Player Matchup

Fenrir
Fenrir
BenjaNoFlag
Fenrir
Level 12
God Stats
16W - 10L
1,643 SR
Queue Stats
23W - 13L
1,361 Elo+
Party 1
Olorun
Olorun
FatDonkeyCawk
Olorun
Level 18
God Stats
13W - 21L
1,361 SR
Queue Stats
55W - 115L
1,201 Elo+
Solo
Chaac
Chaac
moises11
Chaac
Level 28
God Stats
0W - 1L
1,278 SR
Queue Stats
4W - 3L
1,326 Elo+
Party 1
Team Averages
Level 19
1,427 SR
1,296 Elo+

VS

Team Averages
Level 84
1,440 SR
1,231 Elo+
Hou Yi
Hou Yi
Daniell1
Hou Yi
Level 137
God Stats
3W - 6L
1,438 SR
Queue Stats
60W - 83L
1,503 Elo+
Solo
Nu Wa
Nu Wa
MarsMoonStar
Nu Wa
Level 29
God Stats
2W - 8L
1,451 SR
Queue Stats
5W - 25L
1,020 Elo+
Party 2
Geb
Geb
longhornjo
Geb
Level 85
God Stats
2W - 3L
1,433 SR
Queue Stats
20W - 52L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 9 / 10
12,598
663
10,156
18,218
11,152
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 9 / 13
13,183
694
11,699
23,752
8,344
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
moises11
Chaac
18
15 / 7 / 5
15,460
814
23,543
23,720
32,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Daniell1
Hou Yi
20
21 / 8 / 4
16,757
882
35,321
24,888
10,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 6 / 15
12,309
648
8,218
12,568
10,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 10 / 11
11,655
613
8,067
20,857
9,412
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
55
24
Kills
25
25
Deaths
24
28
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
9
10
1.11
W
Hou Yi
Daniell1
Hou Yi
21
8
4
2.88
L
4
9
13
1.17
W
2
6
15
1.58
W
2
10
11
0.75
L
Chaac
moises11
Chaac
15
7
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,398
Damage
51,606
65,690
Taken
58,313
52,332
Mitigated
30,380
17,328
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,156
1,139
0
1,562
18,218
11,152
311
4,346
13,872
0
40,313
W
Hou Yi
Daniell1
Hou Yi
35,321
22,477
0
11,055
24,888
10,905
2,134
5,709
18,637
0
123,646
L
11,699
6,606
3,194
7,391
23,752
8,344
420
4,842
18,910
59,004
0
W
8,218
4,020
608
1,882
12,568
10,063
702
1,916
10,284
22,669
0
W
8,067
1,776
731
1,261
20,857
9,412
20
4,117
16,415
29,720
0
L
Chaac
moises11
Chaac
23,543
5,068
0
5,181
23,720
32,836
41
7,340
16,380
0
62,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,241
Gold Earned
40,721
174
Minions Killed
177
0
Camps Cleared
0
915,413
Distance Traveled
803,898
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,598
663
39
2
0
323,511
1
W
Hou Yi
16,757
882
109
6
0
265,616
1
L
Olorun
13,183
694
84
4
0
300,360
3
W
Nu Wa
12,309
648
39
2
0
224,042
2
W
Geb
11,655
613
29
2
0
314,240
0
L
Chaac
15,460
814
51
3
0
291,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role