Player Matchup

Khepri
Khepri
PhatMom
Khepri
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Pintang
Hel
Level 121
God Stats
0W - 3L
1,478 SR
Queue Stats
27W - 25L
1,402 Elo+
Party 1
Vamana
Vamana
Tasteofchaos82
Vamana
Level 59
God Stats
1W - 1L
1,741 SR
Queue Stats
94W - 79L
1,438 Elo+
Party 1
Ravana
Ravana
tyloflow
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 1
Ah Puch
Ah Puch
werewyrm
Ah Puch
Level 123
God Stats
0W - 1L
1,577 SR
Queue Stats
10W - 11L
1,454 Elo+
Solo
Team Averages
Level 82
1,559 SR
1,387 Elo+

VS

Team Averages
Level 137
1,464 SR
1,392 Elo+
Horus
Horus
DDRobbyD13
Horus
Level 115
God Stats
4W - 3L
1,462 SR
Queue Stats
323W - 310L
1,413 Elo+
Party 2
Skadi
Skadi
JRobbyBouji
Skadi
Level 121
God Stats
6W - 3L
1,363 SR
Queue Stats
529W - 517L
1,396 Elo+
Party 2
Sun Wukong
Sun Wukong
Jose_Luis_war
Sun Wukong
Level 155
God Stats
1W - 1L
1,423 SR
Queue Stats
40W - 40L
1,419 Elo+
Solo
Cernunnos
Cernunnos
Lokota
Cernunnos
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 111L
1,359 Elo+
Solo
Chaac
Chaac
Whachutokinbout
Chaac
Level 152
God Stats
16W - 9L
1,570 SR
Queue Stats
579W - 567L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
PhatMom
Khepri
20
1 / 3 / 22
11,892
661
14,479
27,841
45,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
20
6 / 3 / 17
13,086
727
30,218
23,251
27,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
16 / 5 / 11
14,212
790
33,157
29,680
55,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
tyloflow
Ravana
12
0 / 9 / 5
9,372
521
2,916
12,889
4,601
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
werewyrm
Ah Puch
20
9 / 4 / 16
13,834
769
38,698
20,443
11,042
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
3 / 5 / 14
11,699
650
8,967
31,066
37,853
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 4 / 10
12,564
698
28,502
18,581
8,909
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Jose_Luis_war
Sun Wukong
17
1 / 8 / 11
11,300
628
13,227
35,125
23,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Lokota
Cernunnos
20
10 / 9 / 6
14,277
793
23,439
23,327
10,988
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 16
13,525
751
28,073
29,601
24,720
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
81
32
Kills
24
24
Deaths
32
71
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Horus
3
5
14
2
W
6
4
10
2.75
W
Sun Wukong
Jose_Luis_war
Sun Wukong
1
8
11
0.81
W
Cernunnos
Lokota
Cernunnos
10
9
6
1.44
L
Khepri
PhatMom
Khepri
1
3
22
4
L
Hel
6
3
17
4.83
L
16
5
11
4.3
W
4
6
16
2
L
Ravana
tyloflow
Ravana
0
9
5
0.28
L
Ah Puch
werewyrm
Ah Puch
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,468
Damage
102,208
114,104
Taken
137,700
144,658
Mitigated
106,189
68,045
Healing
61,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
8,967
4,581
9,982
11,955
31,066
37,853
1,196
17,943
13,123
0
14,618
W
28,502
15,402
2,969
1,166
18,581
8,909
879
9,988
8,593
0
57,939
W
Sun Wukong
Jose_Luis_war
Sun Wukong
13,227
2,482
2,566
11,577
35,125
23,719
133
21,730
13,395
0
28,208
W
Cernunnos
Lokota
Cernunnos
23,439
9,354
2,488
4,074
23,327
10,988
2,479
15,908
7,419
0
55,390
L
Khepri
PhatMom
Khepri
14,479
1,912
3,793
4,862
27,841
45,512
736
0
27,567
30,807
0
L
Hel
30,218
3,254
26,228
12,969
23,251
27,883
428
0
23,176
50,330
0
L
33,157
21,236
3,160
7,370
29,680
55,620
1,128
0
29,477
0
48,937
W
28,073
5,017
4,237
10,520
29,601
24,720
362
17,826
11,775
0
46,188
L
Ravana
tyloflow
Ravana
2,916
1,421
212
82
12,889
4,601
179
0
12,864
0
5,991
L
Ah Puch
werewyrm
Ah Puch
38,698
1,741
4,321
5,048
20,443
11,042
1,035
0
20,393
66,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,396
Gold Earned
63,365
163
Minions Killed
250
0
Camps Cleared
0
1,593,691
Distance Traveled
1,391,212
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,699
650
13
1
0
289,112
1
W
Skadi
12,564
698
67
4
0
262,173
0
W
Sun Wukong
11,300
628
36
2
0
300,850
5
W
Cernunnos
14,277
793
91
5
0
241,151
0
L
Khepri
11,892
661
23
1
0
356,926
0
L
Hel
13,086
727
51
3
0
343,046
0
L
Vamana
14,212
790
19
1
0
338,724
0
W
Chaac
13,525
751
43
2
0
297,926
0
L
Ravana
9,372
521
7
0
0
215,741
0
L
Ah Puch
13,834
769
63
4
0
339,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role