
6
0
0
130,566
0
W
Bellona
7,790
487
32
2
0
262,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role