Player Matchup

King Arthur
King Arthur
DaehardeTrihardt
King Arthur
Level 28
God Stats
13W - 14L
1,553 SR
Queue Stats
255W - 259L
1,424 Elo+
Party 3
Chaac
Chaac
GeneralDildy
Chaac
Level 65
God Stats
29W - 18L
1,366 SR
Queue Stats
146W - 143L
1,412 Elo+
Party 3
Baron Samedi
Baron Samedi
Gugalump
Baron Samedi
Level 56
God Stats
6W - 1L
1,751 SR
Queue Stats
42W - 39L
1,479 Elo+
Party 1
Izanami
Izanami
tracotr
Izanami
Level 103
God Stats
1W - 1L
1,463 SR
Queue Stats
70W - 46L
1,580 Elo+
Party 1
Cerberus
Cerberus
xTearVortex
Cerberus
Level 29
God Stats
1W - 0L
1,851 SR
Queue Stats
18W - 11L
1,476 Elo+
Party 1
Team Averages
Level 56
1,597 SR
1,474 Elo+

VS

Team Averages
Level 47
1,526 SR
1,536 Elo+
Rama
Rama
Benzoman
Rama
Level 105
God Stats
5W - 4L
1,540 SR
Queue Stats
78W - 66L
1,596 Elo+
Party 2
Zeus
Zeus
WanderingBlade
Zeus
Level 24
God Stats
3W - 7L
1,702 SR
Queue Stats
84W - 91L
1,474 Elo+
Party 4
Cthulhu
Cthulhu
almostundead
Cthulhu
Level 27
God Stats
0W - 1L
1,245 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 2
Arachne
Arachne
bigdoofus
Arachne
Level 46
God Stats
73W - 73L
1,482 SR
Queue Stats
216W - 236L
1,389 Elo+
Party 4
Chang'e
Chang'e
reups
Chang'e
Level 32
God Stats
16W - 6L
1,660 SR
Queue Stats
58W - 50L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaehardeTrihardt
King Arthur
10
1 / 0 / 0
6,473
647
1,022
5,078
1,633
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
4 / 0 / 0
7,209
721
5,927
3,438
2,923
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Gugalump
Baron Samedi
10
0 / 2 / 2
6,245
625
2,005
5,317
2,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
tracotr
Izanami
12
11 / 0 / 2
7,951
795
10,724
6,173
1,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
xTearVortex
Cerberus
9
2 / 1 / 9
6,764
676
2,129
5,453
3,247
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
0 / 5 / 1
4,327
433
1,844
4,608
569
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 4 / 0
5,591
559
5,893
4,700
1,187
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
almostundead
Cthulhu
7
0 / 2 / 1
4,479
448
1,630
6,267
2,224
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
bigdoofus
Arachne
8
0 / 3 / 3
5,136
514
3,044
8,624
2,225
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
reups
Chang'e
8
0 / 4 / 0
4,602
460
1,740
6,629
1,445
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
3
3
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
0
5
1
0.1
W
King Arthur
DaehardeTrihardt
King Arthur
1
0
0
1
W
4
0
0
4
W
Baron Samedi
Gugalump
Baron Samedi
0
2
2
0.5
L
3
4
0
0.75
L
Cthulhu
almostundead
Cthulhu
0
2
1
0.25
L
Arachne
bigdoofus
Arachne
0
3
3
0.5
L
Chang'e
reups
Chang'e
0
4
0
0
W
Izanami
tracotr
Izanami
11
0
2
12
W
Cerberus
xTearVortex
Cerberus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,807
Damage
14,151
25,459
Taken
30,828
11,739
Mitigated
7,650
11,742
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
1,844
1,742
0
708
4,608
569
0
311
4,297
0
17,218
W
King Arthur
DaehardeTrihardt
King Arthur
1,022
359
0
2,886
5,078
1,633
543
0
5,078
0
32,261
W
5,927
302
0
2,027
3,438
2,923
264
2,098
1,340
0
34,551
W
Baron Samedi
Gugalump
Baron Samedi
2,005
69
0
1,330
5,317
2,014
752
2,774
2,543
24,235
0
L
5,893
842
0
748
4,700
1,187
0
1,705
2,970
23,468
0
L
Cthulhu
almostundead
Cthulhu
1,630
62
0
0
6,267
2,224
0
915
5,327
11,829
0
L
Arachne
bigdoofus
Arachne
3,044
1,887
0
3,305
8,624
2,225
0
1,203
7,421
0
23,061
L
Chang'e
reups
Chang'e
1,740
205
65
3,306
6,629
1,445
0
0
6,254
19,149
0
W
Izanami
tracotr
Izanami
10,724
7,202
0
3,764
6,173
1,922
2,015
1,648
4,525
0
53,901
W
Cerberus
xTearVortex
Cerberus
2,129
157
429
1,306
5,453
3,247
526
2,743
2,710
9,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,642
Gold Earned
24,135
321
Minions Killed
181
0
Camps Cleared
0
933,800
Distance Traveled
857,852
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,327
433
40
4
0
147,947
0
W
King Arthur
6,473
647
73
7
0
208,543
3
W
Chaac
7,209
721
63
6
0
207,581
4
W
Baron Samedi
6,245
625
63
6
0
153,463
1
L
Zeus
5,591
559
49
5
0
176,322
0
L
Cthulhu
4,479
448
22
2
0
173,875
0
L
Arachne
5,136
514
35
4
0
198,424
0
L
Chang'e
4,602
460
35
4
0
161,284
1
W
Izanami
7,951
795
96
10
0
186,887
0
W
Cerberus
6,764
676
26
3
0
177,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role