Player Matchup

Kali
Kali
Amerlcan_G9yboy
Kali
Level 28
God Stats
10W - 13L
1,501 SR
Queue Stats
126W - 124L
1,556 Elo+
Solo
Guan Yu
Guan Yu
Delta_drive1
Guan Yu
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 18L
1,675 Elo+
Solo
Sobek
Sobek
Dev0ut
Sobek
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ELRAYIM
Hou Yi
Level 24
God Stats
0W - 2L
1,330 SR
Queue Stats
7W - 8L
1,506 Elo+
Solo
Apollo
Apollo
EwwItsAsian
Apollo
Level 23
God Stats
5W - 6L
1,821 SR
Queue Stats
133W - 139L
1,482 Elo+
Solo
Team Averages
Level 23
1,530 SR
1,544 Elo+

VS

Team Averages
Level 22
1,503 SR
1,559 Elo+
Loki
Loki
ChiefEasley
Loki
Level 17
God Stats
8W - 10L
1,405 SR
Queue Stats
58W - 50L
1,537 Elo+
Solo
Osiris
Osiris
DeltaOfAllTrades
Osiris
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 81L
1,629 Elo+
Solo
Rama
Rama
GDB Trumpy
Rama
Level 27
God Stats
1W - 0L
1,701 SR
Queue Stats
58W - 30L
1,680 Elo+
Solo
Agni
Agni
phokurself
Agni
Level 27
God Stats
1W - 0L
1,360 SR
Queue Stats
19W - 16L
1,523 Elo+
Solo
Cerberus
Cerberus
quebradamilgrau
Cerberus
Level 24
God Stats
3W - 1L
1,548 SR
Queue Stats
47W - 45L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,851
475
351
1,064
276
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Delta_drive1
Guan Yu
7
0 / 1 / 0
3,588
598
1,806
4,914
1,981
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Dev0ut
Sobek
5
1 / 0 / 0
3,488
581
1,586
3,037
1,238
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hou Yi
ELRAYIM
Hou Yi
5
0 / 2 / 1
3,133
522
2,612
2,028
369
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
5
0 / 2 / 1
3,378
563
536
2,531
730
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,821
637
53
2,959
579
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 0
4,143
691
3,455
4,016
2,157
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 1
3,733
622
1,789
3,017
584
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 0 / 1
5,217
870
1,974
2,233
548
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
6
1 / 0 / 1
3,680
613
1,086
4,323
1,507
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
6
6
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
1
1.5
W
1
0
0
1
L
Guan Yu
Delta_drive1
Guan Yu
0
1
0
0
L
Sobek
Dev0ut
Sobek
1
0
0
1
L
Hou Yi
ELRAYIM
Hou Yi
0
2
1
0.25
L
Apollo
0
2
1
0.25
W
1
1
1
1.5
W
2
0
1
2.5
W
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,891
Damage
8,357
13,574
Taken
16,548
4,594
Mitigated
5,375
4,851
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
351
150
0
290
1,064
276
0
447
617
0
2,585
W
53
0
0
2,075
2,959
579
0
60
2,899
0
15,131
W
3,455
1,042
0
1,916
4,016
2,157
0
0
3,749
0
19,811
L
Guan Yu
Delta_drive1
Guan Yu
1,806
345
0
2,671
4,914
1,981
0
0
4,514
0
13,753
L
Sobek
Dev0ut
Sobek
1,586
421
0
1,286
3,037
1,238
0
552
2,485
6,251
0
L
Hou Yi
ELRAYIM
Hou Yi
2,612
1,289
0
4
2,028
369
0
534
1,494
0
11,041
L
Apollo
536
268
0
600
2,531
730
0
1,527
1,004
0
10,615
W
1,789
1,587
0
952
3,017
584
129
654
2,363
0
16,696
W
1,974
325
0
1,277
2,233
548
160
0
2,233
30,384
0
W
Cerberus
1,086
213
281
1,866
4,323
1,507
0
872
3,451
7,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,438
Gold Earned
20,594
81
Minions Killed
197
0
Camps Cleared
0
449,643
Distance Traveled
570,604
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
2,851
475
4
1
0
32,416
0
W
Loki
3,821
637
27
5
0
115,670
0
W
Osiris
4,143
691
37
6
0
122,810
1
L
Guan Yu
3,588
598
24
4
0
92,212
2
L
Sobek
3,488
581
11
2
0
115,903
0
L
Hou Yi
3,133
522
19
3
0
92,506
1
L
Apollo
3,378
563
23
4
0
116,606
1
W
Rama
3,733
622
36
6
0
103,136
1
W
Agni
5,217
870
63
11
0
105,149
1
W
Cerberus
3,680
613
34
6
0
123,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role