Player Matchup

Osiris
Osiris
Goldrookie1
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,110 Elo+
Party 2
Fenrir
Fenrir
Naboleonnn
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,110 Elo+
Party 2
Rama
Rama
daredevilrules66
Rama
Level 28
God Stats
6W - 6L
1,469 SR
Queue Stats
17W - 25L
1,188 Elo+
Solo
Achilles
Achilles
kaisermoe
Achilles
Level 23
God Stats
13W - 15L
1,399 SR
Queue Stats
60W - 55L
1,373 Elo+
Party 3
Scylla
Scylla
stoopid-punk
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 126L
1,336 Elo+
Party 3
Team Averages
Level 18
1,474 SR
1,223 Elo+

VS

Team Averages
Level 18
1,409 SR
1,203 Elo+
Artemis
Artemis
SatanDemonDevil
Artemis
Level 26
God Stats
18W - 18L
1,548 SR
Queue Stats
44W - 54L
1,253 Elo+
Solo
Mercury
Mercury
SilverAlfhil0106
Mercury
Level 18
God Stats
4W - 23L
1,257 SR
Queue Stats
46W - 105L
1,163 Elo+
Solo
Ullr
Ullr
arturo3213
Ullr
Level 28
God Stats
24W - 25L
1,428 SR
Queue Stats
51W - 58L
1,144 Elo+
Solo
Thor
Thor
gabry_fernandez
Thor
Level 5
God Stats
2W - 5L
1,412 SR
Queue Stats
29W - 67L
1,179 Elo+
Party 1
Athena
Athena
rastasinnombre
Athena
Level 13
God Stats
6W - 9L
1,399 SR
Queue Stats
32W - 66L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 4 / 7
7,985
444
2,959
7,599
6,494
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Naboleonnn
Fenrir
12
3 / 5 / 3
8,706
484
5,401
11,180
4,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 5 / 1
10,420
579
5,106
9,923
3,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
kaisermoe
Achilles
18
14 / 2 / 3
12,614
701
19,210
13,565
5,989
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
14
2 / 3 / 6
9,215
512
5,433
7,222
2,401
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 1
9,673
537
9,950
10,270
4,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 0 / 0
5,278
293
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 1 / 0
7,674
426
2,606
3,893
1,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 10 / 2
7,419
412
4,107
13,854
4,609
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 3
8,528
474
6,243
20,315
11,987
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
21
Kills
16
19
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
4
7
0.88
W
Fenrir
Naboleonnn
Fenrir
3
5
3
0.9
L
6
5
1
1.3
L
0
0
0
0
L
4
1
0
4
W
2
5
1
0.5
L
3
10
2
0.4
W
Achilles
kaisermoe
Achilles
14
2
3
7.75
L
3
5
3
0.9
W
Scylla
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,109
Damage
22,906
49,489
Taken
48,332
22,657
Mitigated
21,842
9,830
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
2,959
1,315
186
547
7,599
6,494
376
1,531
6,068
0
16,915
W
Fenrir
Naboleonnn
Fenrir
5,401
2,069
0
1,175
11,180
4,232
2,796
1,279
9,901
0
25,024
L
9,950
5,669
222
566
10,270
4,198
2,752
819
9,426
0
56,276
L
0
0
0
0
0
0
0
0
0
0
0
L
2,606
1,686
207
498
3,893
1,048
1,114
0
3,843
0
18,227
W
5,106
4,286
0
785
9,923
3,541
6,966
178
9,745
0
61,047
L
4,107
1,228
0
661
13,854
4,609
61
2,221
11,465
0
18,627
W
Achilles
kaisermoe
Achilles
19,210
10,221
0
4,922
13,565
5,989
0
2,622
10,943
0
91,246
L
6,243
2,117
246
3,124
20,315
11,987
0
2,393
17,772
25,981
0
W
Scylla
5,433
1,307
0
2,215
7,222
2,401
1,690
633
6,589
34,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,940
Gold Earned
38,572
376
Minions Killed
199
0
Camps Cleared
0
1,516,659
Distance Traveled
973,898
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,985
444
25
1
0
319,214
0
W
Fenrir
8,706
484
49
3
0
324,613
1
L
Artemis
9,673
537
96
5
0
259,181
1
L
Mercury
5,278
293
0
0
0
651
0
L
Ullr
7,674
426
31
2
0
113,805
0
W
Rama
10,420
579
123
7
0
299,929
0
L
Thor
7,419
412
21
1
0
282,709
1
W
Achilles
12,614
701
112
6
0
330,826
3
L
Athena
8,528
474
51
3
0
317,552
3
W
Scylla
9,215
512
67
4
0
242,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role