Player Matchup

Chaac
Chaac
Davidfaira
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
FatalFury1724
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
LolikonDD
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,335 Elo+
Solo
Nemesis
Nemesis
Twitch_BeyBy_ToM
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Twitch_beybyemi
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 4
1,500 SR
1,467 Elo+

VS

Team Averages
Level 20
1,322 SR
1,195 Elo+
Merlin
Merlin
Heeroow2003
Merlin
Level 18
God Stats
10W - 11L
1,182 SR
Queue Stats
33W - 61L
1,148 Elo+
Party 1
King Arthur
King Arthur
HotPink_Panda
King Arthur
Level 18
God Stats
22W - 36L
1,171 SR
Queue Stats
29W - 52L
1,122 Elo+
Party 1
Artemis
Artemis
MrJester17
Artemis
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 120L
1,215 Elo+
Party 1
Fenrir
Fenrir
SanWW
Fenrir
Level 22
God Stats
18W - 14L
1,432 SR
Queue Stats
97W - 96L
1,402 Elo+
Solo
Ymir
Ymir
UD_Francis
Ymir
Level 17
God Stats
10W - 14L
1,326 SR
Queue Stats
22W - 49L
1,088 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
1
0 / 2 / 0
2,659
532
95
1,649
410
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
1 / 3 / 0
3,122
624
854
2,301
560
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
5
2 / 2 / 1
3,546
709
1,706
2,728
629
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
2,544
509
0
651
101
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Kukulkan
2
0 / 3 / 0
2,694
539
1,065
1,571
276
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
1 / 0 / 0
4,604
921
829
1,454
391
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

King Arthur
HotPink_Panda
King Arthur
7
1 / 0 / 1
4,278
856
635
2,619
847
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
MrJester17
Artemis
7
4 / 1 / 2
4,806
961
2,181
1,745
430
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
SanWW
Fenrir
6
2 / 3 / 0
4,233
847
1,164
5,006
1,360
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
3 / 0 / 3
4,752
950
793
2,111
923
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
11
11
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
2
0
0
L
1
3
0
0.33
W
Merlin
1
0
0
1
W
King Arthur
HotPink_Panda
King Arthur
1
0
1
1.5
L
Rama
2
2
1
1.25
W
Artemis
MrJester17
Artemis
4
1
2
5
W
Fenrir
SanWW
Fenrir
2
3
0
0.67
L
0
1
0
0
L
Kukulkan
0
3
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,720
Damage
5,602
8,900
Taken
12,935
1,976
Mitigated
3,951
715
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
95
95
0
80
1,649
410
33
469
1,180
0
1,288
L
854
736
0
135
2,301
560
0
351
1,950
4,256
0
W
Merlin
829
380
0
459
1,454
391
1,692
0
1,454
18,242
0
W
King Arthur
HotPink_Panda
King Arthur
635
0
0
1,302
2,619
847
410
377
2,242
0
9,883
L
Rama
1,706
1,529
0
500
2,728
629
0
566
2,162
0
6,791
W
Artemis
MrJester17
Artemis
2,181
1,249
0
370
1,745
430
1,148
643
1,102
0
9,901
W
Fenrir
SanWW
Fenrir
1,164
199
0
2,149
5,006
1,360
0
35
4,971
0
10,474
L
0
0
0
0
651
101
0
0
651
0
0
L
Kukulkan
1,065
579
0
0
1,571
276
27
236
1,335
4,702
0
W
793
149
0
0
2,111
923
933
864
1,247
8,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,565
Gold Earned
22,673
24
Minions Killed
112
0
Camps Cleared
0
330,663
Distance Traveled
493,072
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,659
532
4
1
0
73,999
0
L
Olorun
3,122
624
5
1
0
73,252
0
W
Merlin
4,604
921
38
8
0
81,017
0
W
King Arthur
4,278
856
14
3
0
107,180
1
L
Rama
3,546
709
12
2
0
89,948
0
W
Artemis
4,806
961
25
5
0
99,781
2
W
Fenrir
4,233
847
22
4
0
101,061
0
L
Nemesis
2,544
509
0
0
0
25,643
0
L
Kukulkan
2,694
539
3
1
0
67,821
0
W
Ymir
4,752
950
13
3
0
104,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role